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Commit 1839ccae authored by Shunkai Yao's avatar Shunkai Yao
Browse files

Use floating point volume in mixer for mute checking

We lose some precision by use u4.12 integer volume in mixer, in some
cases (low dB) the u4.12 volume will be round to 0 and result in silent

Bug: 285425288
Test: Change volume table start position to -7200mdB and check audio
Change-Id: I856475e00d377c157c369c084d0e712b5ee53a7c
parent bd6edf07
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+5 −5
Original line number Diff line number Diff line
@@ -471,9 +471,9 @@ void AudioMixerBase::setParameter(int name, int target, int param, void *value)
                        &track->mVolume[param - VOLUME0],
                        &track->mPrevVolume[param - VOLUME0],
                        &track->mVolumeInc[param - VOLUME0])) {
                    ALOGV("setParameter(%s, VOLUME%d: %04x)",
                    ALOGV("setParameter(%s, VOLUME%d: %f)",
                          target == VOLUME ? "VOLUME" : "RAMP_VOLUME", param - VOLUME0,
                                    track->volume[param - VOLUME0]);
                          track->mVolume[param - VOLUME0]);
                    invalidate();
                }
            } else {
@@ -648,7 +648,7 @@ void AudioMixerBase::process__validate()

        if (t->volumeInc[0]|t->volumeInc[1]) {
            volumeRamp = true;
        } else if (!t->doesResample() && t->volumeRL == 0) {
        } else if (!t->doesResample() && t->isVolumeMuted()) {
            n |= NEEDS_MUTE;
        }
        t->needs = n;
@@ -748,7 +748,7 @@ void AudioMixerBase::process__validate()

        for (const int name : mEnabled) {
            const std::shared_ptr<TrackBase> &t = mTracks[name];
            if (!t->doesResample() && t->volumeRL == 0) {
            if (!t->doesResample() && t->isVolumeMuted()) {
                t->needs |= NEEDS_MUTE;
                t->hook = &TrackBase::track__nop;
            } else {
+10 −0
Original line number Diff line number Diff line
@@ -299,6 +299,16 @@ public:

        uint32_t       mInputFrameSize; // The track input frame size, used for tee buffer

        // consider volume muted only if all channel volume (floating point) is 0.f
        inline bool isVolumeMuted() const {
            for (const auto volume : mVolume) {
                if (volume != 0) {
                    return false;
                }
            }
            return true;
        }

      protected:

        // hooks