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Commit 137c7aaa authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
Browse files

Merge "Use and test patch utilities from system/audio.h"

parents cd56a1c2 ac9858be
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+1 −3
Original line number Diff line number Diff line
@@ -110,9 +110,7 @@ status_t AudioFlinger::PatchPanel::createAudioPatch(const struct audio_patch *pa
    status_t status = NO_ERROR;
    audio_patch_handle_t halHandle = AUDIO_PATCH_HANDLE_NONE;

    if (patch->num_sources == 0 || patch->num_sources > AUDIO_PATCH_PORTS_MAX ||
            (patch->num_sinks == 0 && patch->num_sources != 2) ||
            patch->num_sinks > AUDIO_PATCH_PORTS_MAX) {
    if (!audio_patch_is_valid(patch) || (patch->num_sinks == 0 && patch->num_sources != 2)) {
        return BAD_VALUE;
    }
    // limit number of sources to 1 for now or 2 sources for special cross hw module case.
+1 −2
Original line number Diff line number Diff line
@@ -2811,8 +2811,7 @@ status_t AudioPolicyManager::createAudioPatch(const struct audio_patch *patch,
    }
    ALOGV("createAudioPatch() num sources %d num sinks %d", patch->num_sources, patch->num_sinks);

    if (patch->num_sources == 0 || patch->num_sources > AUDIO_PATCH_PORTS_MAX ||
            patch->num_sinks == 0 || patch->num_sinks > AUDIO_PATCH_PORTS_MAX) {
    if (!audio_patch_is_valid(patch)) {
        return BAD_VALUE;
    }
    // only one source per audio patch supported for now
+23 −0
Original line number Diff line number Diff line
@@ -29,3 +29,26 @@ LOCAL_CFLAGS := -Werror -Wall
LOCAL_MULTILIB := $(AUDIOSERVER_MULTILIB)

include $(BUILD_NATIVE_TEST)

# system/audio.h utilities test

include $(CLEAR_VARS)

LOCAL_SHARED_LIBRARIES := \
  libbase \
  liblog \
  libmedia_helper \
  libutils

LOCAL_SRC_FILES := \
  systemaudio_tests.cpp \

LOCAL_MODULE := systemaudio_tests

LOCAL_MODULE_TAGS := tests

LOCAL_CFLAGS := -Werror -Wall

LOCAL_MULTILIB := $(AUDIOSERVER_MULTILIB)

include $(BUILD_NATIVE_TEST)
+117 −0
Original line number Diff line number Diff line
/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <gtest/gtest.h>

#define LOG_TAG "SysAudio_Test"
#include <log/log.h>
#include <media/PatchBuilder.h>
#include <system/audio.h>

using namespace android;

TEST(SystemAudioTest, PatchInvalid) {
    audio_patch patch{};
    ASSERT_FALSE(audio_patch_is_valid(&patch));
    patch.num_sources = AUDIO_PATCH_PORTS_MAX + 1;
    patch.num_sinks = 1;
    ASSERT_FALSE(audio_patch_is_valid(&patch));
    patch.num_sources = 1;
    patch.num_sinks = AUDIO_PATCH_PORTS_MAX + 1;
    ASSERT_FALSE(audio_patch_is_valid(&patch));
    patch.num_sources = 0;
    patch.num_sinks = 1;
    ASSERT_FALSE(audio_patch_is_valid(&patch));
}

TEST(SystemAudioTest, PatchValid) {
    const audio_port_config src = {
        .id = 1, .role = AUDIO_PORT_ROLE_SOURCE, .type = AUDIO_PORT_TYPE_DEVICE };
    // It's OK not to have sinks.
    ASSERT_TRUE(audio_patch_is_valid((PatchBuilder{}).addSource(src).patch()));
    const audio_port_config sink = {
        .id = 2, .role = AUDIO_PORT_ROLE_SINK, .type = AUDIO_PORT_TYPE_DEVICE };
    ASSERT_TRUE(audio_patch_is_valid((PatchBuilder{}).addSource(src).addSink(sink).patch()));
    ASSERT_TRUE(audio_patch_is_valid(
                    (PatchBuilder{}).addSource(src).addSource(src).addSink(sink).patch()));
    ASSERT_TRUE(audio_patch_is_valid(
                    (PatchBuilder{}).addSource(src).addSink(sink).addSink(sink).patch()));
    ASSERT_TRUE(audio_patch_is_valid(
                    (PatchBuilder{}).addSource(src).addSource(src).
                    addSink(sink).addSink(sink).patch()));
}

TEST(SystemAudioTest, PatchHwAvSync) {
    audio_port_config device_src_cfg = {
        .id = 1, .role = AUDIO_PORT_ROLE_SOURCE, .type = AUDIO_PORT_TYPE_DEVICE };
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&device_src_cfg));
    device_src_cfg.config_mask |= AUDIO_PORT_CONFIG_FLAGS;
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&device_src_cfg));
    device_src_cfg.flags.input = AUDIO_INPUT_FLAG_HW_AV_SYNC;
    ASSERT_TRUE(audio_port_config_has_hw_av_sync(&device_src_cfg));

    audio_port_config device_sink_cfg = {
        .id = 1, .role = AUDIO_PORT_ROLE_SINK, .type = AUDIO_PORT_TYPE_DEVICE };
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&device_sink_cfg));
    device_sink_cfg.config_mask |= AUDIO_PORT_CONFIG_FLAGS;
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&device_sink_cfg));
    device_sink_cfg.flags.output = AUDIO_OUTPUT_FLAG_HW_AV_SYNC;
    ASSERT_TRUE(audio_port_config_has_hw_av_sync(&device_sink_cfg));

    audio_port_config mix_sink_cfg = {
        .id = 1, .role = AUDIO_PORT_ROLE_SINK, .type = AUDIO_PORT_TYPE_MIX };
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&mix_sink_cfg));
    mix_sink_cfg.config_mask |= AUDIO_PORT_CONFIG_FLAGS;
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&mix_sink_cfg));
    mix_sink_cfg.flags.input = AUDIO_INPUT_FLAG_HW_AV_SYNC;
    ASSERT_TRUE(audio_port_config_has_hw_av_sync(&mix_sink_cfg));

    audio_port_config mix_src_cfg = {
        .id = 1, .role = AUDIO_PORT_ROLE_SOURCE, .type = AUDIO_PORT_TYPE_MIX };
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&mix_src_cfg));
    mix_src_cfg.config_mask |= AUDIO_PORT_CONFIG_FLAGS;
    ASSERT_FALSE(audio_port_config_has_hw_av_sync(&mix_src_cfg));
    mix_src_cfg.flags.output = AUDIO_OUTPUT_FLAG_HW_AV_SYNC;
    ASSERT_TRUE(audio_port_config_has_hw_av_sync(&mix_src_cfg));
}

TEST(SystemAudioTest, PatchEqual) {
    const audio_patch patch1{}, patch2{};
    // Invalid patches are not equal.
    ASSERT_FALSE(audio_patches_are_equal(&patch1, &patch2));
    const audio_port_config src = {
        .id = 1, .role = AUDIO_PORT_ROLE_SOURCE, .type = AUDIO_PORT_TYPE_DEVICE };
    const audio_port_config sink = {
        .id = 2, .role = AUDIO_PORT_ROLE_SINK, .type = AUDIO_PORT_TYPE_DEVICE };
    ASSERT_FALSE(audio_patches_are_equal(
                    (PatchBuilder{}).addSource(src).patch(),
                    (PatchBuilder{}).addSource(src).addSink(sink).patch()));
    ASSERT_TRUE(audio_patches_are_equal(
                    (PatchBuilder{}).addSource(src).addSink(sink).patch(),
                    (PatchBuilder{}).addSource(src).addSink(sink).patch()));
    ASSERT_FALSE(audio_patches_are_equal(
                    (PatchBuilder{}).addSource(src).addSink(sink).patch(),
                    (PatchBuilder{}).addSource(src).addSource(src).addSink(sink).patch()));
    audio_port_config sink_hw_av_sync = sink;
    sink_hw_av_sync.config_mask |= AUDIO_PORT_CONFIG_FLAGS;
    sink_hw_av_sync.flags.output = AUDIO_OUTPUT_FLAG_HW_AV_SYNC;
    ASSERT_FALSE(audio_patches_are_equal(
                    (PatchBuilder{}).addSource(src).addSink(sink).patch(),
                    (PatchBuilder{}).addSource(src).addSink(sink_hw_av_sync).patch()));
    ASSERT_TRUE(audio_patches_are_equal(
                    (PatchBuilder{}).addSource(src).addSink(sink_hw_av_sync).patch(),
                    (PatchBuilder{}).addSource(src).addSink(sink_hw_av_sync).patch()));
}