Loading android/config.go +4 −10 Original line number Diff line number Diff line Loading @@ -79,10 +79,6 @@ func (c Config) DebugCompilation() bool { return false // Never compile Go code in the main build for debugging } func (c Config) SrcDir() string { return c.srcDir } // A DeviceConfig object represents the configuration for a particular device // being built. For now there will only be one of these, but in the future there // may be multiple devices being built. Loading Loading @@ -126,7 +122,6 @@ type config struct { deviceConfig *deviceConfig srcDir string // the path of the root source directory buildDir string // the path of the build output directory moduleListFile string // the path to the file which lists blueprint files to parse. Loading Loading @@ -402,7 +397,7 @@ func TestArchConfig(buildDir string, env map[string]string, bp string, fs map[st // multiple runs in the same program execution is carried over (such as Bazel // context or environment deps). func ConfigForAdditionalRun(c Config) (Config, error) { newConfig, err := NewConfig(c.srcDir, c.buildDir, c.moduleListFile, c.env) newConfig, err := NewConfig(c.buildDir, c.moduleListFile, c.env) if err != nil { return Config{}, err } Loading @@ -413,14 +408,13 @@ func ConfigForAdditionalRun(c Config) (Config, error) { // NewConfig creates a new Config object. The srcDir argument specifies the path // to the root source directory. It also loads the config file, if found. func NewConfig(srcDir, buildDir string, moduleListFile string, availableEnv map[string]string) (Config, error) { func NewConfig(buildDir string, moduleListFile string, availableEnv map[string]string) (Config, error) { // Make a config with default options. config := &config{ ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName), env: availableEnv, srcDir: srcDir, buildDir: buildDir, multilibConflicts: make(map[ArchType]bool), Loading @@ -439,7 +433,7 @@ func NewConfig(srcDir, buildDir string, moduleListFile string, availableEnv map[ return Config{}, err } absSrcDir, err := filepath.Abs(srcDir) absSrcDir, err := filepath.Abs(".") if err != nil { return Config{}, err } Loading Loading @@ -597,7 +591,7 @@ func (c *config) PrebuiltOS() string { // GoRoot returns the path to the root directory of the Go toolchain. func (c *config) GoRoot() string { return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS()) return fmt.Sprintf("prebuilts/go/%s", c.PrebuiltOS()) } // PrebuiltBuildTool returns the path to a tool in the prebuilts directory containing Loading android/paths.go +4 −4 Original line number Diff line number Diff line Loading @@ -622,7 +622,7 @@ func expandOneSrcPath(ctx ModuleWithDepsPathContext, sPath string, expandedExclu // It intended for use in globs that only list files that exist, so it allows '$' in // filenames. func pathsForModuleSrcFromFullPath(ctx EarlyModulePathContext, paths []string, incDirs bool) Paths { prefix := filepath.Join(ctx.Config().srcDir, ctx.ModuleDir()) + "/" prefix := ctx.ModuleDir() + "/" if prefix == "./" { prefix = "" } Loading Loading @@ -658,7 +658,7 @@ func PathsWithOptionalDefaultForModuleSrc(ctx ModuleMissingDepsPathContext, inpu } // Use Glob so that if the default doesn't exist, a dependency is added so that when it // is created, we're run again. path := filepath.Join(ctx.Config().srcDir, ctx.ModuleDir(), def) path := filepath.Join(ctx.ModuleDir(), def) return Glob(ctx, path, nil) } Loading Loading @@ -986,7 +986,7 @@ func (p SourcePath) withRel(rel string) SourcePath { // code that is embedding ninja variables in paths func safePathForSource(ctx PathContext, pathComponents ...string) (SourcePath, error) { p, err := validateSafePath(pathComponents...) ret := SourcePath{basePath{p, ""}, ctx.Config().srcDir} ret := SourcePath{basePath{p, ""}, "."} if err != nil { return ret, err } Loading @@ -1002,7 +1002,7 @@ func safePathForSource(ctx PathContext, pathComponents ...string) (SourcePath, e // pathForSource creates a SourcePath from pathComponents, but does not check that it exists. func pathForSource(ctx PathContext, pathComponents ...string) (SourcePath, error) { p, err := validatePath(pathComponents...) ret := SourcePath{basePath{p, ""}, ctx.Config().srcDir} ret := SourcePath{basePath{p, ""}, "."} if err != nil { return ret, err } Loading cmd/soong_build/main.go +5 −7 Original line number Diff line number Diff line Loading @@ -107,8 +107,8 @@ func newContext(configuration android.Config, prepareBuildActions bool) *android return ctx } func newConfig(srcDir, outDir string, availableEnv map[string]string) android.Config { configuration, err := android.NewConfig(srcDir, outDir, cmdlineArgs.ModuleListFile, availableEnv) func newConfig(outDir string, availableEnv map[string]string) android.Config { configuration, err := android.NewConfig(outDir, cmdlineArgs.ModuleListFile, availableEnv) if err != nil { fmt.Fprintf(os.Stderr, "%s", err) os.Exit(1) Loading Loading @@ -273,9 +273,7 @@ func main() { availableEnv := parseAvailableEnv() // The top-level Blueprints file is passed as the first argument. srcDir := filepath.Dir(flag.Arg(0)) configuration := newConfig(srcDir, outDir, availableEnv) configuration := newConfig(outDir, availableEnv) extraNinjaDeps := []string{ configuration.ProductVariablesFileName, usedEnvFile, Loading Loading @@ -469,7 +467,7 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) { // configurations or variables, since those will generate different BUILD // files based on how the user has configured their tree. bp2buildCtx.SetModuleListFile(cmdlineArgs.ModuleListFile) modulePaths, err := bp2buildCtx.ListModulePaths(configuration.SrcDir()) modulePaths, err := bp2buildCtx.ListModulePaths(".") if err != nil { panic(err) } Loading Loading @@ -526,7 +524,7 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) { excludes = append(excludes, getTemporaryExcludes()...) symlinkForestDeps := bp2build.PlantSymlinkForest( topDir, workspaceRoot, generatedRoot, configuration.SrcDir(), excludes) topDir, workspaceRoot, generatedRoot, ".", excludes) // Only report metrics when in bp2build mode. The metrics aren't relevant // for queryview, since that's a total repo-wide conversion and there's a Loading ui/build/soong.go +0 −6 Original line number Diff line number Diff line Loading @@ -71,16 +71,11 @@ func writeEnvironmentFile(ctx Context, envFile string, envDeps map[string]string // A tiny struct used to tell Blueprint that it's in bootstrap mode. It would // probably be nicer to use a flag in bootstrap.Args instead. type BlueprintConfig struct { srcDir string buildDir string ninjaBuildDir string debugCompilation bool } func (c BlueprintConfig) SrcDir() string { return "." } func (c BlueprintConfig) BuildDir() string { return c.buildDir } Loading Loading @@ -194,7 +189,6 @@ func bootstrapBlueprint(ctx Context, config Config) { blueprintCtx := blueprint.NewContext() blueprintCtx.SetIgnoreUnknownModuleTypes(true) blueprintConfig := BlueprintConfig{ srcDir: os.Getenv("TOP"), buildDir: config.SoongOutDir(), ninjaBuildDir: config.OutDir(), debugCompilation: os.Getenv("SOONG_DELVE") != "", Loading Loading
android/config.go +4 −10 Original line number Diff line number Diff line Loading @@ -79,10 +79,6 @@ func (c Config) DebugCompilation() bool { return false // Never compile Go code in the main build for debugging } func (c Config) SrcDir() string { return c.srcDir } // A DeviceConfig object represents the configuration for a particular device // being built. For now there will only be one of these, but in the future there // may be multiple devices being built. Loading Loading @@ -126,7 +122,6 @@ type config struct { deviceConfig *deviceConfig srcDir string // the path of the root source directory buildDir string // the path of the build output directory moduleListFile string // the path to the file which lists blueprint files to parse. Loading Loading @@ -402,7 +397,7 @@ func TestArchConfig(buildDir string, env map[string]string, bp string, fs map[st // multiple runs in the same program execution is carried over (such as Bazel // context or environment deps). func ConfigForAdditionalRun(c Config) (Config, error) { newConfig, err := NewConfig(c.srcDir, c.buildDir, c.moduleListFile, c.env) newConfig, err := NewConfig(c.buildDir, c.moduleListFile, c.env) if err != nil { return Config{}, err } Loading @@ -413,14 +408,13 @@ func ConfigForAdditionalRun(c Config) (Config, error) { // NewConfig creates a new Config object. The srcDir argument specifies the path // to the root source directory. It also loads the config file, if found. func NewConfig(srcDir, buildDir string, moduleListFile string, availableEnv map[string]string) (Config, error) { func NewConfig(buildDir string, moduleListFile string, availableEnv map[string]string) (Config, error) { // Make a config with default options. config := &config{ ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName), env: availableEnv, srcDir: srcDir, buildDir: buildDir, multilibConflicts: make(map[ArchType]bool), Loading @@ -439,7 +433,7 @@ func NewConfig(srcDir, buildDir string, moduleListFile string, availableEnv map[ return Config{}, err } absSrcDir, err := filepath.Abs(srcDir) absSrcDir, err := filepath.Abs(".") if err != nil { return Config{}, err } Loading Loading @@ -597,7 +591,7 @@ func (c *config) PrebuiltOS() string { // GoRoot returns the path to the root directory of the Go toolchain. func (c *config) GoRoot() string { return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS()) return fmt.Sprintf("prebuilts/go/%s", c.PrebuiltOS()) } // PrebuiltBuildTool returns the path to a tool in the prebuilts directory containing Loading
android/paths.go +4 −4 Original line number Diff line number Diff line Loading @@ -622,7 +622,7 @@ func expandOneSrcPath(ctx ModuleWithDepsPathContext, sPath string, expandedExclu // It intended for use in globs that only list files that exist, so it allows '$' in // filenames. func pathsForModuleSrcFromFullPath(ctx EarlyModulePathContext, paths []string, incDirs bool) Paths { prefix := filepath.Join(ctx.Config().srcDir, ctx.ModuleDir()) + "/" prefix := ctx.ModuleDir() + "/" if prefix == "./" { prefix = "" } Loading Loading @@ -658,7 +658,7 @@ func PathsWithOptionalDefaultForModuleSrc(ctx ModuleMissingDepsPathContext, inpu } // Use Glob so that if the default doesn't exist, a dependency is added so that when it // is created, we're run again. path := filepath.Join(ctx.Config().srcDir, ctx.ModuleDir(), def) path := filepath.Join(ctx.ModuleDir(), def) return Glob(ctx, path, nil) } Loading Loading @@ -986,7 +986,7 @@ func (p SourcePath) withRel(rel string) SourcePath { // code that is embedding ninja variables in paths func safePathForSource(ctx PathContext, pathComponents ...string) (SourcePath, error) { p, err := validateSafePath(pathComponents...) ret := SourcePath{basePath{p, ""}, ctx.Config().srcDir} ret := SourcePath{basePath{p, ""}, "."} if err != nil { return ret, err } Loading @@ -1002,7 +1002,7 @@ func safePathForSource(ctx PathContext, pathComponents ...string) (SourcePath, e // pathForSource creates a SourcePath from pathComponents, but does not check that it exists. func pathForSource(ctx PathContext, pathComponents ...string) (SourcePath, error) { p, err := validatePath(pathComponents...) ret := SourcePath{basePath{p, ""}, ctx.Config().srcDir} ret := SourcePath{basePath{p, ""}, "."} if err != nil { return ret, err } Loading
cmd/soong_build/main.go +5 −7 Original line number Diff line number Diff line Loading @@ -107,8 +107,8 @@ func newContext(configuration android.Config, prepareBuildActions bool) *android return ctx } func newConfig(srcDir, outDir string, availableEnv map[string]string) android.Config { configuration, err := android.NewConfig(srcDir, outDir, cmdlineArgs.ModuleListFile, availableEnv) func newConfig(outDir string, availableEnv map[string]string) android.Config { configuration, err := android.NewConfig(outDir, cmdlineArgs.ModuleListFile, availableEnv) if err != nil { fmt.Fprintf(os.Stderr, "%s", err) os.Exit(1) Loading Loading @@ -273,9 +273,7 @@ func main() { availableEnv := parseAvailableEnv() // The top-level Blueprints file is passed as the first argument. srcDir := filepath.Dir(flag.Arg(0)) configuration := newConfig(srcDir, outDir, availableEnv) configuration := newConfig(outDir, availableEnv) extraNinjaDeps := []string{ configuration.ProductVariablesFileName, usedEnvFile, Loading Loading @@ -469,7 +467,7 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) { // configurations or variables, since those will generate different BUILD // files based on how the user has configured their tree. bp2buildCtx.SetModuleListFile(cmdlineArgs.ModuleListFile) modulePaths, err := bp2buildCtx.ListModulePaths(configuration.SrcDir()) modulePaths, err := bp2buildCtx.ListModulePaths(".") if err != nil { panic(err) } Loading Loading @@ -526,7 +524,7 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) { excludes = append(excludes, getTemporaryExcludes()...) symlinkForestDeps := bp2build.PlantSymlinkForest( topDir, workspaceRoot, generatedRoot, configuration.SrcDir(), excludes) topDir, workspaceRoot, generatedRoot, ".", excludes) // Only report metrics when in bp2build mode. The metrics aren't relevant // for queryview, since that's a total repo-wide conversion and there's a Loading
ui/build/soong.go +0 −6 Original line number Diff line number Diff line Loading @@ -71,16 +71,11 @@ func writeEnvironmentFile(ctx Context, envFile string, envDeps map[string]string // A tiny struct used to tell Blueprint that it's in bootstrap mode. It would // probably be nicer to use a flag in bootstrap.Args instead. type BlueprintConfig struct { srcDir string buildDir string ninjaBuildDir string debugCompilation bool } func (c BlueprintConfig) SrcDir() string { return "." } func (c BlueprintConfig) BuildDir() string { return c.buildDir } Loading Loading @@ -194,7 +189,6 @@ func bootstrapBlueprint(ctx Context, config Config) { blueprintCtx := blueprint.NewContext() blueprintCtx.SetIgnoreUnknownModuleTypes(true) blueprintConfig := BlueprintConfig{ srcDir: os.Getenv("TOP"), buildDir: config.SoongOutDir(), ninjaBuildDir: config.OutDir(), debugCompilation: os.Getenv("SOONG_DELVE") != "", Loading