Loading android/Android.bp +2 −0 Original line number Diff line number Diff line Loading @@ -89,6 +89,7 @@ bootstrap_go_package { "sandbox.go", "sdk.go", "sdk_version.go", "shared_properties.go", "singleton.go", "singleton_module.go", "soong_config_modules.go", Loading @@ -102,6 +103,7 @@ bootstrap_go_package { "visibility.go", ], testSrcs: [ "all_teams_test.go", "android_test.go", "androidmk_test.go", "apex_test.go", Loading android/all_teams.go +59 −47 Original line number Diff line number Diff line Loading @@ -23,9 +23,18 @@ func registerAllTeamBuildComponents(ctx RegistrationContext) { } // For each module, list the team or the bpFile the module is defined in. type moduleTeamInfo struct { type moduleTeamAndTestInfo struct { // Name field from bp file for the team teamName string // Blueprint file the module is located in. bpFile string // Is this module only used by tests. testOnly bool // Is this a directly testable target by running the module directly // or via tradefed. topLevelTestTarget bool // String name indicating the module, like `java_library` for reporting. kind string } type allTeamsSingleton struct { Loading @@ -37,16 +46,16 @@ type allTeamsSingleton struct { // Map of all team modules we visit during GenerateBuildActions teams map[string]teamProperties // Keeps track of team information or bp file for each module we visit. teams_for_mods map[string]moduleTeamInfo teams_for_mods map[string]moduleTeamAndTestInfo } // See if there is a package module for the given bpFilePath with a team defined, if so return the team. // If not ascend up to the parent directory and do the same. func (this *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamProperties, bool) { func (t *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamProperties, bool) { // return the Default_team listed in the package if is there. if p, ok := this.packages[bpFilePath]; ok { if t := p.Default_team; t != nil { return this.teams[*p.Default_team], true if p, ok := t.packages[bpFilePath]; ok { if defaultTeam := p.Default_team; defaultTeam != nil { return t.teams[*defaultTeam], true } } // Strip a directory and go up. Loading @@ -57,72 +66,79 @@ func (this *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamPropert if current == "." { return teamProperties{}, false } return this.lookupDefaultTeam(filepath.Join(parent, base)) return t.lookupDefaultTeam(filepath.Join(parent, base)) } // Create a rule to run a tool to collect all the intermediate files // which list the team per module into one proto file. func (this *allTeamsSingleton) GenerateBuildActions(ctx SingletonContext) { this.packages = make(map[string]packageProperties) this.teams = make(map[string]teamProperties) this.teams_for_mods = make(map[string]moduleTeamInfo) // Visit all modules and collect all teams and use WriteFileRuleVerbatim // to write it out. func (t *allTeamsSingleton) GenerateBuildActions(ctx SingletonContext) { t.packages = make(map[string]packageProperties) t.teams = make(map[string]teamProperties) t.teams_for_mods = make(map[string]moduleTeamAndTestInfo) ctx.VisitAllModules(func(module Module) { bpFile := ctx.BlueprintFile(module) testModInfo := TestModuleInformation{} if tmi, ok := SingletonModuleProvider(ctx, module, TestOnlyProviderKey); ok { testModInfo = tmi } // Package Modules and Team Modules are stored in a map so we can look them up by name for // modules without a team. if pack, ok := module.(*packageModule); ok { // Packages don't have names, use the blueprint file as the key. we can't get qualifiedModuleId in this context. // Packages don't have names, use the blueprint file as the key. we can't get qualifiedModuleId in t context. pkgKey := bpFile this.packages[pkgKey] = pack.properties t.packages[pkgKey] = pack.properties return } if team, ok := module.(*teamModule); ok { this.teams[team.Name()] = team.properties t.teams[team.Name()] = team.properties return } // If a team name is given for a module, store it. // Otherwise store the bpFile so we can do a package walk later. if module.base().Team() != "" { this.teams_for_mods[module.Name()] = moduleTeamInfo{teamName: module.base().Team(), bpFile: bpFile} } else { this.teams_for_mods[module.Name()] = moduleTeamInfo{bpFile: bpFile} entry := moduleTeamAndTestInfo{ bpFile: bpFile, testOnly: testModInfo.TestOnly, topLevelTestTarget: testModInfo.TopLevelTarget, kind: ctx.ModuleType(module), teamName: module.base().Team(), } t.teams_for_mods[module.Name()] = entry }) // Visit all modules again and lookup the team name in the package or parent package if the team // isn't assignged at the module level. allTeams := this.lookupTeamForAllModules() allTeams := t.lookupTeamForAllModules() this.outputPath = PathForOutput(ctx, ownershipDirectory, allTeamsFile) t.outputPath = PathForOutput(ctx, ownershipDirectory, allTeamsFile) data, err := proto.Marshal(allTeams) if err != nil { ctx.Errorf("Unable to marshal team data. %s", err) } WriteFileRuleVerbatim(ctx, this.outputPath, string(data)) ctx.Phony("all_teams", this.outputPath) WriteFileRuleVerbatim(ctx, t.outputPath, string(data)) ctx.Phony("all_teams", t.outputPath) } func (this *allTeamsSingleton) MakeVars(ctx MakeVarsContext) { ctx.DistForGoal("all_teams", this.outputPath) func (t *allTeamsSingleton) MakeVars(ctx MakeVarsContext) { ctx.DistForGoal("all_teams", t.outputPath) } // Visit every (non-package, non-team) module and write out a proto containing // either the declared team data for that module or the package default team data for that module. func (this *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { teamsProto := make([]*team_proto.Team, len(this.teams_for_mods)) for i, moduleName := range SortedKeys(this.teams_for_mods) { m, _ := this.teams_for_mods[moduleName] func (t *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { teamsProto := make([]*team_proto.Team, len(t.teams_for_mods)) for i, moduleName := range SortedKeys(t.teams_for_mods) { m, _ := t.teams_for_mods[moduleName] teamName := m.teamName var teamProperties teamProperties found := false if teamName != "" { teamProperties, found = this.teams[teamName] teamProperties, found = t.teams[teamName] } else { teamProperties, found = this.lookupDefaultTeam(m.bpFile) teamProperties, found = t.lookupDefaultTeam(m.bpFile) } trendy_team_id := "" Loading @@ -130,22 +146,18 @@ func (this *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { trendy_team_id = *teamProperties.Trendy_team_id } var files []string teamData := new(team_proto.Team) if trendy_team_id != "" { *teamData = team_proto.Team{ TrendyTeamId: proto.String(trendy_team_id), TargetName: proto.String(moduleName), Path: proto.String(m.bpFile), File: files, TestOnly: proto.Bool(m.testOnly), TopLevelTarget: proto.Bool(m.topLevelTestTarget), Kind: proto.String(m.kind), } if trendy_team_id != "" { teamData.TrendyTeamId = proto.String(trendy_team_id) } else { // Clients rely on the TrendyTeamId optional field not being set. *teamData = team_proto.Team{ TargetName: proto.String(moduleName), Path: proto.String(m.bpFile), File: files, } } teamsProto[i] = teamData } Loading android/all_teams_test.go +56 −7 Original line number Diff line number Diff line Loading @@ -24,9 +24,8 @@ import ( func TestAllTeams(t *testing.T) { t.Parallel() ctx := GroupFixturePreparers( PrepareForTestWithTeamBuildComponents, prepareForTestWithTeamAndFakes, FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeModuleFactory) ctx.RegisterParallelSingletonType("all_teams", AllTeamsFactory) }), ).RunTestWithBp(t, ` Loading @@ -51,6 +50,12 @@ func TestAllTeams(t *testing.T) { fake { name: "noteam", test_only: true, } fake { name: "test-and-team-and-top", test_only: true, team: "team2", } `) Loading @@ -59,16 +64,31 @@ func TestAllTeams(t *testing.T) { // map of module name -> trendy team name. actualTeams := make(map[string]*string) actualTests := []string{} actualTopLevelTests := []string{} for _, teamProto := range teams.Teams { actualTeams[teamProto.GetTargetName()] = teamProto.TrendyTeamId if teamProto.GetTestOnly() { actualTests = append(actualTests, teamProto.GetTargetName()) } if teamProto.GetTopLevelTarget() { actualTopLevelTests = append(actualTopLevelTests, teamProto.GetTargetName()) } } expectedTeams := map[string]*string{ "main_test": proto.String("cool_team"), "tool": proto.String("22222"), "test-and-team-and-top": proto.String("22222"), "noteam": nil, } expectedTests := []string{ "noteam", "test-and-team-and-top", } AssertDeepEquals(t, "compare maps", expectedTeams, actualTeams) AssertDeepEquals(t, "test matchup", expectedTests, actualTests) } func getTeamProtoOutput(t *testing.T, ctx *TestResult) *team_proto.AllTeams { Loading Loading @@ -171,10 +191,9 @@ func TestPackageLookup(t *testing.T) { } ` ctx := GroupFixturePreparers( PrepareForTestWithTeamBuildComponents, prepareForTestWithTeamAndFakes, PrepareForTestWithPackageModule, FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeModuleFactory) ctx.RegisterParallelSingletonType("all_teams", AllTeamsFactory) }), FixtureAddTextFile("Android.bp", rootBp), Loading Loading @@ -206,3 +225,33 @@ func TestPackageLookup(t *testing.T) { } AssertDeepEquals(t, "compare maps", expectedTeams, actualTeams) } type fakeForTests struct { ModuleBase sourceProperties SourceProperties } func fakeFactory() Module { module := &fakeForTests{} module.AddProperties(&module.sourceProperties) InitAndroidModule(module) return module } var prepareForTestWithTeamAndFakes = GroupFixturePreparers( FixtureRegisterWithContext(RegisterTeamBuildComponents), FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeFactory) }), ) func (f *fakeForTests) GenerateAndroidBuildActions(ctx ModuleContext) { if Bool(f.sourceProperties.Test_only) { SetProvider(ctx, TestOnlyProviderKey, TestModuleInformation{ TestOnly: Bool(f.sourceProperties.Test_only), TopLevelTarget: false, }) } } android/shared_properties.go 0 → 100644 +26 −0 Original line number Diff line number Diff line // Copyright 2024 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android // For storing user-supplied properties about source code on a module to be queried later. type SourceProperties struct { // Indicates that the module and its source code are only used in tests, not // production code. Used by coverage reports and potentially other tools. Test_only *bool // Used internally to write if this is a top level test target. // i.e. something that can be run directly or through tradefed as a test. // `java_library` would be false, `java_test` would be true. Top_level_test_target bool `blueprint:"mutated"` } android/team.go +9 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,8 @@ package android import "github.com/google/blueprint" func init() { RegisterTeamBuildComponents(InitRegistrationContext) } Loading @@ -37,6 +39,13 @@ type teamModule struct { properties teamProperties } type TestModuleInformation struct { TestOnly bool TopLevelTarget bool } var TestOnlyProviderKey = blueprint.NewProvider[TestModuleInformation]() // Real work is done for the module that depends on us. // If needed, the team can serialize the config to json/proto file as well. func (t *teamModule) GenerateAndroidBuildActions(ctx ModuleContext) {} Loading Loading
android/Android.bp +2 −0 Original line number Diff line number Diff line Loading @@ -89,6 +89,7 @@ bootstrap_go_package { "sandbox.go", "sdk.go", "sdk_version.go", "shared_properties.go", "singleton.go", "singleton_module.go", "soong_config_modules.go", Loading @@ -102,6 +103,7 @@ bootstrap_go_package { "visibility.go", ], testSrcs: [ "all_teams_test.go", "android_test.go", "androidmk_test.go", "apex_test.go", Loading
android/all_teams.go +59 −47 Original line number Diff line number Diff line Loading @@ -23,9 +23,18 @@ func registerAllTeamBuildComponents(ctx RegistrationContext) { } // For each module, list the team or the bpFile the module is defined in. type moduleTeamInfo struct { type moduleTeamAndTestInfo struct { // Name field from bp file for the team teamName string // Blueprint file the module is located in. bpFile string // Is this module only used by tests. testOnly bool // Is this a directly testable target by running the module directly // or via tradefed. topLevelTestTarget bool // String name indicating the module, like `java_library` for reporting. kind string } type allTeamsSingleton struct { Loading @@ -37,16 +46,16 @@ type allTeamsSingleton struct { // Map of all team modules we visit during GenerateBuildActions teams map[string]teamProperties // Keeps track of team information or bp file for each module we visit. teams_for_mods map[string]moduleTeamInfo teams_for_mods map[string]moduleTeamAndTestInfo } // See if there is a package module for the given bpFilePath with a team defined, if so return the team. // If not ascend up to the parent directory and do the same. func (this *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamProperties, bool) { func (t *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamProperties, bool) { // return the Default_team listed in the package if is there. if p, ok := this.packages[bpFilePath]; ok { if t := p.Default_team; t != nil { return this.teams[*p.Default_team], true if p, ok := t.packages[bpFilePath]; ok { if defaultTeam := p.Default_team; defaultTeam != nil { return t.teams[*defaultTeam], true } } // Strip a directory and go up. Loading @@ -57,72 +66,79 @@ func (this *allTeamsSingleton) lookupDefaultTeam(bpFilePath string) (teamPropert if current == "." { return teamProperties{}, false } return this.lookupDefaultTeam(filepath.Join(parent, base)) return t.lookupDefaultTeam(filepath.Join(parent, base)) } // Create a rule to run a tool to collect all the intermediate files // which list the team per module into one proto file. func (this *allTeamsSingleton) GenerateBuildActions(ctx SingletonContext) { this.packages = make(map[string]packageProperties) this.teams = make(map[string]teamProperties) this.teams_for_mods = make(map[string]moduleTeamInfo) // Visit all modules and collect all teams and use WriteFileRuleVerbatim // to write it out. func (t *allTeamsSingleton) GenerateBuildActions(ctx SingletonContext) { t.packages = make(map[string]packageProperties) t.teams = make(map[string]teamProperties) t.teams_for_mods = make(map[string]moduleTeamAndTestInfo) ctx.VisitAllModules(func(module Module) { bpFile := ctx.BlueprintFile(module) testModInfo := TestModuleInformation{} if tmi, ok := SingletonModuleProvider(ctx, module, TestOnlyProviderKey); ok { testModInfo = tmi } // Package Modules and Team Modules are stored in a map so we can look them up by name for // modules without a team. if pack, ok := module.(*packageModule); ok { // Packages don't have names, use the blueprint file as the key. we can't get qualifiedModuleId in this context. // Packages don't have names, use the blueprint file as the key. we can't get qualifiedModuleId in t context. pkgKey := bpFile this.packages[pkgKey] = pack.properties t.packages[pkgKey] = pack.properties return } if team, ok := module.(*teamModule); ok { this.teams[team.Name()] = team.properties t.teams[team.Name()] = team.properties return } // If a team name is given for a module, store it. // Otherwise store the bpFile so we can do a package walk later. if module.base().Team() != "" { this.teams_for_mods[module.Name()] = moduleTeamInfo{teamName: module.base().Team(), bpFile: bpFile} } else { this.teams_for_mods[module.Name()] = moduleTeamInfo{bpFile: bpFile} entry := moduleTeamAndTestInfo{ bpFile: bpFile, testOnly: testModInfo.TestOnly, topLevelTestTarget: testModInfo.TopLevelTarget, kind: ctx.ModuleType(module), teamName: module.base().Team(), } t.teams_for_mods[module.Name()] = entry }) // Visit all modules again and lookup the team name in the package or parent package if the team // isn't assignged at the module level. allTeams := this.lookupTeamForAllModules() allTeams := t.lookupTeamForAllModules() this.outputPath = PathForOutput(ctx, ownershipDirectory, allTeamsFile) t.outputPath = PathForOutput(ctx, ownershipDirectory, allTeamsFile) data, err := proto.Marshal(allTeams) if err != nil { ctx.Errorf("Unable to marshal team data. %s", err) } WriteFileRuleVerbatim(ctx, this.outputPath, string(data)) ctx.Phony("all_teams", this.outputPath) WriteFileRuleVerbatim(ctx, t.outputPath, string(data)) ctx.Phony("all_teams", t.outputPath) } func (this *allTeamsSingleton) MakeVars(ctx MakeVarsContext) { ctx.DistForGoal("all_teams", this.outputPath) func (t *allTeamsSingleton) MakeVars(ctx MakeVarsContext) { ctx.DistForGoal("all_teams", t.outputPath) } // Visit every (non-package, non-team) module and write out a proto containing // either the declared team data for that module or the package default team data for that module. func (this *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { teamsProto := make([]*team_proto.Team, len(this.teams_for_mods)) for i, moduleName := range SortedKeys(this.teams_for_mods) { m, _ := this.teams_for_mods[moduleName] func (t *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { teamsProto := make([]*team_proto.Team, len(t.teams_for_mods)) for i, moduleName := range SortedKeys(t.teams_for_mods) { m, _ := t.teams_for_mods[moduleName] teamName := m.teamName var teamProperties teamProperties found := false if teamName != "" { teamProperties, found = this.teams[teamName] teamProperties, found = t.teams[teamName] } else { teamProperties, found = this.lookupDefaultTeam(m.bpFile) teamProperties, found = t.lookupDefaultTeam(m.bpFile) } trendy_team_id := "" Loading @@ -130,22 +146,18 @@ func (this *allTeamsSingleton) lookupTeamForAllModules() *team_proto.AllTeams { trendy_team_id = *teamProperties.Trendy_team_id } var files []string teamData := new(team_proto.Team) if trendy_team_id != "" { *teamData = team_proto.Team{ TrendyTeamId: proto.String(trendy_team_id), TargetName: proto.String(moduleName), Path: proto.String(m.bpFile), File: files, TestOnly: proto.Bool(m.testOnly), TopLevelTarget: proto.Bool(m.topLevelTestTarget), Kind: proto.String(m.kind), } if trendy_team_id != "" { teamData.TrendyTeamId = proto.String(trendy_team_id) } else { // Clients rely on the TrendyTeamId optional field not being set. *teamData = team_proto.Team{ TargetName: proto.String(moduleName), Path: proto.String(m.bpFile), File: files, } } teamsProto[i] = teamData } Loading
android/all_teams_test.go +56 −7 Original line number Diff line number Diff line Loading @@ -24,9 +24,8 @@ import ( func TestAllTeams(t *testing.T) { t.Parallel() ctx := GroupFixturePreparers( PrepareForTestWithTeamBuildComponents, prepareForTestWithTeamAndFakes, FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeModuleFactory) ctx.RegisterParallelSingletonType("all_teams", AllTeamsFactory) }), ).RunTestWithBp(t, ` Loading @@ -51,6 +50,12 @@ func TestAllTeams(t *testing.T) { fake { name: "noteam", test_only: true, } fake { name: "test-and-team-and-top", test_only: true, team: "team2", } `) Loading @@ -59,16 +64,31 @@ func TestAllTeams(t *testing.T) { // map of module name -> trendy team name. actualTeams := make(map[string]*string) actualTests := []string{} actualTopLevelTests := []string{} for _, teamProto := range teams.Teams { actualTeams[teamProto.GetTargetName()] = teamProto.TrendyTeamId if teamProto.GetTestOnly() { actualTests = append(actualTests, teamProto.GetTargetName()) } if teamProto.GetTopLevelTarget() { actualTopLevelTests = append(actualTopLevelTests, teamProto.GetTargetName()) } } expectedTeams := map[string]*string{ "main_test": proto.String("cool_team"), "tool": proto.String("22222"), "test-and-team-and-top": proto.String("22222"), "noteam": nil, } expectedTests := []string{ "noteam", "test-and-team-and-top", } AssertDeepEquals(t, "compare maps", expectedTeams, actualTeams) AssertDeepEquals(t, "test matchup", expectedTests, actualTests) } func getTeamProtoOutput(t *testing.T, ctx *TestResult) *team_proto.AllTeams { Loading Loading @@ -171,10 +191,9 @@ func TestPackageLookup(t *testing.T) { } ` ctx := GroupFixturePreparers( PrepareForTestWithTeamBuildComponents, prepareForTestWithTeamAndFakes, PrepareForTestWithPackageModule, FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeModuleFactory) ctx.RegisterParallelSingletonType("all_teams", AllTeamsFactory) }), FixtureAddTextFile("Android.bp", rootBp), Loading Loading @@ -206,3 +225,33 @@ func TestPackageLookup(t *testing.T) { } AssertDeepEquals(t, "compare maps", expectedTeams, actualTeams) } type fakeForTests struct { ModuleBase sourceProperties SourceProperties } func fakeFactory() Module { module := &fakeForTests{} module.AddProperties(&module.sourceProperties) InitAndroidModule(module) return module } var prepareForTestWithTeamAndFakes = GroupFixturePreparers( FixtureRegisterWithContext(RegisterTeamBuildComponents), FixtureRegisterWithContext(func(ctx RegistrationContext) { ctx.RegisterModuleType("fake", fakeFactory) }), ) func (f *fakeForTests) GenerateAndroidBuildActions(ctx ModuleContext) { if Bool(f.sourceProperties.Test_only) { SetProvider(ctx, TestOnlyProviderKey, TestModuleInformation{ TestOnly: Bool(f.sourceProperties.Test_only), TopLevelTarget: false, }) } }
android/shared_properties.go 0 → 100644 +26 −0 Original line number Diff line number Diff line // Copyright 2024 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package android // For storing user-supplied properties about source code on a module to be queried later. type SourceProperties struct { // Indicates that the module and its source code are only used in tests, not // production code. Used by coverage reports and potentially other tools. Test_only *bool // Used internally to write if this is a top level test target. // i.e. something that can be run directly or through tradefed as a test. // `java_library` would be false, `java_test` would be true. Top_level_test_target bool `blueprint:"mutated"` }
android/team.go +9 −0 Original line number Diff line number Diff line Loading @@ -14,6 +14,8 @@ package android import "github.com/google/blueprint" func init() { RegisterTeamBuildComponents(InitRegistrationContext) } Loading @@ -37,6 +39,13 @@ type teamModule struct { properties teamProperties } type TestModuleInformation struct { TestOnly bool TopLevelTarget bool } var TestOnlyProviderKey = blueprint.NewProvider[TestModuleInformation]() // Real work is done for the module that depends on us. // If needed, the team can serialize the config to json/proto file as well. func (t *teamModule) GenerateAndroidBuildActions(ctx ModuleContext) {} Loading