Loading target/board/generic/BoardConfig.mk +0 −22 Original line number Diff line number Diff line Loading @@ -45,28 +45,6 @@ BUILD_EMULATOR_OPENGL := true # the GLES renderer disables itself if host GL acceleration isn't available. USE_OPENGL_RENDERER := true # Set the phase offset of the system's vsync event relative to the hardware # vsync. The system's vsync event drives Choreographer and SurfaceFlinger's # rendering. This value is the number of nanoseconds after the hardware vsync # that the system vsync event will occur. # # This phase offset allows adjustment of the minimum latency from application # wake-up (by Choregographer) time to the time at which the resulting window # image is displayed. This value may be either positive (after the HW vsync) # or negative (before the HW vsync). Setting it to 0 will result in a # minimum latency of two vsync periods because the app and SurfaceFlinger # will run just after the HW vsync. Setting it to a positive number will # result in the minimum latency being: # # (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD)) # # Note that reducing this latency makes it more likely for the applications # to not have their window content image ready in time. When this happens # the latency will end up being an additional vsync period, and animations # will hiccup. Therefore, this latency should be tuned somewhat # conservatively (or at least with awareness of the trade-off being made). VSYNC_EVENT_PHASE_OFFSET_NS := 0 TARGET_USERIMAGES_USE_EXT4 := true BOARD_SYSTEMIMAGE_PARTITION_SIZE := 1879048192 # 1.75 GB BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800 Loading Loading
target/board/generic/BoardConfig.mk +0 −22 Original line number Diff line number Diff line Loading @@ -45,28 +45,6 @@ BUILD_EMULATOR_OPENGL := true # the GLES renderer disables itself if host GL acceleration isn't available. USE_OPENGL_RENDERER := true # Set the phase offset of the system's vsync event relative to the hardware # vsync. The system's vsync event drives Choreographer and SurfaceFlinger's # rendering. This value is the number of nanoseconds after the hardware vsync # that the system vsync event will occur. # # This phase offset allows adjustment of the minimum latency from application # wake-up (by Choregographer) time to the time at which the resulting window # image is displayed. This value may be either positive (after the HW vsync) # or negative (before the HW vsync). Setting it to 0 will result in a # minimum latency of two vsync periods because the app and SurfaceFlinger # will run just after the HW vsync. Setting it to a positive number will # result in the minimum latency being: # # (2 * VSYNC_PERIOD - (vsyncPhaseOffsetNs % VSYNC_PERIOD)) # # Note that reducing this latency makes it more likely for the applications # to not have their window content image ready in time. When this happens # the latency will end up being an additional vsync period, and animations # will hiccup. Therefore, this latency should be tuned somewhat # conservatively (or at least with awareness of the trade-off being made). VSYNC_EVENT_PHASE_OFFSET_NS := 0 TARGET_USERIMAGES_USE_EXT4 := true BOARD_SYSTEMIMAGE_PARTITION_SIZE := 1879048192 # 1.75 GB BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800 Loading