Loading core/config.mk +5 −5 Original line number Diff line number Diff line Loading @@ -50,7 +50,6 @@ SRC_HEADERS := \ $(TOPDIR)system/media/audio/include \ $(TOPDIR)hardware/libhardware/include \ $(TOPDIR)hardware/libhardware_legacy/include \ $(TOPDIR)hardware/ril/include \ $(TOPDIR)libnativehelper/include \ $(TOPDIR)frameworks/native/include \ $(TOPDIR)frameworks/native/opengl/include \ Loading Loading @@ -634,6 +633,9 @@ else DEFAULT_SYSTEM_DEV_CERTIFICATE := build/target/product/security/testkey endif # Rules for QCOM targets include $(BUILD_SYSTEM)/qcom_target.mk # ############################################################### # Set up final options. # ############################################################### Loading Loading @@ -715,7 +717,8 @@ HOST_GLOBAL_LD_DIRS += -L$(HOST_OUT_INTERMEDIATE_LIBRARIES) TARGET_GLOBAL_LD_DIRS += -L$(TARGET_OUT_INTERMEDIATE_LIBRARIES) HOST_PROJECT_INCLUDES:= $(SRC_HEADERS) $(SRC_HOST_HEADERS) $(HOST_OUT_HEADERS) TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TARGET_OUT_HEADERS) \ TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TOPDIR)$(call project-path-for,ril)/include \ $(TARGET_OUT_HEADERS) \ $(TARGET_DEVICE_KERNEL_HEADERS) $(TARGET_BOARD_KERNEL_HEADERS) \ $(TARGET_PRODUCT_KERNEL_HEADERS) Loading Loading @@ -874,9 +877,6 @@ endif RSCOMPAT_32BIT_ONLY_API_LEVELS := 8 9 10 11 12 13 14 15 16 17 18 19 20 RSCOMPAT_NO_USAGEIO_API_LEVELS := 8 9 10 11 12 13 # Rules for QCOM targets include $(BUILD_SYSTEM)/qcom_target.mk # We might want to skip items listed in PRODUCT_COPY_FILES based on # various target flags. This is useful for replacing a binary module with one # built from source. This should be a list of destination files under $OUT Loading Loading
core/config.mk +5 −5 Original line number Diff line number Diff line Loading @@ -50,7 +50,6 @@ SRC_HEADERS := \ $(TOPDIR)system/media/audio/include \ $(TOPDIR)hardware/libhardware/include \ $(TOPDIR)hardware/libhardware_legacy/include \ $(TOPDIR)hardware/ril/include \ $(TOPDIR)libnativehelper/include \ $(TOPDIR)frameworks/native/include \ $(TOPDIR)frameworks/native/opengl/include \ Loading Loading @@ -634,6 +633,9 @@ else DEFAULT_SYSTEM_DEV_CERTIFICATE := build/target/product/security/testkey endif # Rules for QCOM targets include $(BUILD_SYSTEM)/qcom_target.mk # ############################################################### # Set up final options. # ############################################################### Loading Loading @@ -715,7 +717,8 @@ HOST_GLOBAL_LD_DIRS += -L$(HOST_OUT_INTERMEDIATE_LIBRARIES) TARGET_GLOBAL_LD_DIRS += -L$(TARGET_OUT_INTERMEDIATE_LIBRARIES) HOST_PROJECT_INCLUDES:= $(SRC_HEADERS) $(SRC_HOST_HEADERS) $(HOST_OUT_HEADERS) TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TARGET_OUT_HEADERS) \ TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TOPDIR)$(call project-path-for,ril)/include \ $(TARGET_OUT_HEADERS) \ $(TARGET_DEVICE_KERNEL_HEADERS) $(TARGET_BOARD_KERNEL_HEADERS) \ $(TARGET_PRODUCT_KERNEL_HEADERS) Loading Loading @@ -874,9 +877,6 @@ endif RSCOMPAT_32BIT_ONLY_API_LEVELS := 8 9 10 11 12 13 14 15 16 17 18 19 20 RSCOMPAT_NO_USAGEIO_API_LEVELS := 8 9 10 11 12 13 # Rules for QCOM targets include $(BUILD_SYSTEM)/qcom_target.mk # We might want to skip items listed in PRODUCT_COPY_FILES based on # various target flags. This is useful for replacing a binary module with one # built from source. This should be a list of destination files under $OUT Loading