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Commit 5c12c667 authored by Bob Badour's avatar Bob Badour
Browse files

Replace nil-able *sync.Waitgroup with sync.Once

Simplifies synchronization and eliminates lock for nil waitroup.

Test: m droid

Test: m out/soong/.intermediates/packages/modules/StatsD/apex/com.android.os.statsd/android_common_com.android.os.statsd_image/NOTICE.html.gz

Change-Id: I381ee79e142214e7331241071f076db2f7960ba6
parent d2c28ba8
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+4 −6
Original line number Diff line number Diff line
@@ -58,13 +58,11 @@ type LicenseGraph struct {
	/// (guarded by mu)
	targets map[string]*TargetNode

	// wgBU becomes non-nil when the bottom-up resolve begins and reaches 0
	// (i.e. Wait() proceeds) when the bottom-up resolve completes. (guarded by mu)
	wgBU *sync.WaitGroup
	// onceBottomUp makes sure the bottom-up resolve walk only happens one time.
	onceBottomUp sync.Once

	// wgTD becomes non-nil when the top-down resolve begins and reaches 0 (i.e. Wait()
	// proceeds) when the top-down resolve completes. (guarded by mu)
	wgTD *sync.WaitGroup
	// onceTopDown makes sure the top-down resolve walk only happens one time.
	onceTopDown sync.Once

	// shippedNodes caches the results of a full walk of nodes identifying targets
	// distributed either directly or as derivative works. (creation guarded by mu)
+112 −132
Original line number Diff line number Diff line
@@ -49,19 +49,7 @@ func ResolveBottomUpConditions(lg *LicenseGraph) {
func TraceBottomUpConditions(lg *LicenseGraph, conditionsFn TraceConditions) {

	// short-cut if already walked and cached
	lg.mu.Lock()
	wg := lg.wgBU

	if wg != nil {
		lg.mu.Unlock()
		wg.Wait()
		return
	}
	wg = &sync.WaitGroup{}
	wg.Add(1)
	lg.wgBU = wg
	lg.mu.Unlock()

	lg.onceBottomUp.Do(func() {
		// amap identifes targets previously walked. (guarded by mu)
		amap := make(map[*TargetNode]struct{})

@@ -125,8 +113,7 @@ func TraceBottomUpConditions(lg *LicenseGraph, conditionsFn TraceConditions) {
			rnode := lg.targets[rname]
			_ = walk(rnode, rnode.IsContainer())
		}

	wg.Done()
	})
}

// ResolveTopDownCondtions performs a top-down walk of the LicenseGraph
@@ -145,18 +132,9 @@ func ResolveTopDownConditions(lg *LicenseGraph) {
func TraceTopDownConditions(lg *LicenseGraph, conditionsFn TraceConditions) {

	// short-cut if already walked and cached
	lg.mu.Lock()
	wg := lg.wgTD

	if wg != nil {
		lg.mu.Unlock()
		wg.Wait()
		return
	}
	wg = &sync.WaitGroup{}
	lg.onceTopDown.Do(func() {
		wg := &sync.WaitGroup{}
		wg.Add(1)
	lg.wgTD = wg
	lg.mu.Unlock()

		// start with the conditions propagated up the graph
		TraceBottomUpConditions(lg, conditionsFn)
@@ -174,6 +152,7 @@ func TraceTopDownConditions(lg *LicenseGraph, conditionsFn TraceConditions) {
			continueWalk := func() bool {
				mu.Lock()
				defer mu.Unlock()

				depcs := fnode.resolution
				_, alreadyWalked := amap[fnode]
				if alreadyWalked {
@@ -224,4 +203,5 @@ func TraceTopDownConditions(lg *LicenseGraph, conditionsFn TraceConditions) {
		}
		wg.Done()
		wg.Wait()
	})
}