Loading ui.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -454,8 +454,7 @@ int RecoveryUI::WaitKey() { return static_cast<int>(KeyError::INTERRUPTED); } // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is // plugged in. // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in. do { bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] { return this->key_queue_len != 0 || key_interrupted_; Loading @@ -466,13 +465,13 @@ int RecoveryUI::WaitKey() { } if (screensaver_state_ != ScreensaverState::DISABLED) { if (!rc) { // Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. if (screensaver_state_ == ScreensaverState::NORMAL) { SetScreensaverState(ScreensaverState::DIMMED); } else if (screensaver_state_ == ScreensaverState::DIMMED) { SetScreensaverState(ScreensaverState::OFF); } } else { } else if (screensaver_state_ != ScreensaverState::NORMAL) { // Drop the first key if it's changing from OFF to NORMAL. if (screensaver_state_ == ScreensaverState::OFF) { if (key_queue_len > 0) { Loading Loading
ui.cpp +3 −4 Original line number Diff line number Diff line Loading @@ -454,8 +454,7 @@ int RecoveryUI::WaitKey() { return static_cast<int>(KeyError::INTERRUPTED); } // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is // plugged in. // Time out after UI_WAIT_KEY_TIMEOUT_SEC, unless a USB cable is plugged in. do { bool rc = key_queue_cond.wait_for(lk, std::chrono::seconds(UI_WAIT_KEY_TIMEOUT_SEC), [this] { return this->key_queue_len != 0 || key_interrupted_; Loading @@ -466,13 +465,13 @@ int RecoveryUI::WaitKey() { } if (screensaver_state_ != ScreensaverState::DISABLED) { if (!rc) { // Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. // Must be after a timeout. Lower the brightness level: NORMAL -> DIMMED; DIMMED -> OFF. if (screensaver_state_ == ScreensaverState::NORMAL) { SetScreensaverState(ScreensaverState::DIMMED); } else if (screensaver_state_ == ScreensaverState::DIMMED) { SetScreensaverState(ScreensaverState::OFF); } } else { } else if (screensaver_state_ != ScreensaverState::NORMAL) { // Drop the first key if it's changing from OFF to NORMAL. if (screensaver_state_ == ScreensaverState::OFF) { if (key_queue_len > 0) { Loading