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Commit 5f8dd995 authored by Tao Bao's avatar Tao Bao
Browse files

ui: Move the support for touch inputs into RecoveryUI.

- Added detection for EV_ABS events in minui/events.cpp, if it's
  allowed;
- Added listening and processing touch inputs in ui.cpp;
- Fixed an issue in recognizing swipe with multi-touch protocol A;
- Changed the logic in RecoveryUI::ProcessKey() to be swipe-aware. It
  now allows turning on text mode with <power> + <swipe-up>.

The last change also fixed an issue on devices with protocol A: prior
to this CL, user may accidentally toggle the text mode during an OTA.
Because it was considered as a single-button device, a long tap that
sent BTN_TOUCH event would turn on text mode.

Test: Allow detecting touch inputs. Swiping (up, down, enter) works on
      angler, angelfish, dorado respectively.
Bug: 36169090
Change-Id: I4bc882b99114ce4ab414f8bdb8f4f7a525b8a8fd
parent 64cba55f
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+12 −0
Original line number Diff line number Diff line
@@ -108,6 +108,18 @@ else
LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
endif

ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),)
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD)
else
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50
endif

ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),)
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD)
else
LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90
endif

ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),)
LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET)
else
+36 −11
Original line number Diff line number Diff line
@@ -53,37 +53,38 @@ static bool test_bit(size_t bit, unsigned long* array) { // NOLINT
    return (array[bit/BITS_PER_LONG] & (1UL << (bit % BITS_PER_LONG))) != 0;
}

int ev_init(ev_callback input_cb) {
  bool epollctlfail = false;

int ev_init(ev_callback input_cb, bool allow_touch_inputs) {
  g_epoll_fd = epoll_create(MAX_DEVICES + MAX_MISC_FDS);
  if (g_epoll_fd == -1) {
    return -1;
  }

  bool epollctlfail = false;
  DIR* dir = opendir("/dev/input");
  if (dir != NULL) {
  if (dir != nullptr) {
    dirent* de;
    while ((de = readdir(dir))) {
      // Use unsigned long to match ioctl's parameter type.
      unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)];  // NOLINT

      //            fprintf(stderr,"/dev/input/%s\n", de->d_name);
      if (strncmp(de->d_name, "event", 5)) continue;
      int fd = openat(dirfd(dir), de->d_name, O_RDONLY);
      if (fd == -1) continue;

      // Use unsigned long to match ioctl's parameter type.
      unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)];  // NOLINT

      // Read the evbits of the input device.
      if (ioctl(fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
        close(fd);
        continue;
      }

      // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed.
      // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed. EV_ABS is also
      // allowed if allow_touch_inputs is set.
      if (!test_bit(EV_KEY, ev_bits) && !test_bit(EV_REL, ev_bits) && !test_bit(EV_SW, ev_bits)) {
        if (!allow_touch_inputs || !test_bit(EV_ABS, ev_bits)) {
          close(fd);
          continue;
        }
      }

      epoll_event ev;
      ev.events = EPOLLIN | EPOLLWAKEUP;
@@ -231,3 +232,27 @@ void ev_iterate_available_keys(const std::function<void(int)>& f) {
        }
    }
}

void ev_iterate_touch_inputs(const std::function<void(int)>& action) {
  for (size_t i = 0; i < ev_dev_count; ++i) {
    // Use unsigned long to match ioctl's parameter type.
    unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)] = {};  // NOLINT
    if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
      continue;
    }
    if (!test_bit(EV_ABS, ev_bits)) {
      continue;
    }

    unsigned long key_bits[BITS_TO_LONGS(KEY_MAX)] = {};  // NOLINT
    if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(EV_ABS, KEY_MAX), key_bits) == -1) {
      continue;
    }

    for (int key_code = 0; key_code <= KEY_MAX; ++key_code) {
      if (test_bit(key_code, key_bits)) {
        action(key_code);
      }
    }
  }
}
+2 −1
Original line number Diff line number Diff line
@@ -74,10 +74,11 @@ struct input_event;
using ev_callback = std::function<int(int fd, uint32_t epevents)>;
using ev_set_key_callback = std::function<int(int code, int value)>;

int ev_init(ev_callback input_cb);
int ev_init(ev_callback input_cb, bool allow_touch_inputs = false);
void ev_exit();
int ev_add_fd(int fd, ev_callback cb);
void ev_iterate_available_keys(const std::function<void(int)>& f);
void ev_iterate_touch_inputs(const std::function<void(int)>& action);
int ev_sync_key_state(const ev_set_key_callback& set_key_cb);

// 'timeout' has the same semantics as poll(2).
+135 −4
Original line number Diff line number Diff line
@@ -54,6 +54,9 @@ RecoveryUI::RecoveryUI()
      rtl_locale_(false),
      brightness_normal_(50),
      brightness_dimmed_(25),
      touch_screen_allowed_(false),
      kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
      kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD),
      key_queue_len(0),
      key_last_down(-1),
      key_long_press(false),
@@ -64,6 +67,8 @@ RecoveryUI::RecoveryUI()
      has_power_key(false),
      has_up_key(false),
      has_down_key(false),
      has_touch_screen(false),
      touch_slot_(0),
      screensaver_state_(ScreensaverState::DISABLED) {
  pthread_mutex_init(&key_queue_mutex, nullptr);
  pthread_cond_init(&key_queue_cond, nullptr);
@@ -77,6 +82,8 @@ void RecoveryUI::OnKeyDetected(int key_code) {
    has_down_key = true;
  } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
    has_up_key = true;
  } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
    has_touch_screen = true;
  }
}

@@ -128,10 +135,15 @@ bool RecoveryUI::Init(const std::string& locale) {
  // Set up the locale info.
  SetLocale(locale);

  ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2));
  ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
          touch_screen_allowed_);

  ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));

  if (touch_screen_allowed_) {
    ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
  }

  if (!InitScreensaver()) {
    LOG(INFO) << "Screensaver disabled";
  }
@@ -140,15 +152,85 @@ bool RecoveryUI::Init(const std::string& locale) {
  return true;
}

void RecoveryUI::OnTouchDetected(int dx, int dy) {
  enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;

  // We only consider a valid swipe if:
  // - the delta along one axis is below kTouchLowThreshold;
  // - and the delta along the other axis is beyond kTouchHighThreshold.
  if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) {
    direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
  } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) {
    direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
  } else {
    LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold
               << ", high: " << kTouchHighThreshold << ")";
    return;
  }

  LOG(DEBUG) << "Swipe direction=" << direction;
  switch (direction) {
    case SwipeDirection::UP:
      ProcessKey(KEY_UP, 1);  // press up key
      ProcessKey(KEY_UP, 0);  // and release it
      break;

    case SwipeDirection::DOWN:
      ProcessKey(KEY_DOWN, 1);  // press down key
      ProcessKey(KEY_DOWN, 0);  // and release it
      break;

    case SwipeDirection::LEFT:
    case SwipeDirection::RIGHT:
      ProcessKey(KEY_POWER, 1);  // press power key
      ProcessKey(KEY_POWER, 0);  // and release it
      break;
  };
}

int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
  struct input_event ev;
  if (ev_get_input(fd, epevents, &ev) == -1) {
    return -1;
  }

  // Touch inputs handling.
  //
  // We handle the touch inputs by tracking the position changes between initial contacting and
  // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
  // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
  //
  // Per the doc Multi-touch Protocol at below, there are two protocols.
  // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
  //
  // The main difference between the stateless type A protocol and the stateful type B slot protocol
  // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
  // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
  // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
  // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
  //
  // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
  // ABS_MT_TRACKING_ID being -1.
  //
  // Touch input events will only be available if touch_screen_allowed_ is set.

  if (ev.type == EV_SYN) {
    if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
      // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
      // contact.
      if (touch_finger_down_ && !touch_swiping_) {
        touch_start_X_ = touch_X_;
        touch_start_Y_ = touch_Y_;
        touch_swiping_ = true;
      } else if (!touch_finger_down_ && touch_swiping_) {
        touch_swiping_ = false;
        OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
      }
    }
    return 0;
  } else if (ev.type == EV_REL) {
  }

  if (ev.type == EV_REL) {
    if (ev.code == REL_Y) {
      // accumulate the up or down motion reported by
      // the trackball.  When it exceeds a threshold
@@ -169,7 +251,48 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
    rel_sum = 0;
  }

  if (touch_screen_allowed_ && ev.type == EV_ABS) {
    if (ev.code == ABS_MT_SLOT) {
      touch_slot_ = ev.value;
    }
    // Ignore other fingers.
    if (touch_slot_ > 0) return 0;

    switch (ev.code) {
      case ABS_MT_POSITION_X:
        touch_X_ = ev.value;
        touch_finger_down_ = true;
        break;

      case ABS_MT_POSITION_Y:
        touch_Y_ = ev.value;
        touch_finger_down_ = true;
        break;

      case ABS_MT_TRACKING_ID:
        // Protocol B: -1 marks lifting the contact.
        if (ev.value < 0) touch_finger_down_ = false;
        break;
    }
    return 0;
  }

  if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
    if (touch_screen_allowed_) {
      if (ev.code == BTN_TOUCH) {
        // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
        // lifting the contact.
        touch_finger_down_ = (ev.value == 1);
      }

      // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
      // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
      // KEY_POWER and KEY_UP as KEY_DOWN).
      if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
        return 0;
      }
    }

    ProcessKey(ev.code, ev.value);
  }

@@ -365,6 +488,14 @@ bool RecoveryUI::HasThreeButtons() {
  return has_power_key && has_up_key && has_down_key;
}

bool RecoveryUI::HasPowerKey() const {
  return has_power_key;
}

bool RecoveryUI::HasTouchScreen() const {
  return has_touch_screen;
}

void RecoveryUI::FlushKeys() {
  pthread_mutex_lock(&key_queue_mutex);
  key_queue_len = 0;
@@ -377,8 +508,8 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
  pthread_mutex_unlock(&key_queue_mutex);

  // If we have power and volume up keys, that chord is the signal to toggle the text display.
  if (HasThreeButtons()) {
    if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
  if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
    if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
      return TOGGLE;
    }
  } else {
+24 −0
Original line number Diff line number Diff line
@@ -82,6 +82,12 @@ class RecoveryUI {
  // otherwise.
  virtual bool HasThreeButtons();

  // Returns true if it has a power key.
  virtual bool HasPowerKey() const;

  // Returns true if it supports touch inputs.
  virtual bool HasTouchScreen() const;

  // Erases any queued-up keys.
  virtual void FlushKeys();

@@ -129,7 +135,14 @@ class RecoveryUI {
  unsigned int brightness_normal_;
  unsigned int brightness_dimmed_;

  // Whether we should listen for touch inputs (default: false).
  bool touch_screen_allowed_;

 private:
  // The sensitivity when detecting a swipe.
  const int kTouchLowThreshold;
  const int kTouchHighThreshold;

  // Key event input queue
  pthread_mutex_t key_queue_mutex;
  pthread_cond_t key_queue_cond;
@@ -147,6 +160,16 @@ class RecoveryUI {
  bool has_power_key;
  bool has_up_key;
  bool has_down_key;
  bool has_touch_screen;

  // Touch event related variables. See the comments in RecoveryUI::OnInputEvent().
  int touch_slot_;
  int touch_X_;
  int touch_Y_;
  int touch_start_X_;
  int touch_start_Y_;
  bool touch_finger_down_;
  bool touch_swiping_;

  struct key_timer_t {
    RecoveryUI* ui;
@@ -157,6 +180,7 @@ class RecoveryUI {
  pthread_t input_thread_;

  void OnKeyDetected(int key_code);
  void OnTouchDetected(int dx, int dy);
  int OnInputEvent(int fd, uint32_t epevents);
  void ProcessKey(int key_code, int updown);