Loading Android.mk +0 −48 Original line number Diff line number Diff line Loading @@ -47,54 +47,6 @@ LOCAL_STATIC_LIBRARIES := \ LOCAL_CFLAGS := $(recovery_common_cflags) ifneq ($(TARGET_RECOVERY_UI_MARGIN_HEIGHT),) LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=$(TARGET_RECOVERY_UI_MARGIN_HEIGHT) else LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=0 endif ifneq ($(TARGET_RECOVERY_UI_MARGIN_WIDTH),) LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=$(TARGET_RECOVERY_UI_MARGIN_WIDTH) else LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0 endif ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),) LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD) else LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50 endif ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),) LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD) else LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90 endif ifneq ($(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE),) LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=$(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE) else LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=259 endif ifneq ($(TARGET_RECOVERY_UI_ANIMATION_FPS),) LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=$(TARGET_RECOVERY_UI_ANIMATION_FPS) else LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=30 endif ifneq ($(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS),) LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=$(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS) else LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=9 endif ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),) LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET) else LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=0 endif include $(BUILD_STATIC_LIBRARY) librecovery_static_libraries := \ Loading screen_ui.cpp +22 −15 Original line number Diff line number Diff line Loading @@ -142,11 +142,18 @@ int Menu::Select(int sel) { ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {} constexpr int kDefaultMarginHeight = 0; constexpr int kDefaultMarginWidth = 0; constexpr int kDefaultAnimationFps = 30; ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu) : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH), kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT), kAnimationFps(RECOVERY_UI_ANIMATION_FPS), kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), : margin_width_( android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)), margin_height_( android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)), animation_fps_( android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)), density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), currentIcon(NONE), progressBarType(EMPTY), progressScopeStart(0), Loading Loading @@ -203,7 +210,7 @@ GRSurface* ScreenRecoveryUI::GetCurrentText() const { } int ScreenRecoveryUI::PixelsFromDp(int dp) const { return dp * kDensity; return dp * density_; } // Here's the intended layout: Loading Loading @@ -258,7 +265,7 @@ void ScreenRecoveryUI::draw_background_locked() { int stage_height = gr_get_height(stageMarkerEmpty); int stage_width = gr_get_width(stageMarkerEmpty); int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; int y = ScreenHeight() - stage_height - kMarginHeight; int y = ScreenHeight() - stage_height - margin_height_; for (int i = 0; i < max_stage; ++i) { GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y); Loading Loading @@ -373,8 +380,8 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string gr_color(0, 0, 0, 255); gr_clear(); int text_y = kMarginHeight; int text_x = kMarginWidth; int text_y = margin_height_; int text_x = margin_width_; int line_spacing = gr_sys_font()->char_height; // Put some extra space between images. // Write the header and descriptive texts. SetColor(INFO); Loading Loading @@ -535,10 +542,10 @@ void ScreenRecoveryUI::draw_screen_locked() { // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( const std::vector<std::string>& help_message) { int y = kMarginHeight; int y = margin_height_; if (menu_) { static constexpr int kMenuIndent = 4; int x = kMarginWidth + kMenuIndent; int x = margin_width_ + kMenuIndent; SetColor(INFO); Loading Loading @@ -594,9 +601,9 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( SetColor(LOG); int row = text_row_; size_t count = 0; for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_; for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_; ty -= char_height_, ++count) { DrawTextLine(kMarginWidth, ty, text_[row], false); DrawTextLine(margin_width_, ty, text_[row], false); --row; if (row < 0) row = text_rows_ - 1; } Loading @@ -622,7 +629,7 @@ void ScreenRecoveryUI::update_progress_locked() { } void ScreenRecoveryUI::ProgressThreadLoop() { double interval = 1.0 / kAnimationFps; double interval = 1.0 / animation_fps_; while (!progress_thread_stopped_) { double start = now(); bool redraw = false; Loading Loading @@ -708,8 +715,8 @@ bool ScreenRecoveryUI::InitTextParams() { return false; } gr_font_size(gr_sys_font(), &char_width_, &char_height_); text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_; text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_; text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_; text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_; return true; } Loading screen_ui.h +4 −4 Original line number Diff line number Diff line Loading @@ -158,14 +158,14 @@ class ScreenRecoveryUI : public RecoveryUI { protected: // The margin that we don't want to use for showing texts (e.g. round screen, or screen with // rounded corners). const int kMarginWidth; const int kMarginHeight; const int margin_width_; const int margin_height_; // Number of frames per sec (default: 30) for both parts of the animation. const int kAnimationFps; const int animation_fps_; // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. const float kDensity; const float density_; virtual bool InitTextParams(); Loading ui.cpp +19 −14 Original line number Diff line number Diff line Loading @@ -34,6 +34,7 @@ #include <android-base/file.h> #include <android-base/logging.h> #include <android-base/parseint.h> #include <android-base/properties.h> #include <android-base/strings.h> #include "minui/minui.h" Loading @@ -42,22 +43,26 @@ using namespace std::chrono_literals; static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; static constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; static constexpr const char* MAX_BRIGHTNESS_FILE_SDM = constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/max_brightness"; constexpr int kDefaultTouchLowThreshold = 50; constexpr int kDefaultTouchHighThreshold = 90; RecoveryUI::RecoveryUI() : brightness_normal_(50), brightness_dimmed_(25), brightness_file_(BRIGHTNESS_FILE), max_brightness_file_(MAX_BRIGHTNESS_FILE), touch_screen_allowed_(false), kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD), kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD), touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold", kDefaultTouchLowThreshold)), touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold", kDefaultTouchHighThreshold)), key_interrupted_(false), key_queue_len(0), key_last_down(-1), Loading Loading @@ -178,15 +183,15 @@ void RecoveryUI::OnTouchDetected(int dx, int dy) { enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction; // We only consider a valid swipe if: // - the delta along one axis is below kTouchLowThreshold; // - and the delta along the other axis is beyond kTouchHighThreshold. if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) { // - the delta along one axis is below touch_low_threshold_; // - and the delta along the other axis is beyond touch_high_threshold_. if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) { direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT; } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) { } else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) { direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN; } else { LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold << ", high: " << kTouchHighThreshold << ")"; LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_ << ", high: " << touch_high_threshold_ << ")"; return; } Loading ui.h +2 −2 Original line number Diff line number Diff line Loading @@ -195,8 +195,8 @@ class RecoveryUI { }; // The sensitivity when detecting a swipe. const int kTouchLowThreshold; const int kTouchHighThreshold; const int touch_low_threshold_; const int touch_high_threshold_; void OnKeyDetected(int key_code); void OnTouchDetected(int dx, int dy); Loading Loading
Android.mk +0 −48 Original line number Diff line number Diff line Loading @@ -47,54 +47,6 @@ LOCAL_STATIC_LIBRARIES := \ LOCAL_CFLAGS := $(recovery_common_cflags) ifneq ($(TARGET_RECOVERY_UI_MARGIN_HEIGHT),) LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=$(TARGET_RECOVERY_UI_MARGIN_HEIGHT) else LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_HEIGHT=0 endif ifneq ($(TARGET_RECOVERY_UI_MARGIN_WIDTH),) LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=$(TARGET_RECOVERY_UI_MARGIN_WIDTH) else LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0 endif ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),) LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD) else LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50 endif ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),) LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD) else LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90 endif ifneq ($(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE),) LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=$(TARGET_RECOVERY_UI_PROGRESS_BAR_BASELINE) else LOCAL_CFLAGS += -DRECOVERY_UI_PROGRESS_BAR_BASELINE=259 endif ifneq ($(TARGET_RECOVERY_UI_ANIMATION_FPS),) LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=$(TARGET_RECOVERY_UI_ANIMATION_FPS) else LOCAL_CFLAGS += -DRECOVERY_UI_ANIMATION_FPS=30 endif ifneq ($(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS),) LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=$(TARGET_RECOVERY_UI_MENU_UNUSABLE_ROWS) else LOCAL_CFLAGS += -DRECOVERY_UI_MENU_UNUSABLE_ROWS=9 endif ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),) LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET) else LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=0 endif include $(BUILD_STATIC_LIBRARY) librecovery_static_libraries := \ Loading
screen_ui.cpp +22 −15 Original line number Diff line number Diff line Loading @@ -142,11 +142,18 @@ int Menu::Select(int sel) { ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {} constexpr int kDefaultMarginHeight = 0; constexpr int kDefaultMarginWidth = 0; constexpr int kDefaultAnimationFps = 30; ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu) : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH), kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT), kAnimationFps(RECOVERY_UI_ANIMATION_FPS), kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), : margin_width_( android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)), margin_height_( android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)), animation_fps_( android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)), density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), currentIcon(NONE), progressBarType(EMPTY), progressScopeStart(0), Loading Loading @@ -203,7 +210,7 @@ GRSurface* ScreenRecoveryUI::GetCurrentText() const { } int ScreenRecoveryUI::PixelsFromDp(int dp) const { return dp * kDensity; return dp * density_; } // Here's the intended layout: Loading Loading @@ -258,7 +265,7 @@ void ScreenRecoveryUI::draw_background_locked() { int stage_height = gr_get_height(stageMarkerEmpty); int stage_width = gr_get_width(stageMarkerEmpty); int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; int y = ScreenHeight() - stage_height - kMarginHeight; int y = ScreenHeight() - stage_height - margin_height_; for (int i = 0; i < max_stage; ++i) { GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y); Loading Loading @@ -373,8 +380,8 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string gr_color(0, 0, 0, 255); gr_clear(); int text_y = kMarginHeight; int text_x = kMarginWidth; int text_y = margin_height_; int text_x = margin_width_; int line_spacing = gr_sys_font()->char_height; // Put some extra space between images. // Write the header and descriptive texts. SetColor(INFO); Loading Loading @@ -535,10 +542,10 @@ void ScreenRecoveryUI::draw_screen_locked() { // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( const std::vector<std::string>& help_message) { int y = kMarginHeight; int y = margin_height_; if (menu_) { static constexpr int kMenuIndent = 4; int x = kMarginWidth + kMenuIndent; int x = margin_width_ + kMenuIndent; SetColor(INFO); Loading Loading @@ -594,9 +601,9 @@ void ScreenRecoveryUI::draw_menu_and_text_buffer_locked( SetColor(LOG); int row = text_row_; size_t count = 0; for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_; for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_; ty -= char_height_, ++count) { DrawTextLine(kMarginWidth, ty, text_[row], false); DrawTextLine(margin_width_, ty, text_[row], false); --row; if (row < 0) row = text_rows_ - 1; } Loading @@ -622,7 +629,7 @@ void ScreenRecoveryUI::update_progress_locked() { } void ScreenRecoveryUI::ProgressThreadLoop() { double interval = 1.0 / kAnimationFps; double interval = 1.0 / animation_fps_; while (!progress_thread_stopped_) { double start = now(); bool redraw = false; Loading Loading @@ -708,8 +715,8 @@ bool ScreenRecoveryUI::InitTextParams() { return false; } gr_font_size(gr_sys_font(), &char_width_, &char_height_); text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_; text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_; text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_; text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_; return true; } Loading
screen_ui.h +4 −4 Original line number Diff line number Diff line Loading @@ -158,14 +158,14 @@ class ScreenRecoveryUI : public RecoveryUI { protected: // The margin that we don't want to use for showing texts (e.g. round screen, or screen with // rounded corners). const int kMarginWidth; const int kMarginHeight; const int margin_width_; const int margin_height_; // Number of frames per sec (default: 30) for both parts of the animation. const int kAnimationFps; const int animation_fps_; // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. const float kDensity; const float density_; virtual bool InitTextParams(); Loading
ui.cpp +19 −14 Original line number Diff line number Diff line Loading @@ -34,6 +34,7 @@ #include <android-base/file.h> #include <android-base/logging.h> #include <android-base/parseint.h> #include <android-base/properties.h> #include <android-base/strings.h> #include "minui/minui.h" Loading @@ -42,22 +43,26 @@ using namespace std::chrono_literals; static constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; static constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; static constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; static constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; static constexpr const char* MAX_BRIGHTNESS_FILE_SDM = constexpr int UI_WAIT_KEY_TIMEOUT_SEC = 120; constexpr const char* BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE = "/sys/class/leds/lcd-backlight/max_brightness"; constexpr const char* BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/brightness"; constexpr const char* MAX_BRIGHTNESS_FILE_SDM = "/sys/class/backlight/panel0-backlight/max_brightness"; constexpr int kDefaultTouchLowThreshold = 50; constexpr int kDefaultTouchHighThreshold = 90; RecoveryUI::RecoveryUI() : brightness_normal_(50), brightness_dimmed_(25), brightness_file_(BRIGHTNESS_FILE), max_brightness_file_(MAX_BRIGHTNESS_FILE), touch_screen_allowed_(false), kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD), kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD), touch_low_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_low_threshold", kDefaultTouchLowThreshold)), touch_high_threshold_(android::base::GetIntProperty("ro.recovery.ui.touch_high_threshold", kDefaultTouchHighThreshold)), key_interrupted_(false), key_queue_len(0), key_last_down(-1), Loading Loading @@ -178,15 +183,15 @@ void RecoveryUI::OnTouchDetected(int dx, int dy) { enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction; // We only consider a valid swipe if: // - the delta along one axis is below kTouchLowThreshold; // - and the delta along the other axis is beyond kTouchHighThreshold. if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) { // - the delta along one axis is below touch_low_threshold_; // - and the delta along the other axis is beyond touch_high_threshold_. if (abs(dy) < touch_low_threshold_ && abs(dx) > touch_high_threshold_) { direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT; } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) { } else if (abs(dx) < touch_low_threshold_ && abs(dy) > touch_high_threshold_) { direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN; } else { LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold << ", high: " << kTouchHighThreshold << ")"; LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << touch_low_threshold_ << ", high: " << touch_high_threshold_ << ")"; return; } Loading
ui.h +2 −2 Original line number Diff line number Diff line Loading @@ -195,8 +195,8 @@ class RecoveryUI { }; // The sensitivity when detecting a swipe. const int kTouchLowThreshold; const int kTouchHighThreshold; const int touch_low_threshold_; const int touch_high_threshold_; void OnKeyDetected(int key_code); void OnTouchDetected(int dx, int dy); Loading