Loading recovery_ui/include/recovery_ui/screen_ui.h +3 −0 Original line number Diff line number Diff line Loading @@ -286,6 +286,9 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface { // selected. virtual int SelectMenu(int sel); // Returns the help message displayed on top of the menu. virtual std::vector<std::string> GetMenuHelpMessage() const; virtual void draw_background_locked(); virtual void draw_foreground_locked(); virtual void draw_screen_locked(); Loading recovery_ui/include/recovery_ui/ui.h +1 −1 Original line number Diff line number Diff line Loading @@ -118,7 +118,7 @@ class RecoveryUI { // Returns true if you have the volume up/down and power trio typical of phones and tablets, false // otherwise. virtual bool HasThreeButtons(); virtual bool HasThreeButtons() const; // Returns true if it has a power key. virtual bool HasPowerKey() const; Loading recovery_ui/screen_ui.cpp +14 −10 Original line number Diff line number Diff line Loading @@ -673,6 +673,19 @@ void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) { title_lines_ = lines; } std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const { // clang-format off static std::vector<std::string> REGULAR_HELP{ "Use volume up/down and power.", }; static std::vector<std::string> LONG_PRESS_HELP{ "Any button cycles highlight.", "Long-press activates.", }; // clang-format on return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP; } // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex // locked. void ScreenRecoveryUI::draw_screen_locked() { Loading @@ -685,16 +698,7 @@ void ScreenRecoveryUI::draw_screen_locked() { gr_color(0, 0, 0, 255); gr_clear(); // clang-format off static std::vector<std::string> REGULAR_HELP{ "Use volume up/down and power.", }; static std::vector<std::string> LONG_PRESS_HELP{ "Any button cycles highlight.", "Long-press activates.", }; // clang-format on draw_menu_and_text_buffer_locked(HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); draw_menu_and_text_buffer_locked(GetMenuHelpMessage()); } // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. Loading recovery_ui/ui.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -528,7 +528,7 @@ bool RecoveryUI::IsLongPress() { return result; } bool RecoveryUI::HasThreeButtons() { bool RecoveryUI::HasThreeButtons() const { return has_power_key && has_up_key && has_down_key; } Loading Loading
recovery_ui/include/recovery_ui/screen_ui.h +3 −0 Original line number Diff line number Diff line Loading @@ -286,6 +286,9 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface { // selected. virtual int SelectMenu(int sel); // Returns the help message displayed on top of the menu. virtual std::vector<std::string> GetMenuHelpMessage() const; virtual void draw_background_locked(); virtual void draw_foreground_locked(); virtual void draw_screen_locked(); Loading
recovery_ui/include/recovery_ui/ui.h +1 −1 Original line number Diff line number Diff line Loading @@ -118,7 +118,7 @@ class RecoveryUI { // Returns true if you have the volume up/down and power trio typical of phones and tablets, false // otherwise. virtual bool HasThreeButtons(); virtual bool HasThreeButtons() const; // Returns true if it has a power key. virtual bool HasPowerKey() const; Loading
recovery_ui/screen_ui.cpp +14 −10 Original line number Diff line number Diff line Loading @@ -673,6 +673,19 @@ void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) { title_lines_ = lines; } std::vector<std::string> ScreenRecoveryUI::GetMenuHelpMessage() const { // clang-format off static std::vector<std::string> REGULAR_HELP{ "Use volume up/down and power.", }; static std::vector<std::string> LONG_PRESS_HELP{ "Any button cycles highlight.", "Long-press activates.", }; // clang-format on return HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP; } // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex // locked. void ScreenRecoveryUI::draw_screen_locked() { Loading @@ -685,16 +698,7 @@ void ScreenRecoveryUI::draw_screen_locked() { gr_color(0, 0, 0, 255); gr_clear(); // clang-format off static std::vector<std::string> REGULAR_HELP{ "Use volume up/down and power.", }; static std::vector<std::string> LONG_PRESS_HELP{ "Any button cycles highlight.", "Long-press activates.", }; // clang-format on draw_menu_and_text_buffer_locked(HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); draw_menu_and_text_buffer_locked(GetMenuHelpMessage()); } // Draws the menu and text buffer on the screen. Should only be called with updateMutex locked. Loading
recovery_ui/ui.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -528,7 +528,7 @@ bool RecoveryUI::IsLongPress() { return result; } bool RecoveryUI::HasThreeButtons() { bool RecoveryUI::HasThreeButtons() const { return has_power_key && has_up_key && has_down_key; } Loading