Loading common/src/main/AndroidManifest.xml +1 −2 Original line number Diff line number Diff line Loading @@ -16,5 +16,4 @@ ~ You should have received a copy of the GNU General Public License ~ along with QKSMS. If not, see <http://www.gnu.org/licenses/>. --> <manifest package="com.moez.QKSMS" /> <manifest package="com.moez.QKSMS" /> common/src/main/java/com/bumptech/glide/gifencoder/AnimatedGifEncoder.java +20 −36 Original line number Diff line number Diff line Loading @@ -70,8 +70,7 @@ public class AnimatedGifEncoder { * Sets the delay time between each frame, or changes it for subsequent frames * (applies to last frame added). * * @param ms * int delay time in milliseconds * @param ms int delay time in milliseconds */ public void setDelay(int ms) { delay = Math.round(ms / 10.0f); Loading @@ -82,8 +81,7 @@ public class AnimatedGifEncoder { * subsequent frames. Default is 0 if no transparent color has been set, * otherwise 2. * * @param code * int disposal code. * @param code int disposal code. */ public void setDispose(int code) { if (code >= 0) { Loading @@ -96,8 +94,7 @@ public class AnimatedGifEncoder { * 1; 0 means play indefinitely. Must be invoked before the first image is * added. * * @param iter * int number of iterations. * @param iter int number of iterations. */ public void setRepeat(int iter) { if (iter >= 0) { Loading @@ -112,8 +109,7 @@ public class AnimatedGifEncoder { * color becomes the transparent color for that frame. May be set to null to * indicate no transparent color. * * @param color * Color to be treated as transparent on display. * @param color Color to be treated as transparent on display. */ public void setTransparent(int color) { transparent = color; Loading @@ -126,8 +122,7 @@ public class AnimatedGifEncoder { * <code>setSize</code> was invoked, the size is used for all subsequent frames. * Otherwise, the actual size of the image is used for each frames. * * @param im * BufferedImage containing frame to write. * @param im BufferedImage containing frame to write. * @return true if successful. */ public boolean addFrame(@Nullable Bitmap im) { Loading @@ -140,16 +135,13 @@ public class AnimatedGifEncoder { * Invoking <code>finish()</code> flushes all frames. If <code>setSize</code> was invoked, the * size is used for all subsequent frames. Otherwise, the actual size of the image is used for * each frame. * * <p> * See page 11 of http://giflib.sourceforge.net/gif89.txt for the position of the frame * * @param im * BufferedImage containing frame to write. * @param x * Column number, in pixels, of the left edge of the image, with respect to the left * @param im BufferedImage containing frame to write. * @param x Column number, in pixels, of the left edge of the image, with respect to the left * edge of the Logical Screen. * @param y * Row number, in pixels, of the top edge of the image with respect to the top edge of * @param y Row number, in pixels, of the top edge of the image with respect to the top edge of * the Logical Screen. * @return true if successful. */ Loading Loading @@ -225,8 +217,7 @@ public class AnimatedGifEncoder { * Sets frame rate in frames per second. Equivalent to * <code>setDelay(1000/fps)</code>. * * @param fps * float frame rate (frames per second) * @param fps float frame rate (frames per second) */ public void setFrameRate(float fps) { if (fps != 0f) { Loading @@ -253,10 +244,8 @@ public class AnimatedGifEncoder { * Sets the fixed GIF frame size for all the frames. * This should be called before start. * * @param w * int frame width. * @param h * int frame width. * @param w int frame width. * @param h int frame width. */ public void setSize(int w, int h) { if (started) { Loading @@ -278,10 +267,8 @@ public class AnimatedGifEncoder { /** * Sets current GIF frame size. * * @param w * int frame width. * @param h * int frame width. * @param w int frame width. * @param h int frame width. */ private void setFrameSize(int w, int h) { width = w; Loading @@ -292,8 +279,7 @@ public class AnimatedGifEncoder { * Initiates GIF file creation on the given stream. The stream is not closed * automatically. * * @param os * OutputStream on which GIF images are written. * @param os OutputStream on which GIF images are written. * @return false if initial write failed. */ public boolean start(@Nullable OutputStream os) { Loading @@ -313,8 +299,7 @@ public class AnimatedGifEncoder { /** * Initiates writing of a GIF file with the specified name. * * @param file * String containing output file name. * @param file String containing output file name. * @return false if open or initial write failed. */ public boolean start(@NonNull String file) { Loading Loading @@ -366,7 +351,6 @@ public class AnimatedGifEncoder { /** * Returns index of palette color closest to c * */ private int findClosest(int color) { if (colorTab == null) Loading common/src/main/java/com/bumptech/glide/gifencoder/NeuQuant.java +32 −32 File changed.Contains only whitespace changes. Show changes Loading
common/src/main/AndroidManifest.xml +1 −2 Original line number Diff line number Diff line Loading @@ -16,5 +16,4 @@ ~ You should have received a copy of the GNU General Public License ~ along with QKSMS. If not, see <http://www.gnu.org/licenses/>. --> <manifest package="com.moez.QKSMS" /> <manifest package="com.moez.QKSMS" />
common/src/main/java/com/bumptech/glide/gifencoder/AnimatedGifEncoder.java +20 −36 Original line number Diff line number Diff line Loading @@ -70,8 +70,7 @@ public class AnimatedGifEncoder { * Sets the delay time between each frame, or changes it for subsequent frames * (applies to last frame added). * * @param ms * int delay time in milliseconds * @param ms int delay time in milliseconds */ public void setDelay(int ms) { delay = Math.round(ms / 10.0f); Loading @@ -82,8 +81,7 @@ public class AnimatedGifEncoder { * subsequent frames. Default is 0 if no transparent color has been set, * otherwise 2. * * @param code * int disposal code. * @param code int disposal code. */ public void setDispose(int code) { if (code >= 0) { Loading @@ -96,8 +94,7 @@ public class AnimatedGifEncoder { * 1; 0 means play indefinitely. Must be invoked before the first image is * added. * * @param iter * int number of iterations. * @param iter int number of iterations. */ public void setRepeat(int iter) { if (iter >= 0) { Loading @@ -112,8 +109,7 @@ public class AnimatedGifEncoder { * color becomes the transparent color for that frame. May be set to null to * indicate no transparent color. * * @param color * Color to be treated as transparent on display. * @param color Color to be treated as transparent on display. */ public void setTransparent(int color) { transparent = color; Loading @@ -126,8 +122,7 @@ public class AnimatedGifEncoder { * <code>setSize</code> was invoked, the size is used for all subsequent frames. * Otherwise, the actual size of the image is used for each frames. * * @param im * BufferedImage containing frame to write. * @param im BufferedImage containing frame to write. * @return true if successful. */ public boolean addFrame(@Nullable Bitmap im) { Loading @@ -140,16 +135,13 @@ public class AnimatedGifEncoder { * Invoking <code>finish()</code> flushes all frames. If <code>setSize</code> was invoked, the * size is used for all subsequent frames. Otherwise, the actual size of the image is used for * each frame. * * <p> * See page 11 of http://giflib.sourceforge.net/gif89.txt for the position of the frame * * @param im * BufferedImage containing frame to write. * @param x * Column number, in pixels, of the left edge of the image, with respect to the left * @param im BufferedImage containing frame to write. * @param x Column number, in pixels, of the left edge of the image, with respect to the left * edge of the Logical Screen. * @param y * Row number, in pixels, of the top edge of the image with respect to the top edge of * @param y Row number, in pixels, of the top edge of the image with respect to the top edge of * the Logical Screen. * @return true if successful. */ Loading Loading @@ -225,8 +217,7 @@ public class AnimatedGifEncoder { * Sets frame rate in frames per second. Equivalent to * <code>setDelay(1000/fps)</code>. * * @param fps * float frame rate (frames per second) * @param fps float frame rate (frames per second) */ public void setFrameRate(float fps) { if (fps != 0f) { Loading @@ -253,10 +244,8 @@ public class AnimatedGifEncoder { * Sets the fixed GIF frame size for all the frames. * This should be called before start. * * @param w * int frame width. * @param h * int frame width. * @param w int frame width. * @param h int frame width. */ public void setSize(int w, int h) { if (started) { Loading @@ -278,10 +267,8 @@ public class AnimatedGifEncoder { /** * Sets current GIF frame size. * * @param w * int frame width. * @param h * int frame width. * @param w int frame width. * @param h int frame width. */ private void setFrameSize(int w, int h) { width = w; Loading @@ -292,8 +279,7 @@ public class AnimatedGifEncoder { * Initiates GIF file creation on the given stream. The stream is not closed * automatically. * * @param os * OutputStream on which GIF images are written. * @param os OutputStream on which GIF images are written. * @return false if initial write failed. */ public boolean start(@Nullable OutputStream os) { Loading @@ -313,8 +299,7 @@ public class AnimatedGifEncoder { /** * Initiates writing of a GIF file with the specified name. * * @param file * String containing output file name. * @param file String containing output file name. * @return false if open or initial write failed. */ public boolean start(@NonNull String file) { Loading Loading @@ -366,7 +351,6 @@ public class AnimatedGifEncoder { /** * Returns index of palette color closest to c * */ private int findClosest(int color) { if (colorTab == null) Loading
common/src/main/java/com/bumptech/glide/gifencoder/NeuQuant.java +32 −32 File changed.Contains only whitespace changes. Show changes