*`style-microg-sattelite-*.json` is the same, but with a sattelite layer (no openmaptiles variant, because openmaptiles does not specify a sattelite layer). **TODO: create these.**
*`sprite_sources` files can be generated to a single sprite file as found in the app's assets using `spreet` (see below).
***TODO: remove references to mapbox for fonts.**
*PBF files for fonts can be generated using `build_pbf_glyphs` from the `fonts` folder.