Loading quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/states/QuickstepAtomicAnimationFactory.java +2 −1 Original line number Diff line number Diff line Loading @@ -29,6 +29,7 @@ import static com.android.launcher3.anim.Interpolators.DEACCEL; import static com.android.launcher3.anim.Interpolators.DEACCEL_1_7; import static com.android.launcher3.anim.Interpolators.DEACCEL_3; import static com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN; import static com.android.launcher3.anim.Interpolators.FINAL_FRAME; import static com.android.launcher3.anim.Interpolators.INSTANT; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_2; Loading Loading @@ -188,7 +189,7 @@ public class QuickstepAtomicAnimationFactory extends } } else if (toState == NORMAL && fromState == OVERVIEW_PEEK) { // Keep fully visible until the very end (when overview is offscreen) to make invisible. config.setInterpolator(ANIM_OVERVIEW_FADE, t -> t < 1 ? 0 : 1); config.setInterpolator(ANIM_OVERVIEW_FADE, FINAL_FRAME); } else if (toState == OVERVIEW_PEEK && fromState == NORMAL) { config.setInterpolator(ANIM_OVERVIEW_FADE, INSTANT); config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, OVERSHOOT_1_7); Loading src/com/android/launcher3/allapps/AllAppsTransitionController.java +5 −1 Original line number Diff line number Diff line Loading @@ -6,6 +6,8 @@ import static com.android.launcher3.LauncherState.APPS_VIEW_ITEM_MASK; import static com.android.launcher3.LauncherState.OVERVIEW; import static com.android.launcher3.LauncherState.VERTICAL_SWIPE_INDICATOR; import static com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN; import static com.android.launcher3.anim.Interpolators.FINAL_FRAME; import static com.android.launcher3.anim.Interpolators.INSTANT; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.anim.PropertySetter.NO_ANIM_PROPERTY_SETTER; import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE; Loading Loading @@ -227,7 +229,9 @@ public class AllAppsTransitionController implements StateHandler<LauncherState>, setter.setInt(mScrimView, ScrimView.DRAG_HANDLE_ALPHA, (visibleElements & VERTICAL_SWIPE_INDICATOR) != 0 ? 255 : 0, allAppsFade); setter.setViewAlpha(mAppsView, hasAnyVisibleItem ? 1 : 0, allAppsFade); // Set visibility of the container at the very beginning or end of the transition. setter.setViewAlpha(mAppsView, hasAnyVisibleItem ? 1 : 0, hasAnyVisibleItem ? INSTANT : FINAL_FRAME); } public AnimatorListenerAdapter getProgressAnimatorListener() { Loading src/com/android/launcher3/anim/Interpolators.java +5 −0 Original line number Diff line number Diff line Loading @@ -61,6 +61,11 @@ public class Interpolators { public static final Interpolator EXAGGERATED_EASE; public static final Interpolator INSTANT = t -> 1; /** * All values of t map to 0 until t == 1. This is primarily useful for setting view visibility, * which should only happen at the very end of the animation (when it's already hidden). */ public static final Interpolator FINAL_FRAME = t -> t < 1 ? 0 : 1; private static final int MIN_SETTLE_DURATION = 200; private static final float OVERSHOOT_FACTOR = 0.9f; Loading Loading
quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/states/QuickstepAtomicAnimationFactory.java +2 −1 Original line number Diff line number Diff line Loading @@ -29,6 +29,7 @@ import static com.android.launcher3.anim.Interpolators.DEACCEL; import static com.android.launcher3.anim.Interpolators.DEACCEL_1_7; import static com.android.launcher3.anim.Interpolators.DEACCEL_3; import static com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN; import static com.android.launcher3.anim.Interpolators.FINAL_FRAME; import static com.android.launcher3.anim.Interpolators.INSTANT; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.anim.Interpolators.OVERSHOOT_1_2; Loading Loading @@ -188,7 +189,7 @@ public class QuickstepAtomicAnimationFactory extends } } else if (toState == NORMAL && fromState == OVERVIEW_PEEK) { // Keep fully visible until the very end (when overview is offscreen) to make invisible. config.setInterpolator(ANIM_OVERVIEW_FADE, t -> t < 1 ? 0 : 1); config.setInterpolator(ANIM_OVERVIEW_FADE, FINAL_FRAME); } else if (toState == OVERVIEW_PEEK && fromState == NORMAL) { config.setInterpolator(ANIM_OVERVIEW_FADE, INSTANT); config.setInterpolator(ANIM_OVERVIEW_TRANSLATE_X, OVERSHOOT_1_7); Loading
src/com/android/launcher3/allapps/AllAppsTransitionController.java +5 −1 Original line number Diff line number Diff line Loading @@ -6,6 +6,8 @@ import static com.android.launcher3.LauncherState.APPS_VIEW_ITEM_MASK; import static com.android.launcher3.LauncherState.OVERVIEW; import static com.android.launcher3.LauncherState.VERTICAL_SWIPE_INDICATOR; import static com.android.launcher3.anim.Interpolators.FAST_OUT_SLOW_IN; import static com.android.launcher3.anim.Interpolators.FINAL_FRAME; import static com.android.launcher3.anim.Interpolators.INSTANT; import static com.android.launcher3.anim.Interpolators.LINEAR; import static com.android.launcher3.anim.PropertySetter.NO_ANIM_PROPERTY_SETTER; import static com.android.launcher3.states.StateAnimationConfig.ANIM_ALL_APPS_FADE; Loading Loading @@ -227,7 +229,9 @@ public class AllAppsTransitionController implements StateHandler<LauncherState>, setter.setInt(mScrimView, ScrimView.DRAG_HANDLE_ALPHA, (visibleElements & VERTICAL_SWIPE_INDICATOR) != 0 ? 255 : 0, allAppsFade); setter.setViewAlpha(mAppsView, hasAnyVisibleItem ? 1 : 0, allAppsFade); // Set visibility of the container at the very beginning or end of the transition. setter.setViewAlpha(mAppsView, hasAnyVisibleItem ? 1 : 0, hasAnyVisibleItem ? INSTANT : FINAL_FRAME); } public AnimatorListenerAdapter getProgressAnimatorListener() { Loading
src/com/android/launcher3/anim/Interpolators.java +5 −0 Original line number Diff line number Diff line Loading @@ -61,6 +61,11 @@ public class Interpolators { public static final Interpolator EXAGGERATED_EASE; public static final Interpolator INSTANT = t -> 1; /** * All values of t map to 0 until t == 1. This is primarily useful for setting view visibility, * which should only happen at the very end of the animation (when it's already hidden). */ public static final Interpolator FINAL_FRAME = t -> t < 1 ? 0 : 1; private static final int MIN_SETTLE_DURATION = 200; private static final float OVERSHOOT_FACTOR = 0.9f; Loading