Loading libs/ui/Overlay.cpp +7 −2 Original line number Original line Diff line number Diff line Loading @@ -96,7 +96,6 @@ void* Overlay::getBufferAddress(overlay_buffer_t buffer) } } void Overlay::destroy() { void Overlay::destroy() { if (mStatus != NO_ERROR) return; // Must delete the objects in reverse creation order, thus the // Must delete the objects in reverse creation order, thus the // data side must be closed first and then the destroy send to // data side must be closed first and then the destroy send to Loading @@ -104,9 +103,15 @@ void Overlay::destroy() { if (mOverlayData) { if (mOverlayData) { overlay_data_close(mOverlayData); overlay_data_close(mOverlayData); mOverlayData = NULL; mOverlayData = NULL; } else { LOGD("Overlay::destroy mOverlayData is NULL"); } } if (mOverlayRef != 0) { mOverlayRef->mOverlayChannel->destroy(); mOverlayRef->mOverlayChannel->destroy(); } else { LOGD("Overlay::destroy mOverlayRef is NULL"); } } } status_t Overlay::getStatus() const { status_t Overlay::getStatus() const { Loading Loading
libs/ui/Overlay.cpp +7 −2 Original line number Original line Diff line number Diff line Loading @@ -96,7 +96,6 @@ void* Overlay::getBufferAddress(overlay_buffer_t buffer) } } void Overlay::destroy() { void Overlay::destroy() { if (mStatus != NO_ERROR) return; // Must delete the objects in reverse creation order, thus the // Must delete the objects in reverse creation order, thus the // data side must be closed first and then the destroy send to // data side must be closed first and then the destroy send to Loading @@ -104,9 +103,15 @@ void Overlay::destroy() { if (mOverlayData) { if (mOverlayData) { overlay_data_close(mOverlayData); overlay_data_close(mOverlayData); mOverlayData = NULL; mOverlayData = NULL; } else { LOGD("Overlay::destroy mOverlayData is NULL"); } } if (mOverlayRef != 0) { mOverlayRef->mOverlayChannel->destroy(); mOverlayRef->mOverlayChannel->destroy(); } else { LOGD("Overlay::destroy mOverlayRef is NULL"); } } } status_t Overlay::getStatus() const { status_t Overlay::getStatus() const { Loading