libEGL: When driver doesn't understand P3, map sRGB-encoded P3 to sRGB
Even though the driver doesn't need to do anything else differently for P3, it must know to apply the sRGB transfer function to framebuffer writes. Fixes: dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_p3 dEQP-EGL.functional.wide_color.window_8888_colorspace_p3 Bug: b/117104367 Change-Id: I5a0199ad353cd52d421ce86e3dc967a72b3cba71 Merged-In: I5a0199ad353cd52d421ce86e3dc967a72b3cba71
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