Loading libs/renderengine/skia/SkiaRenderEngine.cpp +13 −1 Original line number Diff line number Diff line Loading @@ -813,8 +813,20 @@ void SkiaRenderEngine::drawLayersInternal( if (!blurInput) { blurInput = activeSurface->makeImageSnapshot(); } // rect to be blurred in the coordinate space of blurInput const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); SkRect blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); // Some layers may be much bigger than the screen. If we used // `blurRect` directly, this would allocate a large buffer with no // benefit. Apply the clip, which already takes the display size // into account. The clipped size will then be used to calculate the // size of the buffer we will create for blurring. if (!blurRect.intersect(SkRect::Make(canvas->getDeviceClipBounds()))) { // This should not happen, but if it did, we would use the full // sized layer, which should still be fine. ALOGW("blur bounds does not intersect display clip!"); } // if the clip needs to be applied then apply it now and make sure // it is restored before we attempt to draw any shadows. Loading libs/ultrahdr/Android.bp +4 −5 Original line number Diff line number Diff line Loading @@ -14,11 +14,10 @@ package { // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "frameworks_native_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["frameworks_native_license"], default_applicable_licenses: [ "frameworks_native_license", "adobe_hdr_gain_map_license", ], } cc_library { Loading libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp 0 → 100644 +19 −0 Original line number Diff line number Diff line // Copyright 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. license { name: "adobe_hdr_gain_map_license", license_kinds: ["legacy_by_exception_only"], license_text: ["NOTICE"], } libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE 0 → 100644 +1 −0 Original line number Diff line number Diff line This product includes Gain Map technology under license by Adobe. services/inputflinger/dispatcher/InputDispatcher.cpp +9 −1 Original line number Diff line number Diff line Loading @@ -662,7 +662,15 @@ std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState, } else { // This pointer was already sent to the window. Use ACTION_HOVER_MOVE. if (CC_UNLIKELY(maskedAction != AMOTION_EVENT_ACTION_HOVER_MOVE)) { LOG(FATAL) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription(); android::base::LogSeverity severity = android::base::LogSeverity::FATAL; if (entry.flags & AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT) { // The Accessibility injected touch exploration event stream // has known inconsistencies, so log ERROR instead of // crashing the device with FATAL. // TODO(b/286037469): Move a11y severity back to FATAL. severity = android::base::LogSeverity::ERROR; } LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription(); } touchedWindow.targetFlags = InputTarget::Flags::DISPATCH_AS_IS; } Loading Loading
libs/renderengine/skia/SkiaRenderEngine.cpp +13 −1 Original line number Diff line number Diff line Loading @@ -813,8 +813,20 @@ void SkiaRenderEngine::drawLayersInternal( if (!blurInput) { blurInput = activeSurface->makeImageSnapshot(); } // rect to be blurred in the coordinate space of blurInput const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); SkRect blurRect = canvas->getTotalMatrix().mapRect(bounds.rect()); // Some layers may be much bigger than the screen. If we used // `blurRect` directly, this would allocate a large buffer with no // benefit. Apply the clip, which already takes the display size // into account. The clipped size will then be used to calculate the // size of the buffer we will create for blurring. if (!blurRect.intersect(SkRect::Make(canvas->getDeviceClipBounds()))) { // This should not happen, but if it did, we would use the full // sized layer, which should still be fine. ALOGW("blur bounds does not intersect display clip!"); } // if the clip needs to be applied then apply it now and make sure // it is restored before we attempt to draw any shadows. Loading
libs/ultrahdr/Android.bp +4 −5 Original line number Diff line number Diff line Loading @@ -14,11 +14,10 @@ package { // See: http://go/android-license-faq // A large-scale-change added 'default_applicable_licenses' to import // all of the 'license_kinds' from "frameworks_native_license" // to get the below license kinds: // SPDX-license-identifier-Apache-2.0 default_applicable_licenses: ["frameworks_native_license"], default_applicable_licenses: [ "frameworks_native_license", "adobe_hdr_gain_map_license", ], } cc_library { Loading
libs/ultrahdr/adobe-hdr-gain-map-license/Android.bp 0 → 100644 +19 −0 Original line number Diff line number Diff line // Copyright 2023 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. license { name: "adobe_hdr_gain_map_license", license_kinds: ["legacy_by_exception_only"], license_text: ["NOTICE"], }
libs/ultrahdr/adobe-hdr-gain-map-license/NOTICE 0 → 100644 +1 −0 Original line number Diff line number Diff line This product includes Gain Map technology under license by Adobe.
services/inputflinger/dispatcher/InputDispatcher.cpp +9 −1 Original line number Diff line number Diff line Loading @@ -662,7 +662,15 @@ std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState, } else { // This pointer was already sent to the window. Use ACTION_HOVER_MOVE. if (CC_UNLIKELY(maskedAction != AMOTION_EVENT_ACTION_HOVER_MOVE)) { LOG(FATAL) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription(); android::base::LogSeverity severity = android::base::LogSeverity::FATAL; if (entry.flags & AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT) { // The Accessibility injected touch exploration event stream // has known inconsistencies, so log ERROR instead of // crashing the device with FATAL. // TODO(b/286037469): Move a11y severity back to FATAL. severity = android::base::LogSeverity::ERROR; } LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription(); } touchedWindow.targetFlags = InputTarget::Flags::DISPATCH_AS_IS; } Loading