Loading libs/gui/Android.mk +0 −4 Original line number Original line Diff line number Diff line Loading @@ -32,10 +32,6 @@ LOCAL_SHARED_LIBRARIES := \ LOCAL_MODULE:= libgui LOCAL_MODULE:= libgui ifeq ($(TARGET_BOARD_PLATFORM), tegra) LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER endif include $(BUILD_SHARED_LIBRARY) include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) ifeq (,$(ONE_SHOT_MAKEFILE)) Loading libs/gui/SurfaceTexture.cpp +3 −7 Original line number Original line Diff line number Diff line Loading @@ -36,12 +36,8 @@ #include <utils/Log.h> #include <utils/Log.h> #include <utils/String8.h> #include <utils/String8.h> #ifdef ALLOW_DEQUEUE_CURRENT_BUFFER #define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true #define ALLOW_DEQUEUE_CURRENT_BUFFER false #warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled" #else #define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false #endif // Macros for including the SurfaceTexture name in log messages // Macros for including the SurfaceTexture name in log messages #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) Loading Loading @@ -329,7 +325,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), "dequeueBuffer: buffer %d is both FREE and current!", i); "dequeueBuffer: buffer %d is both FREE and current!", i); if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER) { if (ALLOW_DEQUEUE_CURRENT_BUFFER) { if (state == BufferSlot::FREE || i == mCurrentTexture) { if (state == BufferSlot::FREE || i == mCurrentTexture) { foundSync = i; foundSync = i; if (i != mCurrentTexture) { if (i != mCurrentTexture) { Loading Loading
libs/gui/Android.mk +0 −4 Original line number Original line Diff line number Diff line Loading @@ -32,10 +32,6 @@ LOCAL_SHARED_LIBRARIES := \ LOCAL_MODULE:= libgui LOCAL_MODULE:= libgui ifeq ($(TARGET_BOARD_PLATFORM), tegra) LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER endif include $(BUILD_SHARED_LIBRARY) include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) ifeq (,$(ONE_SHOT_MAKEFILE)) Loading
libs/gui/SurfaceTexture.cpp +3 −7 Original line number Original line Diff line number Diff line Loading @@ -36,12 +36,8 @@ #include <utils/Log.h> #include <utils/Log.h> #include <utils/String8.h> #include <utils/String8.h> #ifdef ALLOW_DEQUEUE_CURRENT_BUFFER #define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true #define ALLOW_DEQUEUE_CURRENT_BUFFER false #warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled" #else #define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false #endif // Macros for including the SurfaceTexture name in log messages // Macros for including the SurfaceTexture name in log messages #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) Loading Loading @@ -329,7 +325,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), "dequeueBuffer: buffer %d is both FREE and current!", i); "dequeueBuffer: buffer %d is both FREE and current!", i); if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER) { if (ALLOW_DEQUEUE_CURRENT_BUFFER) { if (state == BufferSlot::FREE || i == mCurrentTexture) { if (state == BufferSlot::FREE || i == mCurrentTexture) { foundSync = i; foundSync = i; if (i != mCurrentTexture) { if (i != mCurrentTexture) { Loading