Loading libs/gui/BLASTBufferQueue.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -151,7 +151,7 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const sp<SurfaceCont 1, false); static int32_t id = 0; auto consumerName = mName + "(BLAST Consumer)" + std::to_string(id); mPendingBufferTrace = "PendingBuffer - " + mName + "BLAST#" + std::to_string(id); mQueuedBufferTrace = "QueuedBuffer - " + mName + "BLAST#" + std::to_string(id); id++; mBufferItemConsumer->setName(String8(consumerName.c_str())); mBufferItemConsumer->setFrameAvailableListener(this); Loading Loading @@ -361,16 +361,15 @@ void BLASTBufferQueue::releaseBufferCallback(uint64_t graphicBufferId, graphicBufferId); return; } mNumAcquired--; mBufferItemConsumer->releaseBuffer(it->second, releaseBuffer.releaseFence); mSubmitted.erase(it); processNextBufferLocked(false /* useNextTransaction */); } ATRACE_INT("PendingRelease", mPendingRelease.size()); mNumAcquired--; ATRACE_INT(mPendingBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired); processNextBufferLocked(false /* useNextTransaction */); ATRACE_INT(mQueuedBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired - mPendingRelease.size()); mCallbackCV.notify_all(); } Loading Loading @@ -538,7 +537,8 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { } // add to shadow queue mNumFrameAvailable++; ATRACE_INT(mPendingBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired); ATRACE_INT(mQueuedBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired - mPendingRelease.size()); BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s", item.mFrameNumber, toString(nextTransactionSet)); Loading libs/gui/include/gui/BLASTBufferQueue.h +5 −1 Original line number Diff line number Diff line Loading @@ -125,7 +125,11 @@ private: static PixelFormat convertBufferFormat(PixelFormat& format); std::string mName; std::string mPendingBufferTrace; // Represents the queued buffer count from buffer queue, // pre-BLAST. This is mNumFrameAvailable (buffers that queued to blast) + // mNumAcquired (buffers that queued to SF) mPendingRelease.size() (buffers that are held by // blast). This counter is read by android studio profiler. std::string mQueuedBufferTrace; sp<SurfaceControl> mSurfaceControl; std::mutex mMutex; Loading Loading
libs/gui/BLASTBufferQueue.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -151,7 +151,7 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, const sp<SurfaceCont 1, false); static int32_t id = 0; auto consumerName = mName + "(BLAST Consumer)" + std::to_string(id); mPendingBufferTrace = "PendingBuffer - " + mName + "BLAST#" + std::to_string(id); mQueuedBufferTrace = "QueuedBuffer - " + mName + "BLAST#" + std::to_string(id); id++; mBufferItemConsumer->setName(String8(consumerName.c_str())); mBufferItemConsumer->setFrameAvailableListener(this); Loading Loading @@ -361,16 +361,15 @@ void BLASTBufferQueue::releaseBufferCallback(uint64_t graphicBufferId, graphicBufferId); return; } mNumAcquired--; mBufferItemConsumer->releaseBuffer(it->second, releaseBuffer.releaseFence); mSubmitted.erase(it); processNextBufferLocked(false /* useNextTransaction */); } ATRACE_INT("PendingRelease", mPendingRelease.size()); mNumAcquired--; ATRACE_INT(mPendingBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired); processNextBufferLocked(false /* useNextTransaction */); ATRACE_INT(mQueuedBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired - mPendingRelease.size()); mCallbackCV.notify_all(); } Loading Loading @@ -538,7 +537,8 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { } // add to shadow queue mNumFrameAvailable++; ATRACE_INT(mPendingBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired); ATRACE_INT(mQueuedBufferTrace.c_str(), mNumFrameAvailable + mNumAcquired - mPendingRelease.size()); BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s", item.mFrameNumber, toString(nextTransactionSet)); Loading
libs/gui/include/gui/BLASTBufferQueue.h +5 −1 Original line number Diff line number Diff line Loading @@ -125,7 +125,11 @@ private: static PixelFormat convertBufferFormat(PixelFormat& format); std::string mName; std::string mPendingBufferTrace; // Represents the queued buffer count from buffer queue, // pre-BLAST. This is mNumFrameAvailable (buffers that queued to blast) + // mNumAcquired (buffers that queued to SF) mPendingRelease.size() (buffers that are held by // blast). This counter is read by android studio profiler. std::string mQueuedBufferTrace; sp<SurfaceControl> mSurfaceControl; std::mutex mMutex; Loading