Check fence is not NULL before dereferencing it
If the fence obtained in dequeueBuffer is NULL, don't dereference it. This will avoid a crash in surfaceflinger. CRs-fixed: 516300 Change-Id: I3054dc37087103f3addae7884bb03460484a1eec (cherry picked from commit ddf4adb487dc76ccb75fe2432772d6fc575ed77c) (cherry picked from commit c6ae5271f9ced9a747e1481c2ef875ba03674172) (cherry picked from commit cdad709878601eb694acbce7d3ae9f7a74bf14f3)
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