Loading include/ui/Input.h +40 −9 Original line number Diff line number Diff line Loading @@ -620,10 +620,41 @@ private: */ class VelocityTracker { public: // Default polynomial degree. (used by getVelocity) static const uint32_t DEFAULT_DEGREE = 2; // Default sample horizon. (used by getVelocity) // We don't use too much history by default since we want to react to quick // changes in direction. static const nsecs_t DEFAULT_HORIZON = 100 * 1000000; // 100 ms struct Position { float x, y; }; struct Estimator { static const size_t MAX_DEGREE = 2; // Polynomial coefficients describing motion in X and Y. float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1]; // Polynomial degree (number of coefficients), or zero if no information is // available. uint32_t degree; // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit). float confidence; inline void clear() { degree = 0; confidence = 0; for (size_t i = 0; i <= MAX_DEGREE; i++) { xCoeff[i] = 0; yCoeff[i] = 0; } } }; VelocityTracker(); // Resets the velocity tracker state. Loading @@ -645,10 +676,16 @@ public: void addMovement(const MotionEvent* event); // Gets the velocity of the specified pointer id in position units per second. // Returns false and sets the velocity components to zero if there is no movement // information for the pointer. // Returns false and sets the velocity components to zero if there is // insufficient movement information for the pointer. bool getVelocity(uint32_t id, float* outVx, float* outVy) const; // Gets a quadratic estimator for the movements of the specified pointer id. // Returns false and clears the estimator if there is no information available // about the pointer. bool getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon, Estimator* outEstimator) const; // Gets the active pointer id, or -1 if none. inline int32_t getActivePointerId() const { return mActivePointerId; } Loading @@ -657,13 +694,7 @@ public: private: // Number of samples to keep. static const uint32_t HISTORY_SIZE = 10; // Oldest sample to consider when calculating the velocity. static const nsecs_t MAX_AGE = 100 * 1000000; // 100 ms // The minimum duration between samples when estimating velocity. static const nsecs_t MIN_DURATION = 5 * 1000000; // 5 ms static const uint32_t HISTORY_SIZE = 20; struct Movement { nsecs_t eventTime; Loading libs/ui/Input.cpp +280 −45 Original line number Diff line number Diff line Loading @@ -13,6 +13,9 @@ // Log debug messages about velocity tracking. #define DEBUG_VELOCITY 0 // Log debug messages about least squares fitting. #define DEBUG_LEAST_SQUARES 0 // Log debug messages about acceleration. #define DEBUG_ACCELERATION 0 Loading Loading @@ -682,9 +685,61 @@ bool MotionEvent::isTouchEvent(int32_t source, int32_t action) { // --- VelocityTracker --- const uint32_t VelocityTracker::DEFAULT_DEGREE; const nsecs_t VelocityTracker::DEFAULT_HORIZON; const uint32_t VelocityTracker::HISTORY_SIZE; const nsecs_t VelocityTracker::MAX_AGE; const nsecs_t VelocityTracker::MIN_DURATION; static inline float vectorDot(const float* a, const float* b, uint32_t m) { float r = 0; while (m--) { r += *(a++) * *(b++); } return r; } static inline float vectorNorm(const float* a, uint32_t m) { float r = 0; while (m--) { float t = *(a++); r += t * t; } return sqrtf(r); } #if DEBUG_LEAST_SQUARES || DEBUG_VELOCITY static String8 vectorToString(const float* a, uint32_t m) { String8 str; str.append("["); while (m--) { str.appendFormat(" %f", *(a++)); if (m) { str.append(","); } } str.append(" ]"); return str; } static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) { String8 str; str.append("["); for (size_t i = 0; i < m; i++) { if (i) { str.append(","); } str.append(" ["); for (size_t j = 0; j < n; j++) { if (j) { str.append(","); } str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]); } str.append(" ]"); } str.append(" ]"); return str; } #endif VelocityTracker::VelocityTracker() { clear(); Loading Loading @@ -733,16 +788,15 @@ void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Posi uint32_t id = iterBits.firstMarkedBit(); uint32_t index = idBits.getIndexOfBit(id); iterBits.clearBit(id); float vx, vy; bool available = getVelocity(id, &vx, &vy); if (available) { LOGD(" %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f", id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy)); } else { LOG_ASSERT(vx == 0 && vy == 0); LOGD(" %d: position (%0.3f, %0.3f), velocity not available", id, positions[index].x, positions[index].y); } Estimator estimator; getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator); LOGD(" %d: position (%0.3f, %0.3f), " "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)", id, positions[index].x, positions[index].y, int(estimator.degree), vectorToString(estimator.xCoeff, estimator.degree).string(), vectorToString(estimator.yCoeff, estimator.degree).string(), estimator.confidence); } #endif } Loading Loading @@ -811,47 +865,228 @@ void VelocityTracker::addMovement(const MotionEvent* event) { addMovement(eventTime, idBits, positions); } /** * Solves a linear least squares problem to obtain a N degree polynomial that fits * the specified input data as nearly as possible. * * Returns true if a solution is found, false otherwise. * * The input consists of two vectors of data points X and Y with indices 0..m-1. * The output is a vector B with indices 0..n-1 that describes a polynomial * that fits the data, such the sum of abs(Y[i] - (B[0] + B[1] X[i] + B[2] X[i]^2 ... B[n] X[i]^n)) * for all i between 0 and m-1 is minimized. * * That is to say, the function that generated the input data can be approximated * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n. * * The coefficient of determination (R^2) is also returned to describe the goodness * of fit of the model for the given data. It is a value between 0 and 1, where 1 * indicates perfect correspondence. * * This function first expands the X vector to a m by n matrix A such that * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n. * * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q * and an m by n upper triangular matrix R. Because R is upper triangular (lower * part is all zeroes), we can simplify the decomposition into an m by n matrix * Q1 and a n by n matrix R1 such that A = Q1 R1. * * Finally we solve the system of linear equations given by R1 B = (Qtranspose Y) * to find B. * * For efficiency, we lay out A and Q column-wise in memory because we frequently * operate on the column vectors. Conversely, we lay out R row-wise. * * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares * http://en.wikipedia.org/wiki/Gram-Schmidt */ static bool solveLeastSquares(const float* x, const float* y, uint32_t m, uint32_t n, float* outB, float* outDet) { #if DEBUG_LEAST_SQUARES LOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s", int(m), int(n), vectorToString(x, m).string(), vectorToString(y, m).string()); #endif // Expand the X vector to a matrix A. float a[n][m]; // column-major order for (uint32_t h = 0; h < m; h++) { a[0][h] = 1; for (uint32_t i = 1; i < n; i++) { a[i][h] = a[i - 1][h] * x[h]; } } #if DEBUG_LEAST_SQUARES LOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string()); #endif // Apply the Gram-Schmidt process to A to obtain its QR decomposition. float q[n][m]; // orthonormal basis, column-major order float r[n][n]; // upper triangular matrix, row-major order for (uint32_t j = 0; j < n; j++) { for (uint32_t h = 0; h < m; h++) { q[j][h] = a[j][h]; } for (uint32_t i = 0; i < j; i++) { float dot = vectorDot(&q[j][0], &q[i][0], m); for (uint32_t h = 0; h < m; h++) { q[j][h] -= dot * q[i][h]; } } float norm = vectorNorm(&q[j][0], m); if (norm < 0.000001f) { // vectors are linearly dependent or zero so no solution #if DEBUG_LEAST_SQUARES LOGD(" - no solution, norm=%f", norm); #endif return false; } float invNorm = 1.0f / norm; for (uint32_t h = 0; h < m; h++) { q[j][h] *= invNorm; } for (uint32_t i = 0; i < n; i++) { r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m); } } #if DEBUG_LEAST_SQUARES LOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string()); LOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string()); // calculate QR, if we factored A correctly then QR should equal A float qr[n][m]; for (uint32_t h = 0; h < m; h++) { for (uint32_t i = 0; i < n; i++) { qr[i][h] = 0; for (uint32_t j = 0; j < n; j++) { qr[i][h] += q[j][h] * r[j][i]; } } } LOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string()); #endif // Solve R B = Qt Y to find B. This is easy because R is upper triangular. // We just work from bottom-right to top-left calculating B's coefficients. for (uint32_t i = n; i-- != 0; ) { outB[i] = vectorDot(&q[i][0], y, m); for (uint32_t j = n - 1; j > i; j--) { outB[i] -= r[i][j] * outB[j]; } outB[i] /= r[i][i]; } #if DEBUG_LEAST_SQUARES LOGD(" - b=%s", vectorToString(outB, n).string()); #endif // Calculate the coefficient of determination as 1 - (SSerr / SStot) where // SSerr is the residual sum of squares (squared variance of the error), // and SStot is the total sum of squares (squared variance of the data). float ymean = 0; for (uint32_t h = 0; h < m; h++) { ymean += y[h]; } ymean /= m; float sserr = 0; float sstot = 0; for (uint32_t h = 0; h < m; h++) { float err = y[h] - outB[0]; float term = 1; for (uint32_t i = 1; i < n; i++) { term *= x[h]; err -= term * outB[i]; } sserr += err * err; float var = y[h] - ymean; sstot += var * var; } *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1; #if DEBUG_LEAST_SQUARES LOGD(" - sserr=%f", sserr); LOGD(" - sstot=%f", sstot); LOGD(" - det=%f", *outDet); #endif return true; } bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const { const Movement& newestMovement = mMovements[mIndex]; if (newestMovement.idBits.hasBit(id)) { const Position& newestPosition = newestMovement.getPosition(id); float accumVx = 0; float accumVy = 0; float duration = 0; Estimator estimator; if (getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator)) { if (estimator.degree >= 1) { *outVx = estimator.xCoeff[1]; *outVy = estimator.yCoeff[1]; return true; } } return false; } bool VelocityTracker::getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon, Estimator* outEstimator) const { outEstimator->clear(); // Iterate over movement samples in reverse time order and accumulate velocity. // Iterate over movement samples in reverse time order and collect samples. float x[HISTORY_SIZE]; float y[HISTORY_SIZE]; float time[HISTORY_SIZE]; uint32_t m = 0; uint32_t index = mIndex; const Movement& newestMovement = mMovements[mIndex]; do { index = (index == 0 ? HISTORY_SIZE : index) - 1; const Movement& movement = mMovements[index]; if (!movement.idBits.hasBit(id)) { break; } nsecs_t age = newestMovement.eventTime - movement.eventTime; if (age > MAX_AGE) { if (age > horizon) { break; } const Position& position = movement.getPosition(id); accumVx += newestPosition.x - position.x; accumVy += newestPosition.y - position.y; duration += age; } while (index != mIndex); // Make sure we used at least one sample. if (duration >= MIN_DURATION) { float scale = 1000000000.0f / duration; // one over time delta in seconds *outVx = accumVx * scale; *outVy = accumVy * scale; x[m] = position.x; y[m] = position.y; time[m] = -age * 0.000000001f; index = (index == 0 ? HISTORY_SIZE : index) - 1; } while (++m < HISTORY_SIZE); if (m == 0) { return false; // no data } // Calculate a least squares polynomial fit. if (degree > Estimator::MAX_DEGREE) { degree = Estimator::MAX_DEGREE; } if (degree > m - 1) { degree = m - 1; } if (degree >= 1) { float xdet, ydet; uint32_t n = degree + 1; if (solveLeastSquares(time, x, m, n, outEstimator->xCoeff, &xdet) && solveLeastSquares(time, y, m, n, outEstimator->yCoeff, &ydet)) { outEstimator->degree = degree; outEstimator->confidence = xdet * ydet; #if DEBUG_LEAST_SQUARES LOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f", int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).string(), vectorToString(outEstimator->yCoeff, n).string(), outEstimator->confidence); #endif return true; } } // No data available for this pointer. *outVx = 0; *outVy = 0; return false; // No velocity data available for this pointer, but we do have its current position. outEstimator->xCoeff[0] = x[0]; outEstimator->yCoeff[0] = y[0]; outEstimator->degree = 0; outEstimator->confidence = 1; return true; } Loading Loading
include/ui/Input.h +40 −9 Original line number Diff line number Diff line Loading @@ -620,10 +620,41 @@ private: */ class VelocityTracker { public: // Default polynomial degree. (used by getVelocity) static const uint32_t DEFAULT_DEGREE = 2; // Default sample horizon. (used by getVelocity) // We don't use too much history by default since we want to react to quick // changes in direction. static const nsecs_t DEFAULT_HORIZON = 100 * 1000000; // 100 ms struct Position { float x, y; }; struct Estimator { static const size_t MAX_DEGREE = 2; // Polynomial coefficients describing motion in X and Y. float xCoeff[MAX_DEGREE + 1], yCoeff[MAX_DEGREE + 1]; // Polynomial degree (number of coefficients), or zero if no information is // available. uint32_t degree; // Confidence (coefficient of determination), between 0 (no fit) and 1 (perfect fit). float confidence; inline void clear() { degree = 0; confidence = 0; for (size_t i = 0; i <= MAX_DEGREE; i++) { xCoeff[i] = 0; yCoeff[i] = 0; } } }; VelocityTracker(); // Resets the velocity tracker state. Loading @@ -645,10 +676,16 @@ public: void addMovement(const MotionEvent* event); // Gets the velocity of the specified pointer id in position units per second. // Returns false and sets the velocity components to zero if there is no movement // information for the pointer. // Returns false and sets the velocity components to zero if there is // insufficient movement information for the pointer. bool getVelocity(uint32_t id, float* outVx, float* outVy) const; // Gets a quadratic estimator for the movements of the specified pointer id. // Returns false and clears the estimator if there is no information available // about the pointer. bool getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon, Estimator* outEstimator) const; // Gets the active pointer id, or -1 if none. inline int32_t getActivePointerId() const { return mActivePointerId; } Loading @@ -657,13 +694,7 @@ public: private: // Number of samples to keep. static const uint32_t HISTORY_SIZE = 10; // Oldest sample to consider when calculating the velocity. static const nsecs_t MAX_AGE = 100 * 1000000; // 100 ms // The minimum duration between samples when estimating velocity. static const nsecs_t MIN_DURATION = 5 * 1000000; // 5 ms static const uint32_t HISTORY_SIZE = 20; struct Movement { nsecs_t eventTime; Loading
libs/ui/Input.cpp +280 −45 Original line number Diff line number Diff line Loading @@ -13,6 +13,9 @@ // Log debug messages about velocity tracking. #define DEBUG_VELOCITY 0 // Log debug messages about least squares fitting. #define DEBUG_LEAST_SQUARES 0 // Log debug messages about acceleration. #define DEBUG_ACCELERATION 0 Loading Loading @@ -682,9 +685,61 @@ bool MotionEvent::isTouchEvent(int32_t source, int32_t action) { // --- VelocityTracker --- const uint32_t VelocityTracker::DEFAULT_DEGREE; const nsecs_t VelocityTracker::DEFAULT_HORIZON; const uint32_t VelocityTracker::HISTORY_SIZE; const nsecs_t VelocityTracker::MAX_AGE; const nsecs_t VelocityTracker::MIN_DURATION; static inline float vectorDot(const float* a, const float* b, uint32_t m) { float r = 0; while (m--) { r += *(a++) * *(b++); } return r; } static inline float vectorNorm(const float* a, uint32_t m) { float r = 0; while (m--) { float t = *(a++); r += t * t; } return sqrtf(r); } #if DEBUG_LEAST_SQUARES || DEBUG_VELOCITY static String8 vectorToString(const float* a, uint32_t m) { String8 str; str.append("["); while (m--) { str.appendFormat(" %f", *(a++)); if (m) { str.append(","); } } str.append(" ]"); return str; } static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) { String8 str; str.append("["); for (size_t i = 0; i < m; i++) { if (i) { str.append(","); } str.append(" ["); for (size_t j = 0; j < n; j++) { if (j) { str.append(","); } str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]); } str.append(" ]"); } str.append(" ]"); return str; } #endif VelocityTracker::VelocityTracker() { clear(); Loading Loading @@ -733,16 +788,15 @@ void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Posi uint32_t id = iterBits.firstMarkedBit(); uint32_t index = idBits.getIndexOfBit(id); iterBits.clearBit(id); float vx, vy; bool available = getVelocity(id, &vx, &vy); if (available) { LOGD(" %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f", id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy)); } else { LOG_ASSERT(vx == 0 && vy == 0); LOGD(" %d: position (%0.3f, %0.3f), velocity not available", id, positions[index].x, positions[index].y); } Estimator estimator; getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator); LOGD(" %d: position (%0.3f, %0.3f), " "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)", id, positions[index].x, positions[index].y, int(estimator.degree), vectorToString(estimator.xCoeff, estimator.degree).string(), vectorToString(estimator.yCoeff, estimator.degree).string(), estimator.confidence); } #endif } Loading Loading @@ -811,47 +865,228 @@ void VelocityTracker::addMovement(const MotionEvent* event) { addMovement(eventTime, idBits, positions); } /** * Solves a linear least squares problem to obtain a N degree polynomial that fits * the specified input data as nearly as possible. * * Returns true if a solution is found, false otherwise. * * The input consists of two vectors of data points X and Y with indices 0..m-1. * The output is a vector B with indices 0..n-1 that describes a polynomial * that fits the data, such the sum of abs(Y[i] - (B[0] + B[1] X[i] + B[2] X[i]^2 ... B[n] X[i]^n)) * for all i between 0 and m-1 is minimized. * * That is to say, the function that generated the input data can be approximated * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n. * * The coefficient of determination (R^2) is also returned to describe the goodness * of fit of the model for the given data. It is a value between 0 and 1, where 1 * indicates perfect correspondence. * * This function first expands the X vector to a m by n matrix A such that * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n. * * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q * and an m by n upper triangular matrix R. Because R is upper triangular (lower * part is all zeroes), we can simplify the decomposition into an m by n matrix * Q1 and a n by n matrix R1 such that A = Q1 R1. * * Finally we solve the system of linear equations given by R1 B = (Qtranspose Y) * to find B. * * For efficiency, we lay out A and Q column-wise in memory because we frequently * operate on the column vectors. Conversely, we lay out R row-wise. * * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares * http://en.wikipedia.org/wiki/Gram-Schmidt */ static bool solveLeastSquares(const float* x, const float* y, uint32_t m, uint32_t n, float* outB, float* outDet) { #if DEBUG_LEAST_SQUARES LOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s", int(m), int(n), vectorToString(x, m).string(), vectorToString(y, m).string()); #endif // Expand the X vector to a matrix A. float a[n][m]; // column-major order for (uint32_t h = 0; h < m; h++) { a[0][h] = 1; for (uint32_t i = 1; i < n; i++) { a[i][h] = a[i - 1][h] * x[h]; } } #if DEBUG_LEAST_SQUARES LOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string()); #endif // Apply the Gram-Schmidt process to A to obtain its QR decomposition. float q[n][m]; // orthonormal basis, column-major order float r[n][n]; // upper triangular matrix, row-major order for (uint32_t j = 0; j < n; j++) { for (uint32_t h = 0; h < m; h++) { q[j][h] = a[j][h]; } for (uint32_t i = 0; i < j; i++) { float dot = vectorDot(&q[j][0], &q[i][0], m); for (uint32_t h = 0; h < m; h++) { q[j][h] -= dot * q[i][h]; } } float norm = vectorNorm(&q[j][0], m); if (norm < 0.000001f) { // vectors are linearly dependent or zero so no solution #if DEBUG_LEAST_SQUARES LOGD(" - no solution, norm=%f", norm); #endif return false; } float invNorm = 1.0f / norm; for (uint32_t h = 0; h < m; h++) { q[j][h] *= invNorm; } for (uint32_t i = 0; i < n; i++) { r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m); } } #if DEBUG_LEAST_SQUARES LOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string()); LOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string()); // calculate QR, if we factored A correctly then QR should equal A float qr[n][m]; for (uint32_t h = 0; h < m; h++) { for (uint32_t i = 0; i < n; i++) { qr[i][h] = 0; for (uint32_t j = 0; j < n; j++) { qr[i][h] += q[j][h] * r[j][i]; } } } LOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string()); #endif // Solve R B = Qt Y to find B. This is easy because R is upper triangular. // We just work from bottom-right to top-left calculating B's coefficients. for (uint32_t i = n; i-- != 0; ) { outB[i] = vectorDot(&q[i][0], y, m); for (uint32_t j = n - 1; j > i; j--) { outB[i] -= r[i][j] * outB[j]; } outB[i] /= r[i][i]; } #if DEBUG_LEAST_SQUARES LOGD(" - b=%s", vectorToString(outB, n).string()); #endif // Calculate the coefficient of determination as 1 - (SSerr / SStot) where // SSerr is the residual sum of squares (squared variance of the error), // and SStot is the total sum of squares (squared variance of the data). float ymean = 0; for (uint32_t h = 0; h < m; h++) { ymean += y[h]; } ymean /= m; float sserr = 0; float sstot = 0; for (uint32_t h = 0; h < m; h++) { float err = y[h] - outB[0]; float term = 1; for (uint32_t i = 1; i < n; i++) { term *= x[h]; err -= term * outB[i]; } sserr += err * err; float var = y[h] - ymean; sstot += var * var; } *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1; #if DEBUG_LEAST_SQUARES LOGD(" - sserr=%f", sserr); LOGD(" - sstot=%f", sstot); LOGD(" - det=%f", *outDet); #endif return true; } bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const { const Movement& newestMovement = mMovements[mIndex]; if (newestMovement.idBits.hasBit(id)) { const Position& newestPosition = newestMovement.getPosition(id); float accumVx = 0; float accumVy = 0; float duration = 0; Estimator estimator; if (getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator)) { if (estimator.degree >= 1) { *outVx = estimator.xCoeff[1]; *outVy = estimator.yCoeff[1]; return true; } } return false; } bool VelocityTracker::getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon, Estimator* outEstimator) const { outEstimator->clear(); // Iterate over movement samples in reverse time order and accumulate velocity. // Iterate over movement samples in reverse time order and collect samples. float x[HISTORY_SIZE]; float y[HISTORY_SIZE]; float time[HISTORY_SIZE]; uint32_t m = 0; uint32_t index = mIndex; const Movement& newestMovement = mMovements[mIndex]; do { index = (index == 0 ? HISTORY_SIZE : index) - 1; const Movement& movement = mMovements[index]; if (!movement.idBits.hasBit(id)) { break; } nsecs_t age = newestMovement.eventTime - movement.eventTime; if (age > MAX_AGE) { if (age > horizon) { break; } const Position& position = movement.getPosition(id); accumVx += newestPosition.x - position.x; accumVy += newestPosition.y - position.y; duration += age; } while (index != mIndex); // Make sure we used at least one sample. if (duration >= MIN_DURATION) { float scale = 1000000000.0f / duration; // one over time delta in seconds *outVx = accumVx * scale; *outVy = accumVy * scale; x[m] = position.x; y[m] = position.y; time[m] = -age * 0.000000001f; index = (index == 0 ? HISTORY_SIZE : index) - 1; } while (++m < HISTORY_SIZE); if (m == 0) { return false; // no data } // Calculate a least squares polynomial fit. if (degree > Estimator::MAX_DEGREE) { degree = Estimator::MAX_DEGREE; } if (degree > m - 1) { degree = m - 1; } if (degree >= 1) { float xdet, ydet; uint32_t n = degree + 1; if (solveLeastSquares(time, x, m, n, outEstimator->xCoeff, &xdet) && solveLeastSquares(time, y, m, n, outEstimator->yCoeff, &ydet)) { outEstimator->degree = degree; outEstimator->confidence = xdet * ydet; #if DEBUG_LEAST_SQUARES LOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f", int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).string(), vectorToString(outEstimator->yCoeff, n).string(), outEstimator->confidence); #endif return true; } } // No data available for this pointer. *outVx = 0; *outVy = 0; return false; // No velocity data available for this pointer, but we do have its current position. outEstimator->xCoeff[0] = x[0]; outEstimator->yCoeff[0] = y[0]; outEstimator->degree = 0; outEstimator->confidence = 1; return true; } Loading