SurfaceFlinger: Rework buffer latching when removing from current state
When removed from current state we want to latch and release buffers independent of their present time as we may not get another chance later (once we are disconnected from the VSync pulse). Bug: 123284777 Test: Manual Change-Id: Ie46ff6199e6648ca9a15cf92048219715ffe26f4
Loading
Please register or sign in to comment