Loading libs/input/Input.cpp +2 −7 Original line number Diff line number Diff line Loading @@ -67,13 +67,8 @@ float transformAngle(const ui::Transform& transform, float angleRadians) { transformedPoint.y -= origin.y; // Derive the transformed vector's clockwise angle from vertical. float result = atan2f(transformedPoint.x, -transformedPoint.y); if (result < -M_PI_2) { result += M_PI; } else if (result > M_PI_2) { result -= M_PI; } return result; // The return value of atan2f is in range [-pi, pi] which conforms to the orientation API. return atan2f(transformedPoint.x, -transformedPoint.y); } // Rotates the given point to the specified orientation. If the display width and height are Loading Loading
libs/input/Input.cpp +2 −7 Original line number Diff line number Diff line Loading @@ -67,13 +67,8 @@ float transformAngle(const ui::Transform& transform, float angleRadians) { transformedPoint.y -= origin.y; // Derive the transformed vector's clockwise angle from vertical. float result = atan2f(transformedPoint.x, -transformedPoint.y); if (result < -M_PI_2) { result += M_PI; } else if (result > M_PI_2) { result -= M_PI; } return result; // The return value of atan2f is in range [-pi, pi] which conforms to the orientation API. return atan2f(transformedPoint.x, -transformedPoint.y); } // Rotates the given point to the specified orientation. If the display width and height are Loading