Loading services/surfaceflinger/BufferStateLayer.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -578,7 +578,7 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse } } mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber, mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber, mBufferInfo.mFenceTime); std::make_shared<FenceTime>(mDrawingState.acquireFence)); mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime); mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime); mCurrentStateModified = false; mCurrentStateModified = false; Loading Loading
services/surfaceflinger/BufferStateLayer.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -578,7 +578,7 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse } } mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber, mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber, mBufferInfo.mFenceTime); std::make_shared<FenceTime>(mDrawingState.acquireFence)); mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime); mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime); mCurrentStateModified = false; mCurrentStateModified = false; Loading