SurfaceFlinger: Layer::getFrameRate() with relatives
If an app set a framerate on a layer, then getFrameRate() on ancestors/successors of this layer should return NoVote to allow the refresh rate heuristic to be based on the the actual layers that voted. Bug: 151274728 Test: Swappy with ANativeWindow_setFrateRate Change-Id: Icfdf8e8fd4d92ba520bbc894bb9971b980691518
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