Warm cache with additional shaders for render engine
Bug: b/178661709 Test: Confirm via perfetto that after a shell stop and start, app start does not trigger a shader compile during the drawLayer step of render engine. CUJ's covered by this cl: * app open 1st time * app open 2nd time * app close with button * app swipe home button to previous app * open app switcher in portrait * return to app from switcher in portrait * rotate portrait to landscape * rotate landscape to portrair CUJ's with compiles that need attention in a subsequent cl * open app switcher in landscape * return to app from switcher in landscape * enter youtube fullscreen * go to youtube/maps pip * return from youtube/maps pip Change-Id: Ia0c63402e8b2f6ee91f59603951602511bfae853
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