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Commit 3a2a24f5 authored by Lyn Han's avatar Lyn Han Committed by Android (Google) Code Review
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Merge "Revert "Respect LayerSettings::alpha in Skia-RE for buffer layers""

parents 023e314f 1bdedb30
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+1 −3
Original line number Original line Diff line number Diff line
@@ -668,8 +668,6 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
            } else {
            } else {
                paint.setShader(shader);
                paint.setShader(shader);
            }
            }
            // Make sure to take into the account the alpha set on the layer.
            paint.setAlphaf(layer->alpha);
        } else {
        } else {
            ATRACE_NAME("DrawColor");
            ATRACE_NAME("DrawColor");
            const auto color = layer->source.solidColor;
            const auto color = layer->source.solidColor;
@@ -816,7 +814,7 @@ void SkiaGLRenderEngine::drawBlurRegion(SkCanvas* canvas, const BlurRegion& effe
    ATRACE_CALL();
    ATRACE_CALL();


    SkPaint paint;
    SkPaint paint;
    paint.setAlphaf(effectRegion.alpha);
    paint.setAlpha(static_cast<int>(effectRegion.alpha * 255));
    const auto matrix = mBlurFilter->getShaderMatrix();
    const auto matrix = mBlurFilter->getShaderMatrix();
    paint.setShader(blurredSurface->makeImageSnapshot()->makeShader(matrix));
    paint.setShader(blurredSurface->makeImageSnapshot()->makeShader(matrix));