Loading include/input/InputTransport.h +2 −0 Original line number Diff line number Diff line Loading @@ -454,4 +454,6 @@ private: InputVerifier mInputVerifier; }; std::ostream& operator<<(std::ostream& out, const InputMessage& msg); } // namespace android libs/input/InputConsumerNoResampling.cpp +0 −5 Original line number Diff line number Diff line Loading @@ -171,11 +171,6 @@ InputMessage createTimelineMessage(int32_t inputEventId, nsecs_t gpuCompletedTim return msg; } std::ostream& operator<<(std::ostream& out, const InputMessage& msg) { out << ftl::enum_string(msg.header.type); return out; } } // namespace // --- InputConsumerNoResampling --- Loading libs/input/InputTransport.cpp +23 −5 Original line number Diff line number Diff line Loading @@ -436,16 +436,29 @@ android::base::Result<InputMessage> InputChannel::receiveMessage() { if (error == EAGAIN || error == EWOULDBLOCK) { return android::base::Error(WOULD_BLOCK); } if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED) { return android::base::Error(DEAD_OBJECT); if (error == EPIPE) { return android::base::ResultError("Got EPIPE", DEAD_OBJECT); } if (error == ENOTCONN) { return android::base::ResultError("Got ENOTCONN", DEAD_OBJECT); } if (error == ECONNREFUSED) { return android::base::ResultError("Got ECONNREFUSED", DEAD_OBJECT); } if (error == ECONNRESET) { // This means that the client has closed the channel while there was // still some data in the buffer. In most cases, subsequent reads // would result in more data. However, that is not guaranteed, so we // should not return WOULD_BLOCK here to try again. return android::base::ResultError("Got ECONNRESET", DEAD_OBJECT); } return android::base::Error(-error); } if (nRead == 0) { // check for EOF ALOGD_IF(DEBUG_CHANNEL_MESSAGES, "channel '%s' ~ receive message failed because peer was closed", name.c_str()); return android::base::Error(DEAD_OBJECT); LOG_IF(INFO, DEBUG_CHANNEL_MESSAGES) << "channel '" << name << "' ~ receive message failed because peer was closed"; return android::base::ResultError("::recv returned 0", DEAD_OBJECT); } if (!msg.isValid(nRead)) { Loading Loading @@ -766,4 +779,9 @@ android::base::Result<InputPublisher::ConsumerResponse> InputPublisher::receiveC return android::base::Error(UNKNOWN_ERROR); } std::ostream& operator<<(std::ostream& out, const InputMessage& msg) { out << ftl::enum_string(msg.header.type); return out; } } // namespace android libs/input/tests/InputChannel_test.cpp +148 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include <time.h> #include <errno.h> #include <android-base/logging.h> #include <binder/Binder.h> #include <binder/Parcel.h> #include <gtest/gtest.h> Loading @@ -43,6 +44,39 @@ bool operator==(const InputChannel& left, const InputChannel& right) { return left.getName() == right.getName() && left.getConnectionToken() == right.getConnectionToken() && lhs.st_ino == rhs.st_ino; } /** * Read a message from the provided channel. Read will continue until there's data, so only call * this if there's data in the channel, or it's closed. If there's no data, this will loop forever. */ android::base::Result<InputMessage> readMessage(InputChannel& channel) { while (true) { // Keep reading until we get something other than 'WOULD_BLOCK' android::base::Result<InputMessage> result = channel.receiveMessage(); if (!result.ok() && result.error().code() == WOULD_BLOCK) { // The data is not available yet. continue; // try again } return result; } } InputMessage createFinishedMessage(uint32_t seq) { InputMessage finish{}; finish.header.type = InputMessage::Type::FINISHED; finish.header.seq = seq; finish.body.finished.handled = true; return finish; } InputMessage createKeyMessage(uint32_t seq) { InputMessage key{}; key.header.type = InputMessage::Type::KEY; key.header.seq = seq; key.body.key.action = AKEY_EVENT_ACTION_DOWN; return key; } } // namespace class InputChannelTest : public testing::Test { Loading Loading @@ -227,6 +261,120 @@ TEST_F(InputChannelTest, SendAndReceive_MotionClassification) { } } /** * In this test, server writes 3 key events to the client. The client, upon receiving the first key, * sends a "finished" signal back to server, and then closes the fd. * * Next, we check what the server receives. * * In most cases, the server will receive the finish event, and then an 'fd closed' event. * * However, sometimes, the 'finish' event will not be delivered to the server. This is communicated * to the server via 'ECONNRESET', which the InputChannel converts into DEAD_OBJECT. * * The server needs to be aware of this behaviour and correctly clean up any state associated with * the client, even if the client did not end up finishing some of the messages. * * This test is written to expose a behaviour on the linux side - occasionally, the * last events written to the fd by the consumer are not delivered to the server. * * When tested on 2025 hardware, ECONNRESET was received approximately 1 out of 40 tries. * In vast majority (~ 29999 / 30000) of cases, after receiving ECONNRESET, the server could still * read the client data after receiving ECONNRESET. */ TEST_F(InputChannelTest, ReceiveAfterCloseMultiThreaded) { std::unique_ptr<InputChannel> serverChannel, clientChannel; status_t result = InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); ASSERT_EQ(OK, result) << "should have successfully opened a channel pair"; // Sender / publisher: publish 3 keys InputMessage key1 = createKeyMessage(/*seq=*/1); serverChannel->sendMessage(&key1); // The client should close the fd after it reads this one, but we will send 2 more here. InputMessage key2 = createKeyMessage(/*seq=*/2); serverChannel->sendMessage(&key2); InputMessage key3 = createKeyMessage(/*seq=*/3); serverChannel->sendMessage(&key3); std::thread consumer = std::thread([clientChannel = std::move(clientChannel)]() mutable { // Read the first key android::base::Result<InputMessage> firstKey = readMessage(*clientChannel); if (!firstKey.ok()) { FAIL() << "Did not receive the first key"; } // Send finish const InputMessage finish = createFinishedMessage(firstKey->header.seq); clientChannel->sendMessage(&finish); // Now close the fd clientChannel.reset(); }); // Now try to read the finish message, even though client closed the fd android::base::Result<InputMessage> response = readMessage(*serverChannel); consumer.join(); if (response.ok()) { ASSERT_EQ(response->header.type, InputMessage::Type::FINISHED); } else { // It's possible that after the client closes the fd, server will receive ECONNRESET. // In those situations, this error code will be translated into DEAD_OBJECT by the // InputChannel. ASSERT_EQ(response.error().code(), DEAD_OBJECT); // In most cases, subsequent attempts to read the client channel at this // point would succeed. However, for simplicity, we exit here (since // it's not guaranteed). return; } // There should not be any more events from the client, since the client closed fd after the // first key. android::base::Result<InputMessage> noEvent = serverChannel->receiveMessage(); ASSERT_FALSE(noEvent.ok()) << "Got event " << *noEvent; } /** * Similar test as above, but single-threaded. */ TEST_F(InputChannelTest, ReceiveAfterCloseSingleThreaded) { std::unique_ptr<InputChannel> serverChannel, clientChannel; status_t result = InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); ASSERT_EQ(OK, result) << "should have successfully opened a channel pair"; // Sender / publisher: publish 3 keys InputMessage key1 = createKeyMessage(/*seq=*/1); serverChannel->sendMessage(&key1); // The client should close the fd after it reads this one, but we will send 2 more here. InputMessage key2 = createKeyMessage(/*seq=*/2); serverChannel->sendMessage(&key2); InputMessage key3 = createKeyMessage(/*seq=*/3); serverChannel->sendMessage(&key3); // Read the first key android::base::Result<InputMessage> firstKey = readMessage(*clientChannel); if (!firstKey.ok()) { FAIL() << "Did not receive the first key"; } // Send finish const InputMessage finish = createFinishedMessage(firstKey->header.seq); clientChannel->sendMessage(&finish); // Now close the fd clientChannel.reset(); // Now try to read the finish message, even though client closed the fd android::base::Result<InputMessage> response = readMessage(*serverChannel); ASSERT_FALSE(response.ok()); ASSERT_EQ(response.error().code(), DEAD_OBJECT); // We can still read the finish event (but in practice, the expectation is that the server will // not be doing this after getting DEAD_OBJECT). android::base::Result<InputMessage> finishEvent = serverChannel->receiveMessage(); ASSERT_TRUE(finishEvent.ok()); ASSERT_EQ(finishEvent->header.type, InputMessage::Type::FINISHED); } TEST_F(InputChannelTest, DuplicateChannelAndAssertEqual) { std::unique_ptr<InputChannel> serverChannel, clientChannel; Loading Loading
include/input/InputTransport.h +2 −0 Original line number Diff line number Diff line Loading @@ -454,4 +454,6 @@ private: InputVerifier mInputVerifier; }; std::ostream& operator<<(std::ostream& out, const InputMessage& msg); } // namespace android
libs/input/InputConsumerNoResampling.cpp +0 −5 Original line number Diff line number Diff line Loading @@ -171,11 +171,6 @@ InputMessage createTimelineMessage(int32_t inputEventId, nsecs_t gpuCompletedTim return msg; } std::ostream& operator<<(std::ostream& out, const InputMessage& msg) { out << ftl::enum_string(msg.header.type); return out; } } // namespace // --- InputConsumerNoResampling --- Loading
libs/input/InputTransport.cpp +23 −5 Original line number Diff line number Diff line Loading @@ -436,16 +436,29 @@ android::base::Result<InputMessage> InputChannel::receiveMessage() { if (error == EAGAIN || error == EWOULDBLOCK) { return android::base::Error(WOULD_BLOCK); } if (error == EPIPE || error == ENOTCONN || error == ECONNREFUSED) { return android::base::Error(DEAD_OBJECT); if (error == EPIPE) { return android::base::ResultError("Got EPIPE", DEAD_OBJECT); } if (error == ENOTCONN) { return android::base::ResultError("Got ENOTCONN", DEAD_OBJECT); } if (error == ECONNREFUSED) { return android::base::ResultError("Got ECONNREFUSED", DEAD_OBJECT); } if (error == ECONNRESET) { // This means that the client has closed the channel while there was // still some data in the buffer. In most cases, subsequent reads // would result in more data. However, that is not guaranteed, so we // should not return WOULD_BLOCK here to try again. return android::base::ResultError("Got ECONNRESET", DEAD_OBJECT); } return android::base::Error(-error); } if (nRead == 0) { // check for EOF ALOGD_IF(DEBUG_CHANNEL_MESSAGES, "channel '%s' ~ receive message failed because peer was closed", name.c_str()); return android::base::Error(DEAD_OBJECT); LOG_IF(INFO, DEBUG_CHANNEL_MESSAGES) << "channel '" << name << "' ~ receive message failed because peer was closed"; return android::base::ResultError("::recv returned 0", DEAD_OBJECT); } if (!msg.isValid(nRead)) { Loading Loading @@ -766,4 +779,9 @@ android::base::Result<InputPublisher::ConsumerResponse> InputPublisher::receiveC return android::base::Error(UNKNOWN_ERROR); } std::ostream& operator<<(std::ostream& out, const InputMessage& msg) { out << ftl::enum_string(msg.header.type); return out; } } // namespace android
libs/input/tests/InputChannel_test.cpp +148 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include <time.h> #include <errno.h> #include <android-base/logging.h> #include <binder/Binder.h> #include <binder/Parcel.h> #include <gtest/gtest.h> Loading @@ -43,6 +44,39 @@ bool operator==(const InputChannel& left, const InputChannel& right) { return left.getName() == right.getName() && left.getConnectionToken() == right.getConnectionToken() && lhs.st_ino == rhs.st_ino; } /** * Read a message from the provided channel. Read will continue until there's data, so only call * this if there's data in the channel, or it's closed. If there's no data, this will loop forever. */ android::base::Result<InputMessage> readMessage(InputChannel& channel) { while (true) { // Keep reading until we get something other than 'WOULD_BLOCK' android::base::Result<InputMessage> result = channel.receiveMessage(); if (!result.ok() && result.error().code() == WOULD_BLOCK) { // The data is not available yet. continue; // try again } return result; } } InputMessage createFinishedMessage(uint32_t seq) { InputMessage finish{}; finish.header.type = InputMessage::Type::FINISHED; finish.header.seq = seq; finish.body.finished.handled = true; return finish; } InputMessage createKeyMessage(uint32_t seq) { InputMessage key{}; key.header.type = InputMessage::Type::KEY; key.header.seq = seq; key.body.key.action = AKEY_EVENT_ACTION_DOWN; return key; } } // namespace class InputChannelTest : public testing::Test { Loading Loading @@ -227,6 +261,120 @@ TEST_F(InputChannelTest, SendAndReceive_MotionClassification) { } } /** * In this test, server writes 3 key events to the client. The client, upon receiving the first key, * sends a "finished" signal back to server, and then closes the fd. * * Next, we check what the server receives. * * In most cases, the server will receive the finish event, and then an 'fd closed' event. * * However, sometimes, the 'finish' event will not be delivered to the server. This is communicated * to the server via 'ECONNRESET', which the InputChannel converts into DEAD_OBJECT. * * The server needs to be aware of this behaviour and correctly clean up any state associated with * the client, even if the client did not end up finishing some of the messages. * * This test is written to expose a behaviour on the linux side - occasionally, the * last events written to the fd by the consumer are not delivered to the server. * * When tested on 2025 hardware, ECONNRESET was received approximately 1 out of 40 tries. * In vast majority (~ 29999 / 30000) of cases, after receiving ECONNRESET, the server could still * read the client data after receiving ECONNRESET. */ TEST_F(InputChannelTest, ReceiveAfterCloseMultiThreaded) { std::unique_ptr<InputChannel> serverChannel, clientChannel; status_t result = InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); ASSERT_EQ(OK, result) << "should have successfully opened a channel pair"; // Sender / publisher: publish 3 keys InputMessage key1 = createKeyMessage(/*seq=*/1); serverChannel->sendMessage(&key1); // The client should close the fd after it reads this one, but we will send 2 more here. InputMessage key2 = createKeyMessage(/*seq=*/2); serverChannel->sendMessage(&key2); InputMessage key3 = createKeyMessage(/*seq=*/3); serverChannel->sendMessage(&key3); std::thread consumer = std::thread([clientChannel = std::move(clientChannel)]() mutable { // Read the first key android::base::Result<InputMessage> firstKey = readMessage(*clientChannel); if (!firstKey.ok()) { FAIL() << "Did not receive the first key"; } // Send finish const InputMessage finish = createFinishedMessage(firstKey->header.seq); clientChannel->sendMessage(&finish); // Now close the fd clientChannel.reset(); }); // Now try to read the finish message, even though client closed the fd android::base::Result<InputMessage> response = readMessage(*serverChannel); consumer.join(); if (response.ok()) { ASSERT_EQ(response->header.type, InputMessage::Type::FINISHED); } else { // It's possible that after the client closes the fd, server will receive ECONNRESET. // In those situations, this error code will be translated into DEAD_OBJECT by the // InputChannel. ASSERT_EQ(response.error().code(), DEAD_OBJECT); // In most cases, subsequent attempts to read the client channel at this // point would succeed. However, for simplicity, we exit here (since // it's not guaranteed). return; } // There should not be any more events from the client, since the client closed fd after the // first key. android::base::Result<InputMessage> noEvent = serverChannel->receiveMessage(); ASSERT_FALSE(noEvent.ok()) << "Got event " << *noEvent; } /** * Similar test as above, but single-threaded. */ TEST_F(InputChannelTest, ReceiveAfterCloseSingleThreaded) { std::unique_ptr<InputChannel> serverChannel, clientChannel; status_t result = InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel); ASSERT_EQ(OK, result) << "should have successfully opened a channel pair"; // Sender / publisher: publish 3 keys InputMessage key1 = createKeyMessage(/*seq=*/1); serverChannel->sendMessage(&key1); // The client should close the fd after it reads this one, but we will send 2 more here. InputMessage key2 = createKeyMessage(/*seq=*/2); serverChannel->sendMessage(&key2); InputMessage key3 = createKeyMessage(/*seq=*/3); serverChannel->sendMessage(&key3); // Read the first key android::base::Result<InputMessage> firstKey = readMessage(*clientChannel); if (!firstKey.ok()) { FAIL() << "Did not receive the first key"; } // Send finish const InputMessage finish = createFinishedMessage(firstKey->header.seq); clientChannel->sendMessage(&finish); // Now close the fd clientChannel.reset(); // Now try to read the finish message, even though client closed the fd android::base::Result<InputMessage> response = readMessage(*serverChannel); ASSERT_FALSE(response.ok()); ASSERT_EQ(response.error().code(), DEAD_OBJECT); // We can still read the finish event (but in practice, the expectation is that the server will // not be doing this after getting DEAD_OBJECT). android::base::Result<InputMessage> finishEvent = serverChannel->receiveMessage(); ASSERT_TRUE(finishEvent.ok()); ASSERT_EQ(finishEvent->header.type, InputMessage::Type::FINISHED); } TEST_F(InputChannelTest, DuplicateChannelAndAssertEqual) { std::unique_ptr<InputChannel> serverChannel, clientChannel; Loading