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sf: Use DirtyRect to optimize Full GPU composition
Use layer DirtyRect information in optimizing full GPU composition by using startTile and endTile GL calls. Change-Id: Iec0f9de2ce667438bbcc00d02e500055068df05a
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Use layer DirtyRect information in optimizing full GPU composition by using startTile and endTile GL calls. Change-Id: Iec0f9de2ce667438bbcc00d02e500055068df05a