Loading services/surfaceflinger/DisplayHardware/HWComposer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ void HWComposer::hook_invalidate(struct hwc_procs* procs) { } void HWComposer::invalidate() { mFlinger->signalEvent(); mFlinger->repaintEverything(); } void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) { Loading services/surfaceflinger/SurfaceFlinger.h +3 −5 Original line number Diff line number Diff line Loading @@ -256,12 +256,11 @@ private: public: // hack to work around gcc 4.0.3 bug const GraphicPlane& graphicPlane(int dpy) const; GraphicPlane& graphicPlane(int dpy); private: void waitForEvent(); public: // hack to work around gcc 4.0.3 bug void signalEvent(); void repaintEverything(); private: void waitForEvent(); void handleConsoleEvents(); void handleTransaction(uint32_t transactionFlags); void handleTransactionLocked(uint32_t transactionFlags); Loading @@ -279,7 +278,6 @@ private: void postFramebuffer(); void setupHardwareComposer(Region& dirtyInOut); void composeSurfaces(const Region& dirty); void repaintEverything(); ssize_t addClientLayer(const sp<Client>& client, Loading Loading
services/surfaceflinger/DisplayHardware/HWComposer.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -75,7 +75,7 @@ void HWComposer::hook_invalidate(struct hwc_procs* procs) { } void HWComposer::invalidate() { mFlinger->signalEvent(); mFlinger->repaintEverything(); } void HWComposer::setFrameBuffer(EGLDisplay dpy, EGLSurface sur) { Loading
services/surfaceflinger/SurfaceFlinger.h +3 −5 Original line number Diff line number Diff line Loading @@ -256,12 +256,11 @@ private: public: // hack to work around gcc 4.0.3 bug const GraphicPlane& graphicPlane(int dpy) const; GraphicPlane& graphicPlane(int dpy); private: void waitForEvent(); public: // hack to work around gcc 4.0.3 bug void signalEvent(); void repaintEverything(); private: void waitForEvent(); void handleConsoleEvents(); void handleTransaction(uint32_t transactionFlags); void handleTransactionLocked(uint32_t transactionFlags); Loading @@ -279,7 +278,6 @@ private: void postFramebuffer(); void setupHardwareComposer(Region& dirtyInOut); void composeSurfaces(const Region& dirty); void repaintEverything(); ssize_t addClientLayer(const sp<Client>& client, Loading