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Commit 2c043bed authored by ramindani's avatar ramindani Committed by Ram Indani
Browse files

Use the primaryDisplayRotationFlags for the source crop calculation

Source frame and bufferCrop calculations use the
primaryDisplayRotationFlags using the projection space
orientation just for the source crop calculation causes the
unwanted source crop in a situation where bufferCrop and
source frame are in different coordinate system. Using the
same primaryDisplayRotationFlags in Source crop calculation
will make all these calculations in line.

Test: verified manually with provided test apk in the #comment1 on
foldable, tablet and a phone and verified go/wm-smoke
atest libsurfaceflinger_unittest
atest libcompositionengine_test
atest CompositionTest
atest OutputLayerTest

BUG: 204187592
Change-Id: I23c6dcfb39979fd67eb5e1d21c011476c630058b
parent 1527529f
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+1 −1
Original line number Diff line number Diff line
@@ -60,7 +60,7 @@ public:
    std::vector<LayerFE::LayerSettings> getOverrideCompositionList() const override;

    void dump(std::string&) const override;
    virtual FloatRect calculateOutputSourceCrop() const;
    virtual FloatRect calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const;
    virtual Rect calculateOutputDisplayFrame() const;
    virtual uint32_t calculateOutputRelativeBufferTransform(
            uint32_t internalDisplayRotationFlags) const;
+3 −5
Original line number Diff line number Diff line
@@ -106,9 +106,8 @@ Rect OutputLayer::calculateInitialCrop() const {
    return activeCrop;
}

FloatRect OutputLayer::calculateOutputSourceCrop() const {
FloatRect OutputLayer::calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const {
    const auto& layerState = *getLayerFE().getCompositionState();
    const auto& outputState = getOutput().getState();

    if (!layerState.geomUsesSourceCrop) {
        return {};
@@ -140,8 +139,7 @@ FloatRect OutputLayer::calculateOutputSourceCrop() const {
         * the code below applies the primary display's inverse transform to the
         * buffer
         */
        uint32_t invTransformOrient =
                ui::Transform::toRotationFlags(outputState.displaySpace.getOrientation());
        uint32_t invTransformOrient = internalDisplayRotationFlags;
        // calculate the inverse transform
        if (invTransformOrient & HAL_TRANSFORM_ROT_90) {
            invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -304,7 +302,7 @@ void OutputLayer::updateCompositionState(
        state.forceClientComposition = false;

        state.displayFrame = calculateOutputDisplayFrame();
        state.sourceCrop = calculateOutputSourceCrop();
        state.sourceCrop = calculateOutputSourceCrop(internalDisplayRotationFlags);
        state.bufferTransform = static_cast<Hwc2::Transform>(
                calculateOutputRelativeBufferTransform(internalDisplayRotationFlags));

+4 −3
Original line number Diff line number Diff line
@@ -169,7 +169,7 @@ struct OutputLayerSourceCropTest : public OutputLayerTest {
    FloatRect calculateOutputSourceCrop() {
        mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();

        return mOutputLayer.calculateOutputSourceCrop();
        return mOutputLayer.calculateOutputSourceCrop(ui::Transform::RotationFlags::ROT_0);
    }
};

@@ -533,7 +533,7 @@ struct OutputLayerPartialMockForUpdateCompositionState : public impl::OutputLaye
                                                    sp<compositionengine::LayerFE> layerFE)
          : mOutput(output), mLayerFE(layerFE) {}
    // Mock everything called by updateCompositionState to simplify testing it.
    MOCK_CONST_METHOD0(calculateOutputSourceCrop, FloatRect());
    MOCK_CONST_METHOD1(calculateOutputSourceCrop, FloatRect(uint32_t));
    MOCK_CONST_METHOD0(calculateOutputDisplayFrame, Rect());
    MOCK_CONST_METHOD1(calculateOutputRelativeBufferTransform, uint32_t(uint32_t));

@@ -563,7 +563,8 @@ public:
    ~OutputLayerUpdateCompositionStateTest() = default;

    void setupGeometryChildCallValues(ui::Transform::RotationFlags internalDisplayRotationFlags) {
        EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop()).WillOnce(Return(kSourceCrop));
        EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop(internalDisplayRotationFlags))
                .WillOnce(Return(kSourceCrop));
        EXPECT_CALL(mOutputLayer, calculateOutputDisplayFrame()).WillOnce(Return(kDisplayFrame));
        EXPECT_CALL(mOutputLayer,
                    calculateOutputRelativeBufferTransform(internalDisplayRotationFlags))