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Commit 15d26578 authored by Brian Osman's avatar Brian Osman
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Update RenderEngine to use newer SkRuntimeEffect::MakeForShader

This enforces stricter rules on the SkSL at effect creation time, and
ensures it's valid as an SkShader (vs. an SkColorFilter).

Bug: skia:11813
Change-Id: Iddba9361a453fd4adc8ffd8fd41c0b0ab2905fad
(cherry picked from commit fe13a4a8)
parent 3654df01
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