Loading include/gui/ISurfaceTexture.h +0 −6 Original line number Diff line number Diff line Loading @@ -94,12 +94,6 @@ protected: virtual status_t setTransform(uint32_t transform) = 0; virtual status_t setScalingMode(int mode) = 0; // getAllocator retrieves the binder object that must be referenced as long // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced. // Holding this binder reference prevents SurfaceFlinger from freeing the // buffers before the client is done with them. virtual sp<IBinder> getAllocator() = 0; // query retrieves some information for this surface // 'what' tokens allowed are that of android_natives.h virtual int query(int what, int* value) = 0; Loading include/gui/SurfaceTexture.h +1 −2 Original line number Diff line number Diff line Loading @@ -343,8 +343,7 @@ private: // mCurrentTextureBuf is the graphic buffer of the current texture. It's // possible that this buffer is not associated with any buffer slot, so we // must track it separately in order to properly use // IGraphicBufferAlloc::freeAllGraphicBuffersExcept. // must track it separately in order to support the getCurrentBuffer method. sp<GraphicBuffer> mCurrentTextureBuf; // mCurrentCrop is the crop rectangle that applies to the current texture. Loading include/gui/SurfaceTextureClient.h +0 −4 Original line number Diff line number Diff line Loading @@ -106,10 +106,6 @@ private: // interactions with the server using this interface. sp<ISurfaceTexture> mSurfaceTexture; // mAllocator is the binder object that is referenced to prevent the // dequeued buffers from being freed prematurely. sp<IBinder> mAllocator; // mSlots stores the buffers that have been allocated for each buffer slot. // It is initialized to null pointers, and gets filled in with the result of // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a Loading libs/gui/ISurfaceTexture.cpp +0 −14 Original line number Diff line number Diff line Loading @@ -38,7 +38,6 @@ enum { CANCEL_BUFFER, SET_CROP, SET_TRANSFORM, GET_ALLOCATOR, QUERY, SET_SYNCHRONOUS_MODE, CONNECT, Loading Loading @@ -144,13 +143,6 @@ public: return result; } virtual sp<IBinder> getAllocator() { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); remote()->transact(GET_ALLOCATOR, data, &reply); return reply.readStrongBinder(); } virtual int query(int what, int* value) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); Loading Loading @@ -270,12 +262,6 @@ status_t BnSurfaceTexture::onTransact( reply->writeInt32(result); return NO_ERROR; } break; case GET_ALLOCATOR: { CHECK_INTERFACE(ISurfaceTexture, data, reply); sp<IBinder> result = getAllocator(); reply->writeStrongBinder(result); return NO_ERROR; } break; case QUERY: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int value; Loading libs/gui/SurfaceTexture.cpp +0 −5 Original line number Diff line number Diff line Loading @@ -786,11 +786,6 @@ void SurfaceTexture::setFrameAvailableListener( mFrameAvailableListener = listener; } sp<IBinder> SurfaceTexture::getAllocator() { LOGV("SurfaceTexture::getAllocator"); return mGraphicBufferAlloc->asBinder(); } void SurfaceTexture::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mGraphicBuffer = 0; Loading Loading
include/gui/ISurfaceTexture.h +0 −6 Original line number Diff line number Diff line Loading @@ -94,12 +94,6 @@ protected: virtual status_t setTransform(uint32_t transform) = 0; virtual status_t setScalingMode(int mode) = 0; // getAllocator retrieves the binder object that must be referenced as long // as the GraphicBuffers dequeued from this ISurfaceTexture are referenced. // Holding this binder reference prevents SurfaceFlinger from freeing the // buffers before the client is done with them. virtual sp<IBinder> getAllocator() = 0; // query retrieves some information for this surface // 'what' tokens allowed are that of android_natives.h virtual int query(int what, int* value) = 0; Loading
include/gui/SurfaceTexture.h +1 −2 Original line number Diff line number Diff line Loading @@ -343,8 +343,7 @@ private: // mCurrentTextureBuf is the graphic buffer of the current texture. It's // possible that this buffer is not associated with any buffer slot, so we // must track it separately in order to properly use // IGraphicBufferAlloc::freeAllGraphicBuffersExcept. // must track it separately in order to support the getCurrentBuffer method. sp<GraphicBuffer> mCurrentTextureBuf; // mCurrentCrop is the crop rectangle that applies to the current texture. Loading
include/gui/SurfaceTextureClient.h +0 −4 Original line number Diff line number Diff line Loading @@ -106,10 +106,6 @@ private: // interactions with the server using this interface. sp<ISurfaceTexture> mSurfaceTexture; // mAllocator is the binder object that is referenced to prevent the // dequeued buffers from being freed prematurely. sp<IBinder> mAllocator; // mSlots stores the buffers that have been allocated for each buffer slot. // It is initialized to null pointers, and gets filled in with the result of // ISurfaceTexture::requestBuffer when the client dequeues a buffer from a Loading
libs/gui/ISurfaceTexture.cpp +0 −14 Original line number Diff line number Diff line Loading @@ -38,7 +38,6 @@ enum { CANCEL_BUFFER, SET_CROP, SET_TRANSFORM, GET_ALLOCATOR, QUERY, SET_SYNCHRONOUS_MODE, CONNECT, Loading Loading @@ -144,13 +143,6 @@ public: return result; } virtual sp<IBinder> getAllocator() { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); remote()->transact(GET_ALLOCATOR, data, &reply); return reply.readStrongBinder(); } virtual int query(int what, int* value) { Parcel data, reply; data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor()); Loading Loading @@ -270,12 +262,6 @@ status_t BnSurfaceTexture::onTransact( reply->writeInt32(result); return NO_ERROR; } break; case GET_ALLOCATOR: { CHECK_INTERFACE(ISurfaceTexture, data, reply); sp<IBinder> result = getAllocator(); reply->writeStrongBinder(result); return NO_ERROR; } break; case QUERY: { CHECK_INTERFACE(ISurfaceTexture, data, reply); int value; Loading
libs/gui/SurfaceTexture.cpp +0 −5 Original line number Diff line number Diff line Loading @@ -786,11 +786,6 @@ void SurfaceTexture::setFrameAvailableListener( mFrameAvailableListener = listener; } sp<IBinder> SurfaceTexture::getAllocator() { LOGV("SurfaceTexture::getAllocator"); return mGraphicBufferAlloc->asBinder(); } void SurfaceTexture::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mGraphicBuffer = 0; Loading