EGL: Use frameId instead of framesAgo for frame events.
Using a frameId allows an app to poll for timestamps from a thread other than the swapping thread. Test: adb shell /data/nativetest/libgui_test/libgui_test --gtest_filter=*GetFrameTimestamps* Change-Id: I3faac0513929837982a2e63f7e0d3d529bd28f10
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