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Commit 02c97164 authored by Treehugger Robot's avatar Treehugger Robot Committed by Android (Google) Code Review
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Merge "Store Connection in InputTarget and Monitor" into main

parents 4333ebe7 18cbdb8e
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+1 −1
Original line number Diff line number Diff line
@@ -333,7 +333,7 @@ public:
    ~InputPublisher();

    /* Gets the underlying input channel. */
    inline std::shared_ptr<InputChannel> getChannel() { return mChannel; }
    inline std::shared_ptr<InputChannel> getChannel() const { return mChannel; }

    /* Publishes a key event to the input channel.
     *
+4 −0
Original line number Diff line number Diff line
@@ -38,4 +38,8 @@ const std::string Connection::getWindowName() const {
    return "?";
}

sp<IBinder> Connection::getToken() const {
    return inputPublisher.getChannel()->getConnectionToken();
};

} // namespace android::inputdispatcher
+2 −0
Original line number Diff line number Diff line
@@ -64,6 +64,8 @@ public:

    inline const std::string getInputChannelName() const { return inputChannel->getName(); }

    sp<IBinder> getToken() const;

    const std::string getWindowName() const;
};

+1 −1
Original line number Diff line number Diff line
@@ -282,7 +282,7 @@ std::string SensorEntry::getDescription() const {
volatile int32_t DispatchEntry::sNextSeqAtomic;

DispatchEntry::DispatchEntry(std::shared_ptr<const EventEntry> eventEntry,
                             ftl::Flags<InputTarget::Flags> targetFlags,
                             ftl::Flags<InputTargetFlags> targetFlags,
                             const ui::Transform& transform, const ui::Transform& rawTransform,
                             float globalScaleFactor, gui::Uid targetUid, int64_t vsyncId,
                             std::optional<int32_t> windowId)
+5 −5
Original line number Diff line number Diff line
@@ -17,7 +17,7 @@
#pragma once

#include "InjectionState.h"
#include "InputTarget.h"
#include "InputTargetFlags.h"
#include "trace/EventTrackerInterface.h"

#include <gui/InputApplication.h>
@@ -215,7 +215,7 @@ struct DispatchEntry {
    const uint32_t seq; // unique sequence number, never 0

    std::shared_ptr<const EventEntry> eventEntry; // the event to dispatch
    const ftl::Flags<InputTarget::Flags> targetFlags;
    const ftl::Flags<InputTargetFlags> targetFlags;
    ui::Transform transform;
    ui::Transform rawTransform;
    float globalScaleFactor;
@@ -237,17 +237,17 @@ struct DispatchEntry {
    std::optional<int32_t> windowId;

    DispatchEntry(std::shared_ptr<const EventEntry> eventEntry,
                  ftl::Flags<InputTarget::Flags> targetFlags, const ui::Transform& transform,
                  ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform,
                  const ui::Transform& rawTransform, float globalScaleFactor, gui::Uid targetUid,
                  int64_t vsyncId, std::optional<int32_t> windowId);
    DispatchEntry(const DispatchEntry&) = delete;
    DispatchEntry& operator=(const DispatchEntry&) = delete;

    inline bool hasForegroundTarget() const {
        return targetFlags.test(InputTarget::Flags::FOREGROUND);
        return targetFlags.test(InputTargetFlags::FOREGROUND);
    }

    inline bool isSplit() const { return targetFlags.test(InputTarget::Flags::SPLIT); }
    inline bool isSplit() const { return targetFlags.test(InputTargetFlags::SPLIT); }

private:
    static volatile int32_t sNextSeqAtomic;
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