Loading include/input/InputTransport.h +1 −1 Original line number Diff line number Diff line Loading @@ -333,7 +333,7 @@ public: ~InputPublisher(); /* Gets the underlying input channel. */ inline std::shared_ptr<InputChannel> getChannel() { return mChannel; } inline std::shared_ptr<InputChannel> getChannel() const { return mChannel; } /* Publishes a key event to the input channel. * Loading services/inputflinger/dispatcher/Connection.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -38,4 +38,8 @@ const std::string Connection::getWindowName() const { return "?"; } sp<IBinder> Connection::getToken() const { return inputPublisher.getChannel()->getConnectionToken(); }; } // namespace android::inputdispatcher services/inputflinger/dispatcher/Connection.h +2 −0 Original line number Diff line number Diff line Loading @@ -64,6 +64,8 @@ public: inline const std::string getInputChannelName() const { return inputChannel->getName(); } sp<IBinder> getToken() const; const std::string getWindowName() const; }; Loading services/inputflinger/dispatcher/Entry.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -282,7 +282,7 @@ std::string SensorEntry::getDescription() const { volatile int32_t DispatchEntry::sNextSeqAtomic; DispatchEntry::DispatchEntry(std::shared_ptr<const EventEntry> eventEntry, ftl::Flags<InputTarget::Flags> targetFlags, ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform, const ui::Transform& rawTransform, float globalScaleFactor, gui::Uid targetUid, int64_t vsyncId, std::optional<int32_t> windowId) Loading services/inputflinger/dispatcher/Entry.h +5 −5 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ #pragma once #include "InjectionState.h" #include "InputTarget.h" #include "InputTargetFlags.h" #include "trace/EventTrackerInterface.h" #include <gui/InputApplication.h> Loading Loading @@ -215,7 +215,7 @@ struct DispatchEntry { const uint32_t seq; // unique sequence number, never 0 std::shared_ptr<const EventEntry> eventEntry; // the event to dispatch const ftl::Flags<InputTarget::Flags> targetFlags; const ftl::Flags<InputTargetFlags> targetFlags; ui::Transform transform; ui::Transform rawTransform; float globalScaleFactor; Loading @@ -237,17 +237,17 @@ struct DispatchEntry { std::optional<int32_t> windowId; DispatchEntry(std::shared_ptr<const EventEntry> eventEntry, ftl::Flags<InputTarget::Flags> targetFlags, const ui::Transform& transform, ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform, const ui::Transform& rawTransform, float globalScaleFactor, gui::Uid targetUid, int64_t vsyncId, std::optional<int32_t> windowId); DispatchEntry(const DispatchEntry&) = delete; DispatchEntry& operator=(const DispatchEntry&) = delete; inline bool hasForegroundTarget() const { return targetFlags.test(InputTarget::Flags::FOREGROUND); return targetFlags.test(InputTargetFlags::FOREGROUND); } inline bool isSplit() const { return targetFlags.test(InputTarget::Flags::SPLIT); } inline bool isSplit() const { return targetFlags.test(InputTargetFlags::SPLIT); } private: static volatile int32_t sNextSeqAtomic; Loading Loading
include/input/InputTransport.h +1 −1 Original line number Diff line number Diff line Loading @@ -333,7 +333,7 @@ public: ~InputPublisher(); /* Gets the underlying input channel. */ inline std::shared_ptr<InputChannel> getChannel() { return mChannel; } inline std::shared_ptr<InputChannel> getChannel() const { return mChannel; } /* Publishes a key event to the input channel. * Loading
services/inputflinger/dispatcher/Connection.cpp +4 −0 Original line number Diff line number Diff line Loading @@ -38,4 +38,8 @@ const std::string Connection::getWindowName() const { return "?"; } sp<IBinder> Connection::getToken() const { return inputPublisher.getChannel()->getConnectionToken(); }; } // namespace android::inputdispatcher
services/inputflinger/dispatcher/Connection.h +2 −0 Original line number Diff line number Diff line Loading @@ -64,6 +64,8 @@ public: inline const std::string getInputChannelName() const { return inputChannel->getName(); } sp<IBinder> getToken() const; const std::string getWindowName() const; }; Loading
services/inputflinger/dispatcher/Entry.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -282,7 +282,7 @@ std::string SensorEntry::getDescription() const { volatile int32_t DispatchEntry::sNextSeqAtomic; DispatchEntry::DispatchEntry(std::shared_ptr<const EventEntry> eventEntry, ftl::Flags<InputTarget::Flags> targetFlags, ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform, const ui::Transform& rawTransform, float globalScaleFactor, gui::Uid targetUid, int64_t vsyncId, std::optional<int32_t> windowId) Loading
services/inputflinger/dispatcher/Entry.h +5 −5 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ #pragma once #include "InjectionState.h" #include "InputTarget.h" #include "InputTargetFlags.h" #include "trace/EventTrackerInterface.h" #include <gui/InputApplication.h> Loading Loading @@ -215,7 +215,7 @@ struct DispatchEntry { const uint32_t seq; // unique sequence number, never 0 std::shared_ptr<const EventEntry> eventEntry; // the event to dispatch const ftl::Flags<InputTarget::Flags> targetFlags; const ftl::Flags<InputTargetFlags> targetFlags; ui::Transform transform; ui::Transform rawTransform; float globalScaleFactor; Loading @@ -237,17 +237,17 @@ struct DispatchEntry { std::optional<int32_t> windowId; DispatchEntry(std::shared_ptr<const EventEntry> eventEntry, ftl::Flags<InputTarget::Flags> targetFlags, const ui::Transform& transform, ftl::Flags<InputTargetFlags> targetFlags, const ui::Transform& transform, const ui::Transform& rawTransform, float globalScaleFactor, gui::Uid targetUid, int64_t vsyncId, std::optional<int32_t> windowId); DispatchEntry(const DispatchEntry&) = delete; DispatchEntry& operator=(const DispatchEntry&) = delete; inline bool hasForegroundTarget() const { return targetFlags.test(InputTarget::Flags::FOREGROUND); return targetFlags.test(InputTargetFlags::FOREGROUND); } inline bool isSplit() const { return targetFlags.test(InputTarget::Flags::SPLIT); } inline bool isSplit() const { return targetFlags.test(InputTargetFlags::SPLIT); } private: static volatile int32_t sNextSeqAtomic; Loading