BufferHubQueueProducer reset buffers on disconnect
When Surface.cpp disconnects a IGraphicBufferProducer, it clears up all the buffer cache it holds. Thus our implementation should do the same. New tests: 1/ BufferHubQueueProducerTest.ConnectDisconnectReconnect: tests IGraphicBufferProducer to behave proper after disconnect and re-connect. 2/ BufferHubQueueTest.TestFreeAllBuffers: tests BufferHubQueue handles FreeAllBuffers() properly under different producer/consumer state. Bug: 64402829 Test: Pause and resume GVR video player demo and observer no more fails around IGraphicBufferProducer::requestBuffer and Surface::dequeueBuffer. Change-Id: Ia61e3f991248135cecf22039045f6960226bda42
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