Loading media/libeffects/hapticgenerator/Android.bp +1 −0 Original line number Diff line number Diff line Loading @@ -45,6 +45,7 @@ cc_library_shared { shared_libs: [ "libaudioutils", "libbase", "libbinder", "liblog", "libutils", Loading media/libeffects/hapticgenerator/EffectHapticGenerator.cpp +16 −1 Original line number Diff line number Diff line Loading @@ -22,12 +22,15 @@ #include <algorithm> #include <memory> #include <string> #include <utility> #include <errno.h> #include <inttypes.h> #include <math.h> #include <android-base/parsedouble.h> #include <android-base/properties.h> #include <audio_effects/effect_hapticgenerator.h> #include <audio_utils/format.h> #include <system/audio.h> Loading @@ -35,6 +38,7 @@ static constexpr float DEFAULT_RESONANT_FREQUENCY = 150.0f; static constexpr float DEFAULT_BSF_ZERO_Q = 8.0f; static constexpr float DEFAULT_BSF_POLE_Q = 4.0f; static constexpr float DEFAULT_DISTORTION_OUTPUT_GAIN = 1.5f; // This is the only symbol that needs to be exported __attribute__ ((visibility ("default"))) Loading Loading @@ -81,6 +85,15 @@ static const effect_descriptor_t gHgDescriptor = { namespace { float getFloatProperty(const std::string& key, float defaultValue) { float result; std::string value = android::base::GetProperty(key, ""); if (!value.empty() && android::base::ParseFloat(value, &result)) { return result; } return defaultValue; } int HapticGenerator_Init(struct HapticGeneratorContext *context) { context->itfe = &gHapticGeneratorInterface; Loading Loading @@ -114,7 +127,9 @@ int HapticGenerator_Init(struct HapticGeneratorContext *context) { context->param.distortionCornerFrequency = 300.0f; context->param.distortionInputGain = 0.3f; context->param.distortionCubeThreshold = 0.1f; context->param.distortionOutputGain = 1.5f; context->param.distortionOutputGain = getFloatProperty( "vendor.audio.hapticgenerator.distortion.output.gain", DEFAULT_DISTORTION_OUTPUT_GAIN); ALOGD("Using distortion output gain as %f", context->param.distortionOutputGain); context->state = HAPTICGENERATOR_STATE_INITIALIZED; return 0; Loading Loading
media/libeffects/hapticgenerator/Android.bp +1 −0 Original line number Diff line number Diff line Loading @@ -45,6 +45,7 @@ cc_library_shared { shared_libs: [ "libaudioutils", "libbase", "libbinder", "liblog", "libutils", Loading
media/libeffects/hapticgenerator/EffectHapticGenerator.cpp +16 −1 Original line number Diff line number Diff line Loading @@ -22,12 +22,15 @@ #include <algorithm> #include <memory> #include <string> #include <utility> #include <errno.h> #include <inttypes.h> #include <math.h> #include <android-base/parsedouble.h> #include <android-base/properties.h> #include <audio_effects/effect_hapticgenerator.h> #include <audio_utils/format.h> #include <system/audio.h> Loading @@ -35,6 +38,7 @@ static constexpr float DEFAULT_RESONANT_FREQUENCY = 150.0f; static constexpr float DEFAULT_BSF_ZERO_Q = 8.0f; static constexpr float DEFAULT_BSF_POLE_Q = 4.0f; static constexpr float DEFAULT_DISTORTION_OUTPUT_GAIN = 1.5f; // This is the only symbol that needs to be exported __attribute__ ((visibility ("default"))) Loading Loading @@ -81,6 +85,15 @@ static const effect_descriptor_t gHgDescriptor = { namespace { float getFloatProperty(const std::string& key, float defaultValue) { float result; std::string value = android::base::GetProperty(key, ""); if (!value.empty() && android::base::ParseFloat(value, &result)) { return result; } return defaultValue; } int HapticGenerator_Init(struct HapticGeneratorContext *context) { context->itfe = &gHapticGeneratorInterface; Loading Loading @@ -114,7 +127,9 @@ int HapticGenerator_Init(struct HapticGeneratorContext *context) { context->param.distortionCornerFrequency = 300.0f; context->param.distortionInputGain = 0.3f; context->param.distortionCubeThreshold = 0.1f; context->param.distortionOutputGain = 1.5f; context->param.distortionOutputGain = getFloatProperty( "vendor.audio.hapticgenerator.distortion.output.gain", DEFAULT_DISTORTION_OUTPUT_GAIN); ALOGD("Using distortion output gain as %f", context->param.distortionOutputGain); context->state = HAPTICGENERATOR_STATE_INITIALIZED; return 0; Loading