Fix display orientation handling
- Apply the orientation compensator before the filter. Otherwise, we won't tend to identity, but rather to a rotated frame, which is incorrect. - Enable rate limiting when orientation changes, but only when a new world-to-screen pose arrives. This makes sure that rate limiting is applied at the point of discontinuity regardless of the order of operations. Test: atest --host libheadtracking-test Bug: 188502620 Change-Id: I58e1c3807f875ae2735e65122a3ffb8483bde2a3
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