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Commit 78902dc8 authored by Eric Dumazet's avatar Eric Dumazet Committed by Zvikomborero Vincent Zvikaramba
Browse files

udp: fix behavior of wrong checksums



We have two problems in UDP stack related to bogus checksums :

1) We return -EAGAIN to application even if receive queue is not empty.
   This breaks applications using edge trigger epoll()

2) Under UDP flood, we can loop forever without yielding to other
   processes, potentially hanging the host, especially on non SMP.

This patch is an attempt to make things better.

We might in the future add extra support for rt applications
wanting to better control time spent doing a recv() in a hostile
environment. For example we could validate checksums before queuing
packets in socket receive queue.

Change-Id: Id97a6bf78f775b876a86afbd3a2442a39d63ca52
Signed-off-by: default avatarEric Dumazet <edumazet@google.com>
Cc: Willem de Bruijn <willemb@google.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent b1f18682
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+2 −4
Original line number Diff line number Diff line
@@ -1296,10 +1296,8 @@ csum_copy_err:
	}
	unlock_sock_fast(sk, slow);

	if (noblock)
		return -EAGAIN;

	/* starting over for a new packet */
	/* starting over for a new packet, but check if we need to yield */
	cond_resched();
	msg->msg_flags &= ~MSG_TRUNC;
	goto try_again;
}
+2 −4
Original line number Diff line number Diff line
@@ -497,10 +497,8 @@ csum_copy_err:
	}
	unlock_sock_fast(sk, slow);

	if (noblock)
		return -EAGAIN;

	/* starting over for a new packet */
	/* starting over for a new packet, but check if we need to yield */
	cond_resched();
	msg->msg_flags &= ~MSG_TRUNC;
	goto try_again;
}