Loading include/uapi/media/msm_media_info.h +8 −2 Original line number Diff line number Diff line Loading @@ -2,6 +2,11 @@ #ifndef __MSM_MEDIA_INFO_H__ #define __MSM_MEDIA_INFO_H__ /* Width and Height should be multiple of 16 */ #define INTERLACE_WIDTH_MAX 1920 #define INTERLACE_HEIGHT_MAX 1920 #define INTERLACE_MB_PER_FRAME_MAX ((1920*1088)/256) #ifndef MSM_MEDIA_ALIGN #define MSM_MEDIA_ALIGN(__sz, __align) (((__align) & ((__align) - 1)) ?\ ((((__sz) + (__align) - 1) / (__align)) * (__align)) :\ Loading Loading @@ -1210,8 +1215,9 @@ static inline unsigned int VENUS_BUFFER_SIZE(unsigned int color_fmt, case COLOR_FMT_NV12_UBWC: y_meta_stride = VENUS_Y_META_STRIDE(color_fmt, width); uv_meta_stride = VENUS_UV_META_STRIDE(color_fmt, width); if ((width <= 1920 && height <= 1088) || (width <= 1088 && height <= 1920)) { if (width <= INTERLACE_WIDTH_MAX && height <= INTERLACE_HEIGHT_MAX && (height * width) / 256 <= INTERLACE_MB_PER_FRAME_MAX) { y_sclines = VENUS_Y_SCANLINES(color_fmt, (height+1)>>1); y_ubwc_plane = Loading Loading
include/uapi/media/msm_media_info.h +8 −2 Original line number Diff line number Diff line Loading @@ -2,6 +2,11 @@ #ifndef __MSM_MEDIA_INFO_H__ #define __MSM_MEDIA_INFO_H__ /* Width and Height should be multiple of 16 */ #define INTERLACE_WIDTH_MAX 1920 #define INTERLACE_HEIGHT_MAX 1920 #define INTERLACE_MB_PER_FRAME_MAX ((1920*1088)/256) #ifndef MSM_MEDIA_ALIGN #define MSM_MEDIA_ALIGN(__sz, __align) (((__align) & ((__align) - 1)) ?\ ((((__sz) + (__align) - 1) / (__align)) * (__align)) :\ Loading Loading @@ -1210,8 +1215,9 @@ static inline unsigned int VENUS_BUFFER_SIZE(unsigned int color_fmt, case COLOR_FMT_NV12_UBWC: y_meta_stride = VENUS_Y_META_STRIDE(color_fmt, width); uv_meta_stride = VENUS_UV_META_STRIDE(color_fmt, width); if ((width <= 1920 && height <= 1088) || (width <= 1088 && height <= 1920)) { if (width <= INTERLACE_WIDTH_MAX && height <= INTERLACE_HEIGHT_MAX && (height * width) / 256 <= INTERLACE_MB_PER_FRAME_MAX) { y_sclines = VENUS_Y_SCANLINES(color_fmt, (height+1)>>1); y_ubwc_plane = Loading