Loading drivers/hid/hid-magicmouse.c +19 −6 Original line number Diff line number Diff line Loading @@ -95,6 +95,7 @@ struct magicmouse_sc { struct { short x; short y; short scroll_x; short scroll_y; u8 size; } touches[16]; Loading Loading @@ -181,11 +182,13 @@ static void magicmouse_emit_touch(struct magicmouse_sc *msc, int raw_id, u8 *tda */ if (emulate_scroll_wheel) { unsigned long now = jiffies; int step = msc->touches[id].scroll_y - y; int step_x = msc->touches[id].scroll_x - x; int step_y = msc->touches[id].scroll_y - y; /* Calculate and apply the scroll motion. */ switch (tdata[7] & TOUCH_STATE_MASK) { case TOUCH_STATE_START: msc->touches[id].scroll_x = x; msc->touches[id].scroll_y = y; /* Reset acceleration after half a second. */ Loading @@ -198,12 +201,20 @@ static void magicmouse_emit_touch(struct magicmouse_sc *msc, int raw_id, u8 *tda break; case TOUCH_STATE_DRAG: step /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step != 0) { msc->touches[id].scroll_y -= step * step_x /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step_x != 0) { msc->touches[id].scroll_x -= step_x * (64 - scroll_speed) * msc->scroll_accel; msc->scroll_jiffies = now; input_report_rel(input, REL_WHEEL, step); input_report_rel(input, REL_HWHEEL, -step_x); } step_y /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step_y != 0) { msc->touches[id].scroll_y -= step_y * (64 - scroll_speed) * msc->scroll_accel; msc->scroll_jiffies = now; input_report_rel(input, REL_WHEEL, step_y); } break; } Loading Loading @@ -318,8 +329,10 @@ static void magicmouse_setup_input(struct input_dev *input, struct hid_device *h __set_bit(EV_REL, input->evbit); __set_bit(REL_X, input->relbit); __set_bit(REL_Y, input->relbit); if (emulate_scroll_wheel) if (emulate_scroll_wheel) { __set_bit(REL_WHEEL, input->relbit); __set_bit(REL_HWHEEL, input->relbit); } if (report_touches) { __set_bit(EV_ABS, input->evbit); Loading Loading
drivers/hid/hid-magicmouse.c +19 −6 Original line number Diff line number Diff line Loading @@ -95,6 +95,7 @@ struct magicmouse_sc { struct { short x; short y; short scroll_x; short scroll_y; u8 size; } touches[16]; Loading Loading @@ -181,11 +182,13 @@ static void magicmouse_emit_touch(struct magicmouse_sc *msc, int raw_id, u8 *tda */ if (emulate_scroll_wheel) { unsigned long now = jiffies; int step = msc->touches[id].scroll_y - y; int step_x = msc->touches[id].scroll_x - x; int step_y = msc->touches[id].scroll_y - y; /* Calculate and apply the scroll motion. */ switch (tdata[7] & TOUCH_STATE_MASK) { case TOUCH_STATE_START: msc->touches[id].scroll_x = x; msc->touches[id].scroll_y = y; /* Reset acceleration after half a second. */ Loading @@ -198,12 +201,20 @@ static void magicmouse_emit_touch(struct magicmouse_sc *msc, int raw_id, u8 *tda break; case TOUCH_STATE_DRAG: step /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step != 0) { msc->touches[id].scroll_y -= step * step_x /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step_x != 0) { msc->touches[id].scroll_x -= step_x * (64 - scroll_speed) * msc->scroll_accel; msc->scroll_jiffies = now; input_report_rel(input, REL_WHEEL, step); input_report_rel(input, REL_HWHEEL, -step_x); } step_y /= (64 - (int)scroll_speed) * msc->scroll_accel; if (step_y != 0) { msc->touches[id].scroll_y -= step_y * (64 - scroll_speed) * msc->scroll_accel; msc->scroll_jiffies = now; input_report_rel(input, REL_WHEEL, step_y); } break; } Loading Loading @@ -318,8 +329,10 @@ static void magicmouse_setup_input(struct input_dev *input, struct hid_device *h __set_bit(EV_REL, input->evbit); __set_bit(REL_X, input->relbit); __set_bit(REL_Y, input->relbit); if (emulate_scroll_wheel) if (emulate_scroll_wheel) { __set_bit(REL_WHEEL, input->relbit); __set_bit(REL_HWHEEL, input->relbit); } if (report_touches) { __set_bit(EV_ABS, input->evbit); Loading