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Introduce ps3_gpu_mutex to synchronizes GPU-related operations, like:
- invoking the L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT command using the
lv1_gpu_context_attribute() hypervisor call,
- handling the PS3AV_CID_AVB_PARAM packet in the PS3 A/V Settings driver.
Signed-off-by:
Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by:
Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by:
Paul Mackerras <paulus@samba.org>