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Commit 76460a7b authored by Takashi Iwai's avatar Takashi Iwai Committed by Dmitry Torokhov
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Input: joystick - use ktime for measuring timing



The current codes in gameport and analog joystick drivers for the time
accounting have a long-standing problem when the system is running
with CPU freq; since the timing is measured via TSC or sample counter,
the calculation isn't reliable.

In this patch, as a simple fix, use the standard ktime to measure the
timing.  In case where no high resolution timer is available,
use_ktime bool option is provided to both modules.  Setting
use_ktime=false switches to the old methods.

Tested-by: default avatarClemens Ladisch <clemens@ladisch.de>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
Signed-off-by: default avatarDmitry Torokhov <dmitry.torokhov@gmail.com>
parent a3b3ca75
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+40 −1
Original line number Diff line number Diff line
@@ -23,6 +23,7 @@
#include <linux/workqueue.h>
#include <linux/sched.h>	/* HZ */
#include <linux/mutex.h>
#include <linux/timekeeping.h>

/*#include <asm/io.h>*/

@@ -30,6 +31,10 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Generic gameport layer");
MODULE_LICENSE("GPL");

static bool use_ktime = true;
module_param(use_ktime, bool, 0400);
MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed");

/*
 * gameport_mutex protects entire gameport subsystem and is taken
 * every time gameport port or driver registrered or unregistered.
@@ -75,6 +80,38 @@ static unsigned int get_time_pit(void)
 */

static int gameport_measure_speed(struct gameport *gameport)
{
	unsigned int i, t, tx;
	u64 t1, t2, t3;
	unsigned long flags;

	if (gameport_open(gameport, NULL, GAMEPORT_MODE_RAW))
		return 0;

	tx = ~0;

	for (i = 0; i < 50; i++) {
		local_irq_save(flags);
		t1 = ktime_get_ns();
		for (t = 0; t < 50; t++)
			gameport_read(gameport);
		t2 = ktime_get_ns();
		t3 = ktime_get_ns();
		local_irq_restore(flags);
		udelay(i * 10);
		t = (t2 - t1) - (t3 - t2);
		if (t < tx)
			tx = t;
	}

	gameport_close(gameport);
	t = 1000000 * 50;
	if (tx)
		t /= tx;
	return t;
}

static int old_gameport_measure_speed(struct gameport *gameport)
{
#if defined(__i386__)

@@ -521,7 +558,9 @@ static void gameport_add_port(struct gameport *gameport)
	if (gameport->parent)
		gameport->parent->child = gameport;

	gameport->speed = gameport_measure_speed(gameport);
	gameport->speed = use_ktime ?
		gameport_measure_speed(gameport) :
		old_gameport_measure_speed(gameport);

	list_add_tail(&gameport->node, &gameport_list);

+52 −19
Original line number Diff line number Diff line
@@ -36,6 +36,7 @@
#include <linux/gameport.h>
#include <linux/jiffies.h>
#include <linux/timex.h>
#include <linux/timekeeping.h>

#define DRIVER_DESC	"Analog joystick and gamepad driver"

@@ -43,6 +44,10 @@ MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");

static bool use_ktime = true;
module_param(use_ktime, bool, 0400);
MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed");

/*
 * Option parsing.
 */
@@ -171,6 +176,25 @@ static unsigned long analog_faketime = 0;
#warning Precise timer not defined for this architecture.
#endif

static inline u64 get_time(void)
{
	if (use_ktime) {
		return ktime_get_ns();
	} else {
		unsigned int x;
		GET_TIME(x);
		return x;
	}
}

static inline unsigned int delta(u64 x, u64 y)
{
	if (use_ktime)
		return y - x;
	else
		return DELTA((unsigned int)x, (unsigned int)y);
}

/*
 * analog_decode() decodes analog joystick data and reports input events.
 */
@@ -226,7 +250,8 @@ static void analog_decode(struct analog *analog, int *axes, int *initial, int bu
static int analog_cooked_read(struct analog_port *port)
{
	struct gameport *gameport = port->gameport;
	unsigned int time[4], start, loop, now, loopout, timeout;
	u64 time[4], start, loop, now;
	unsigned int loopout, timeout;
	unsigned char data[4], this, last;
	unsigned long flags;
	int i, j;
@@ -236,7 +261,7 @@ static int analog_cooked_read(struct analog_port *port)

	local_irq_save(flags);
	gameport_trigger(gameport);
	GET_TIME(now);
	now = get_time();
	local_irq_restore(flags);

	start = now;
@@ -249,16 +274,16 @@ static int analog_cooked_read(struct analog_port *port)

		local_irq_disable();
		this = gameport_read(gameport) & port->mask;
		GET_TIME(now);
		now = get_time();
		local_irq_restore(flags);

		if ((last ^ this) && (DELTA(loop, now) < loopout)) {
		if ((last ^ this) && (delta(loop, now) < loopout)) {
			data[i] = last ^ this;
			time[i] = now;
			i++;
		}

	} while (this && (i < 4) && (DELTA(start, now) < timeout));
	} while (this && (i < 4) && (delta(start, now) < timeout));

	this <<= 4;

@@ -266,7 +291,7 @@ static int analog_cooked_read(struct analog_port *port)
		this |= data[i];
		for (j = 0; j < 4; j++)
			if (data[i] & (1 << j))
				port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
				port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
	}

	return -(this != port->mask);
@@ -365,31 +390,39 @@ static void analog_close(struct input_dev *dev)
static void analog_calibrate_timer(struct analog_port *port)
{
	struct gameport *gameport = port->gameport;
	unsigned int i, t, tx, t1, t2, t3;
	unsigned int i, t, tx;
	u64 t1, t2, t3;
	unsigned long flags;

	if (use_ktime) {
		port->speed = 1000000;
	} else {
		local_irq_save(flags);
	GET_TIME(t1);
		t1 = get_time();
#ifdef FAKE_TIME
		analog_faketime += 830;
#endif
		mdelay(1);
	GET_TIME(t2);
	GET_TIME(t3);
		t2 = get_time();
		t3 = get_time();
		local_irq_restore(flags);

	port->speed = DELTA(t1, t2) - DELTA(t2, t3);
		port->speed = delta(t1, t2) - delta(t2, t3);
	}

	tx = ~0;

	for (i = 0; i < 50; i++) {
		local_irq_save(flags);
		GET_TIME(t1);
		for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); }
		GET_TIME(t3);
		t1 = get_time();
		for (t = 0; t < 50; t++) {
			gameport_read(gameport);
			t2 = get_time();
		}
		t3 = get_time();
		local_irq_restore(flags);
		udelay(i);
		t = DELTA(t1, t2) - DELTA(t2, t3);
		t = delta(t1, t2) - delta(t2, t3);
		if (t < tx) tx = t;
	}