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Commit 498f6d36 authored by David Herrmann's avatar David Herrmann Committed by Tomi Valkeinen
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simplefb: fix unmapping fb during destruction



Unfortunately, fbdev does not create its own "struct device" for
framebuffers. Instead, it attaches to the device of the parent layer. This
has the side-effect that devm_* managed resources are not cleaned up on
framebuffer-destruction but rather during destruction of the
parent-device. In case of fbdev this might be too late, though.
remove_conflicting_framebuffer() may remove fbdev devices but keep the
parent device as it is.

Therefore, we now use plain ioremap() and unmap the framebuffer in the
fb_destroy() callback. Note that we must not free the device here as this
might race with the parent-device removal. Instead, we rely on
unregister_framebuffer() as barrier and we're safe.

Reported-by: default avatarTom Gundersen <teg@jklm.no>
Signed-off-by: default avatarDavid Herrmann <dh.herrmann@gmail.com>
Acked-by: default avatarStephen Warren <swarren@nvidia.com>
Signed-off-by: default avatarTomi Valkeinen <tomi.valkeinen@ti.com>
parent cc9fd77c
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+10 −2
Original line number Diff line number Diff line
@@ -66,8 +66,15 @@ static int simplefb_setcolreg(u_int regno, u_int red, u_int green, u_int blue,
	return 0;
}

static void simplefb_destroy(struct fb_info *info)
{
	if (info->screen_base)
		iounmap(info->screen_base);
}

static struct fb_ops simplefb_ops = {
	.owner		= THIS_MODULE,
	.fb_destroy	= simplefb_destroy,
	.fb_setcolreg	= simplefb_setcolreg,
	.fb_fillrect	= cfb_fillrect,
	.fb_copyarea	= cfb_copyarea,
@@ -212,7 +219,7 @@ static int simplefb_probe(struct platform_device *pdev)

	info->fbops = &simplefb_ops;
	info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE;
	info->screen_base = devm_ioremap(&pdev->dev, info->fix.smem_start,
	info->screen_base = ioremap(info->fix.smem_start,
				    info->fix.smem_len);
	if (!info->screen_base) {
		framebuffer_release(info);
@@ -231,6 +238,7 @@ static int simplefb_probe(struct platform_device *pdev)
	ret = register_framebuffer(info);
	if (ret < 0) {
		dev_err(&pdev->dev, "Unable to register simplefb: %d\n", ret);
		iounmap(info->screen_base);
		framebuffer_release(info);
		return ret;
	}