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Commit 3ae069cf authored by Ingo Molnar's avatar Ingo Molnar
Browse files

tools/perf/build: Split out feature check: 'libnuma'

Cc: Arnaldo Carvalho de Melo <acme@redhat.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Namhyung Kim <namhyung@kernel.org>
Cc: David Ahern <dsahern@gmail.com>
Cc: Jiri Olsa <jolsa@redhat.com>
Link: http://lkml.kernel.org/n/tip-vixsrpggxFjhz7kppqgrGr6s@git.kernel.org


Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent 8b6eb56a
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+4 −3
Original line number Original line Diff line number Diff line
@@ -101,7 +101,9 @@ $(info Testing features:)
$(shell make -i -j -C config/feature-checks >/dev/null 2>&1)
$(shell make -i -j -C config/feature-checks >/dev/null 2>&1)
$(info done)
$(info done)


FEATURE_TESTS = hello
FEATURE_TESTS =				\
	hello				\
	libnuma


$(foreach test,$(FEATURE_TESTS),$(call feature_check,$(test),$(test)))
$(foreach test,$(FEATURE_TESTS),$(call feature_check,$(test),$(test)))


@@ -434,8 +436,7 @@ ifndef NO_BACKTRACE
endif
endif


ifndef NO_LIBNUMA
ifndef NO_LIBNUMA
  FLAGS_LIBNUMA = $(CFLAGS) $(LDFLAGS) -lnuma
  ifeq ($(feature-libnuma), 0)
  ifneq ($(call try-cc,$(SOURCE_LIBNUMA),$(FLAGS_LIBNUMA),libnuma),y)
    msg := $(warning No numa.h found, disables 'perf bench numa mem' benchmark, please install numa-libs-devel or libnuma-dev);
    msg := $(warning No numa.h found, disables 'perf bench numa mem' benchmark, please install numa-libs-devel or libnuma-dev);
    NO_LIBNUMA := 1
    NO_LIBNUMA := 1
  else
  else
+6 −1
Original line number Original line Diff line number Diff line


FILES=test-hello
FILES=					\
	test-hello			\
	test-libnuma


CC := $(CC) -MD
CC := $(CC) -MD


@@ -12,6 +14,9 @@ BUILD = $(CC) -o $(OUTPUT)$@ $@.c
test-hello:
test-hello:
	$(BUILD)
	$(BUILD)


test-libnuma:
	$(BUILD) -lnuma

-include *.d */*.d
-include *.d */*.d


###############################
###############################
+8 −0
Original line number Original line Diff line number Diff line
#include <numa.h>
#include <numaif.h>

int main(void)
{
	numa_available();
	return 0;
}