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Commit 37615527 authored by Christian König's avatar Christian König
Browse files

drm/radeon: cleanup the fence ring locking code



We no longer need to take the ring lock while checking for
a gpu lockup, so just cleanup the code.

Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent aee4aa73
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+2 −3
Original line number Diff line number Diff line
@@ -363,9 +363,8 @@ int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence **fence, i
void radeon_fence_process(struct radeon_device *rdev, int ring);
bool radeon_fence_signaled(struct radeon_fence *fence);
int radeon_fence_wait(struct radeon_fence *fence, bool interruptible);
int radeon_fence_wait_locked(struct radeon_fence *fence);
int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring);
int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring);
int radeon_fence_wait_next(struct radeon_device *rdev, int ring);
int radeon_fence_wait_empty(struct radeon_device *rdev, int ring);
int radeon_fence_wait_any(struct radeon_device *rdev,
			  struct radeon_fence **fences,
			  bool intr);
+1 −3
Original line number Diff line number Diff line
@@ -1445,10 +1445,9 @@ int radeon_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
	/* evict vram memory */
	radeon_bo_evict_vram(rdev);

	mutex_lock(&rdev->ring_lock);
	/* wait for gpu to finish processing current batch */
	for (i = 0; i < RADEON_NUM_RINGS; i++) {
		r = radeon_fence_wait_empty_locked(rdev, i);
		r = radeon_fence_wait_empty(rdev, i);
		if (r) {
			/* delay GPU reset to resume */
			force_completion = true;
@@ -1457,7 +1456,6 @@ int radeon_suspend_kms(struct drm_device *dev, bool suspend, bool fbcon)
	if (force_completion) {
		radeon_fence_driver_force_completion(rdev);
	}
	mutex_unlock(&rdev->ring_lock);

	radeon_save_bios_scratch_regs(rdev);

+10 −49
Original line number Diff line number Diff line
@@ -288,7 +288,6 @@ static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
 * @rdev: radeon device pointer
 * @target_seq: sequence number(s) we want to wait for
 * @intr: use interruptable sleep
 * @lock_ring: whether the ring should be locked or not
 *
 * Wait for the requested sequence number(s) to be written by any ring
 * (all asics).  Sequnce number array is indexed by ring id.
@@ -299,7 +298,7 @@ static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
 * -EDEADLK is returned when a GPU lockup has been detected.
 */
static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
				 bool intr, bool lock_ring)
				 bool intr)
{
	uint64_t last_seq[RADEON_NUM_RINGS];
	bool signaled;
@@ -358,9 +357,6 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
			if (i != RADEON_NUM_RINGS)
				continue;

			if (lock_ring)
				mutex_lock(&rdev->ring_lock);

			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
				if (!target_seq[i])
					continue;
@@ -378,14 +374,9 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,

				/* remember that we need an reset */
				rdev->needs_reset = true;
				if (lock_ring)
					mutex_unlock(&rdev->ring_lock);
				wake_up_all(&rdev->fence_queue);
				return -EDEADLK;
			}

			if (lock_ring)
				mutex_unlock(&rdev->ring_lock);
		}
	}
	return 0;
@@ -416,7 +407,7 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
	if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
		return 0;

	r = radeon_fence_wait_seq(fence->rdev, seq, intr, true);
	r = radeon_fence_wait_seq(fence->rdev, seq, intr);
	if (r)
		return r;

@@ -464,7 +455,7 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
	if (num_rings == 0)
		return -ENOENT;

	r = radeon_fence_wait_seq(rdev, seq, intr, true);
	r = radeon_fence_wait_seq(rdev, seq, intr);
	if (r) {
		return r;
	}
@@ -472,37 +463,7 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
}

/**
 * radeon_fence_wait_locked - wait for a fence to signal
 *
 * @fence: radeon fence object
 *
 * Wait for the requested fence to signal (all asics).
 * Returns 0 if the fence has passed, error for all other cases.
 */
int radeon_fence_wait_locked(struct radeon_fence *fence)
{
	uint64_t seq[RADEON_NUM_RINGS] = {};
	int r;

	if (fence == NULL) {
		WARN(1, "Querying an invalid fence : %p !\n", fence);
		return -EINVAL;
	}

	seq[fence->ring] = fence->seq;
	if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
		return 0;

	r = radeon_fence_wait_seq(fence->rdev, seq, false, false);
	if (r)
		return r;

	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
	return 0;
}

/**
 * radeon_fence_wait_next_locked - wait for the next fence to signal
 * radeon_fence_wait_next - wait for the next fence to signal
 *
 * @rdev: radeon device pointer
 * @ring: ring index the fence is associated with
@@ -511,7 +472,7 @@ int radeon_fence_wait_locked(struct radeon_fence *fence)
 * Returns 0 if the next fence has passed, error for all other cases.
 * Caller must hold ring lock.
 */
int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
{
	uint64_t seq[RADEON_NUM_RINGS] = {};

@@ -521,11 +482,11 @@ int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
		   already the last emited fence */
		return -ENOENT;
	}
	return radeon_fence_wait_seq(rdev, seq, false, false);
	return radeon_fence_wait_seq(rdev, seq, false);
}

/**
 * radeon_fence_wait_empty_locked - wait for all fences to signal
 * radeon_fence_wait_empty - wait for all fences to signal
 *
 * @rdev: radeon device pointer
 * @ring: ring index the fence is associated with
@@ -534,7 +495,7 @@ int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
 * Returns 0 if the fences have passed, error for all other cases.
 * Caller must hold ring lock.
 */
int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
int radeon_fence_wait_empty(struct radeon_device *rdev, int ring)
{
	uint64_t seq[RADEON_NUM_RINGS] = {};
	int r;
@@ -543,7 +504,7 @@ int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
	if (!seq[ring])
		return 0;

	r = radeon_fence_wait_seq(rdev, seq, false, false);
	r = radeon_fence_wait_seq(rdev, seq, false);
	if (r) {
		if (r == -EDEADLK)
			return -EDEADLK;
@@ -794,7 +755,7 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
	for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
		if (!rdev->fence_drv[ring].initialized)
			continue;
		r = radeon_fence_wait_empty_locked(rdev, ring);
		r = radeon_fence_wait_empty(rdev, ring);
		if (r) {
			/* no need to trigger GPU reset as we are unloading */
			radeon_fence_driver_force_completion(rdev);
+2 −2
Original line number Diff line number Diff line
@@ -260,7 +260,7 @@ static void radeon_pm_set_clocks(struct radeon_device *rdev)
		if (!ring->ready) {
			continue;
		}
		r = radeon_fence_wait_empty_locked(rdev, i);
		r = radeon_fence_wait_empty(rdev, i);
		if (r) {
			/* needs a GPU reset dont reset here */
			mutex_unlock(&rdev->ring_lock);
@@ -896,7 +896,7 @@ force:
	for (i = 0; i < RADEON_NUM_RINGS; i++) {
		struct radeon_ring *ring = &rdev->ring[i];
		if (ring->ready)
			radeon_fence_wait_empty_locked(rdev, i);
			radeon_fence_wait_empty(rdev, i);
	}

	/* program the new power state */
+1 −1
Original line number Diff line number Diff line
@@ -382,7 +382,7 @@ int radeon_ring_alloc(struct radeon_device *rdev, struct radeon_ring *ring, unsi
		if (ndw < ring->ring_free_dw) {
			break;
		}
		r = radeon_fence_wait_next_locked(rdev, ring->idx);
		r = radeon_fence_wait_next(rdev, ring->idx);
		if (r)
			return r;
	}
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