Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 263aba71 authored by Dmitry Torokhov's avatar Dmitry Torokhov
Browse files

Input: trident (OSS) - do not carry around gameport code if gameport


       core support is disabled, some formatting changes.

Signed-off-by: default avatarDmitry Torokhov <dtor@mail.ru>
parent 04b6389a
Loading
Loading
Loading
Loading
+25 −12
Original line number Diff line number Diff line
@@ -228,6 +228,10 @@

#define DRIVER_VERSION "0.14.10j-2.6"

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
#define SUPPORT_JOYSTICK 1
#endif

/* magic numbers to protect our data structures */
#define TRIDENT_CARD_MAGIC	0x5072696E	/* "Prin" */
#define TRIDENT_STATE_MAGIC	0x63657373	/* "cess" */
@@ -4252,24 +4256,25 @@ trident_ac97_init(struct trident_card *card)
	return num_ac97 + 1;
}

#ifdef SUPPORT_JOYSTICK
/* Gameport functions for the cards ADC gameport */

static unsigned char
trident_game_read(struct gameport *gameport)
static unsigned char trident_game_read(struct gameport *gameport)
{
	struct trident_card *card = gameport->port_data;

	return inb(TRID_REG(card, T4D_GAME_LEG));
}

static void
trident_game_trigger(struct gameport *gameport)
static void trident_game_trigger(struct gameport *gameport)
{
	struct trident_card *card = gameport->port_data;

	outb(0xff, TRID_REG(card, T4D_GAME_LEG));
}

static int
trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
static int trident_game_cooked_read(struct gameport *gameport,
				    int *axes, int *buttons)
{
	struct trident_card *card = gameport->port_data;
	int i;
@@ -4285,8 +4290,7 @@ trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons)
	return 0;
}

static int
trident_game_open(struct gameport *gameport, int mode)
static int trident_game_open(struct gameport *gameport, int mode)
{
	struct trident_card *card = gameport->port_data;

@@ -4305,8 +4309,7 @@ trident_game_open(struct gameport *gameport, int mode)
	return 0;
}

static int __devinit
trident_register_gameport(struct trident_card *card)
static int __devinit trident_register_gameport(struct trident_card *card)
{
	struct gameport *gp;

@@ -4330,6 +4333,17 @@ trident_register_gameport(struct trident_card *card)
	return 0;
}

static inline void trident_unregister_gameport(struct trident_card *card)
{
	if (card->gameport)
		gameport_unregister_port(card->gameport);
}

#else
static inline int trident_register_gameport(struct trident_card *card) { return -ENOSYS; }
static inline void trident_unregister_gameport(struct trident_card *card) { }
#endif /* SUPPORT_JOYSTICK */

/* install the driver, we do not allocate hardware channel nor DMA buffer */ 
/* now, they are defered until "ACCESS" time (in prog_dmabuf called by */ 
/* open/read/write/ioctl/mmap) */
@@ -4569,8 +4583,7 @@ trident_remove(struct pci_dev *pci_dev)
	}

	/* Unregister gameport */
	if (card->gameport)
		gameport_unregister_port(card->gameport);
	trident_unregister_gameport(card);

	/* Kill interrupts, and SP/DIF */
	trident_disable_loop_interrupts(card);