Loading sound/oss/trident.c +25 −12 Original line number Diff line number Diff line Loading @@ -228,6 +228,10 @@ #define DRIVER_VERSION "0.14.10j-2.6" #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) #define SUPPORT_JOYSTICK 1 #endif /* magic numbers to protect our data structures */ #define TRIDENT_CARD_MAGIC 0x5072696E /* "Prin" */ #define TRIDENT_STATE_MAGIC 0x63657373 /* "cess" */ Loading Loading @@ -4252,24 +4256,25 @@ trident_ac97_init(struct trident_card *card) return num_ac97 + 1; } #ifdef SUPPORT_JOYSTICK /* Gameport functions for the cards ADC gameport */ static unsigned char trident_game_read(struct gameport *gameport) static unsigned char trident_game_read(struct gameport *gameport) { struct trident_card *card = gameport->port_data; return inb(TRID_REG(card, T4D_GAME_LEG)); } static void trident_game_trigger(struct gameport *gameport) static void trident_game_trigger(struct gameport *gameport) { struct trident_card *card = gameport->port_data; outb(0xff, TRID_REG(card, T4D_GAME_LEG)); } static int trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) static int trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) { struct trident_card *card = gameport->port_data; int i; Loading @@ -4285,8 +4290,7 @@ trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) return 0; } static int trident_game_open(struct gameport *gameport, int mode) static int trident_game_open(struct gameport *gameport, int mode) { struct trident_card *card = gameport->port_data; Loading @@ -4305,8 +4309,7 @@ trident_game_open(struct gameport *gameport, int mode) return 0; } static int __devinit trident_register_gameport(struct trident_card *card) static int __devinit trident_register_gameport(struct trident_card *card) { struct gameport *gp; Loading @@ -4330,6 +4333,17 @@ trident_register_gameport(struct trident_card *card) return 0; } static inline void trident_unregister_gameport(struct trident_card *card) { if (card->gameport) gameport_unregister_port(card->gameport); } #else static inline int trident_register_gameport(struct trident_card *card) { return -ENOSYS; } static inline void trident_unregister_gameport(struct trident_card *card) { } #endif /* SUPPORT_JOYSTICK */ /* install the driver, we do not allocate hardware channel nor DMA buffer */ /* now, they are defered until "ACCESS" time (in prog_dmabuf called by */ /* open/read/write/ioctl/mmap) */ Loading Loading @@ -4569,8 +4583,7 @@ trident_remove(struct pci_dev *pci_dev) } /* Unregister gameport */ if (card->gameport) gameport_unregister_port(card->gameport); trident_unregister_gameport(card); /* Kill interrupts, and SP/DIF */ trident_disable_loop_interrupts(card); Loading Loading
sound/oss/trident.c +25 −12 Original line number Diff line number Diff line Loading @@ -228,6 +228,10 @@ #define DRIVER_VERSION "0.14.10j-2.6" #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) #define SUPPORT_JOYSTICK 1 #endif /* magic numbers to protect our data structures */ #define TRIDENT_CARD_MAGIC 0x5072696E /* "Prin" */ #define TRIDENT_STATE_MAGIC 0x63657373 /* "cess" */ Loading Loading @@ -4252,24 +4256,25 @@ trident_ac97_init(struct trident_card *card) return num_ac97 + 1; } #ifdef SUPPORT_JOYSTICK /* Gameport functions for the cards ADC gameport */ static unsigned char trident_game_read(struct gameport *gameport) static unsigned char trident_game_read(struct gameport *gameport) { struct trident_card *card = gameport->port_data; return inb(TRID_REG(card, T4D_GAME_LEG)); } static void trident_game_trigger(struct gameport *gameport) static void trident_game_trigger(struct gameport *gameport) { struct trident_card *card = gameport->port_data; outb(0xff, TRID_REG(card, T4D_GAME_LEG)); } static int trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) static int trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) { struct trident_card *card = gameport->port_data; int i; Loading @@ -4285,8 +4290,7 @@ trident_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) return 0; } static int trident_game_open(struct gameport *gameport, int mode) static int trident_game_open(struct gameport *gameport, int mode) { struct trident_card *card = gameport->port_data; Loading @@ -4305,8 +4309,7 @@ trident_game_open(struct gameport *gameport, int mode) return 0; } static int __devinit trident_register_gameport(struct trident_card *card) static int __devinit trident_register_gameport(struct trident_card *card) { struct gameport *gp; Loading @@ -4330,6 +4333,17 @@ trident_register_gameport(struct trident_card *card) return 0; } static inline void trident_unregister_gameport(struct trident_card *card) { if (card->gameport) gameport_unregister_port(card->gameport); } #else static inline int trident_register_gameport(struct trident_card *card) { return -ENOSYS; } static inline void trident_unregister_gameport(struct trident_card *card) { } #endif /* SUPPORT_JOYSTICK */ /* install the driver, we do not allocate hardware channel nor DMA buffer */ /* now, they are defered until "ACCESS" time (in prog_dmabuf called by */ /* open/read/write/ioctl/mmap) */ Loading Loading @@ -4569,8 +4583,7 @@ trident_remove(struct pci_dev *pci_dev) } /* Unregister gameport */ if (card->gameport) gameport_unregister_port(card->gameport); trident_unregister_gameport(card); /* Kill interrupts, and SP/DIF */ trident_disable_loop_interrupts(card); Loading