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Commit 1c6e555c authored by Mark Brown's avatar Mark Brown
Browse files

ALSA: Rename jack switch table in preparation for button support



Avoids confusion when we have button support.

Signed-off-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
parent 57d54889
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+6 −5
Original line number Diff line number Diff line
@@ -23,7 +23,7 @@
#include <sound/jack.h>
#include <sound/core.h>

static int jack_types[] = {
static int jack_switch_types[] = {
	SW_HEADPHONE_INSERT,
	SW_MICROPHONE_INSERT,
	SW_LINEOUT_INSERT,
@@ -112,10 +112,10 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,

	jack->type = type;

	for (i = 0; i < ARRAY_SIZE(jack_types); i++)
	for (i = 0; i < ARRAY_SIZE(jack_switch_types); i++)
		if (type & (1 << i))
			input_set_capability(jack->input_dev, EV_SW,
					     jack_types[i]);
					     jack_switch_types[i]);

	err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops);
	if (err < 0)
@@ -163,10 +163,11 @@ void snd_jack_report(struct snd_jack *jack, int status)
	if (!jack)
		return;

	for (i = 0; i < ARRAY_SIZE(jack_types); i++) {
	for (i = 0; i < ARRAY_SIZE(jack_switch_types); i++) {
		int testbit = 1 << i;
		if (jack->type & testbit)
			input_report_switch(jack->input_dev, jack_types[i],
			input_report_switch(jack->input_dev,
					    jack_switch_types[i],
					    status & testbit);
	}