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Commit 196f40c8 authored by Tatyana Nikolova's avatar Tatyana Nikolova Committed by Roland Dreier
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RDMA/nes: Fix terminate during AE



Fix for reset which happens right after sending a terminate message.
Terminate timer is not deleted when the connection is closed.

Signed-off-by: default avatarTatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: default avatarFaisal Latif <Faisal.Latif@intel.com>
Signed-off-by: default avatarRoland Dreier <roland@purestorage.com>
parent b0fda90f
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+1 −0
Original line number Diff line number Diff line
@@ -2838,6 +2838,7 @@ static int nes_cm_disconn_true(struct nes_qp *nesqp)
		issue_disconn = 1;
		issue_close = 1;
		nesqp->cm_id = NULL;
		del_timer(&nesqp->terminate_timer);
		if (nesqp->flush_issued == 0) {
			nesqp->flush_issued = 1;
			issue_flush = 1;
+0 −4
Original line number Diff line number Diff line
@@ -3619,10 +3619,6 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
			}
			break;
		case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
			if (nesqp->term_flags) {
				nes_terminate_done(nesqp, 0);
				return;
			}
			spin_lock_irqsave(&nesqp->lock, flags);
			nesqp->hw_iwarp_state = iwarp_state;
			nesqp->hw_tcp_state = tcp_state;