Loading include/sound/soc-dai.h +16 −1 Original line number Diff line number Diff line Loading @@ -48,10 +48,25 @@ struct snd_compr_stream; #define SND_SOC_DAIFMT_GATED (0 << 4) /* clock is gated */ /* * DAI hardware signal inversions. * DAI hardware signal polarity. * * Specifies whether the DAI can also support inverted clocks for the specified * format. * * BCLK: * - "normal" polarity means signal is available at rising edge of BCLK * - "inverted" polarity means signal is available at falling edge of BCLK * * FSYNC "normal" polarity depends on the frame format: * - I2S: frame consists of left then right channel data. Left channel starts * with falling FSYNC edge, right channel starts with rising FSYNC edge. * - Left/Right Justified: frame consists of left then right channel data. * Left channel starts with rising FSYNC edge, right channel starts with * falling FSYNC edge. * - DSP A/B: Frame starts with rising FSYNC edge. * - AC97: Frame starts with rising FSYNC edge. * * "Negative" FSYNC polarity is the one opposite of "normal" polarity. */ #define SND_SOC_DAIFMT_NB_NF (0 << 8) /* normal bit clock + frame */ #define SND_SOC_DAIFMT_NB_IF (2 << 8) /* normal BCLK + inv FRM */ Loading Loading
include/sound/soc-dai.h +16 −1 Original line number Diff line number Diff line Loading @@ -48,10 +48,25 @@ struct snd_compr_stream; #define SND_SOC_DAIFMT_GATED (0 << 4) /* clock is gated */ /* * DAI hardware signal inversions. * DAI hardware signal polarity. * * Specifies whether the DAI can also support inverted clocks for the specified * format. * * BCLK: * - "normal" polarity means signal is available at rising edge of BCLK * - "inverted" polarity means signal is available at falling edge of BCLK * * FSYNC "normal" polarity depends on the frame format: * - I2S: frame consists of left then right channel data. Left channel starts * with falling FSYNC edge, right channel starts with rising FSYNC edge. * - Left/Right Justified: frame consists of left then right channel data. * Left channel starts with rising FSYNC edge, right channel starts with * falling FSYNC edge. * - DSP A/B: Frame starts with rising FSYNC edge. * - AC97: Frame starts with rising FSYNC edge. * * "Negative" FSYNC polarity is the one opposite of "normal" polarity. */ #define SND_SOC_DAIFMT_NB_NF (0 << 8) /* normal bit clock + frame */ #define SND_SOC_DAIFMT_NB_IF (2 << 8) /* normal BCLK + inv FRM */ Loading